I used to make animations with https://pivotanimator.net/ a lot as a kid, trying to make fight scenes like these. A sort of related thing is ToriBash, which is kind of a multiplayer 3D animation game where you fight each other by making decisions on which muscles to contract at each time interval. Loved this stuff so much. I miss my summers off from school, where I would never think of a day gone as time "spent".
When stick figures fought
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Re: When stick figures fought
#112Oh man I knew exactly what it was when I read the title. Xiao Xiao (and Madness) was the best. Watched them over and over again with friends on my family dell. What a great memory.
Loved Madness, surprised it didn’t get more mentions here. The combination of over the top violence, techno music and hints at a deeper underlying story is what made the series stick for me even more than Xiao Xiao.
Re: When stick figures fought
#113Re: When stick figures fought
#114I owe my technology career to Flash. Still find it incredibly sad that Adobe and Steve Jobs were able to destroy it together. This tool was able to draw in creative, previously non-technical people and provide a gradual ramp of complexity that we could navigate. Nothing has come close since.
The problem with flash is that it was a security, performance and usability nightmare for web browsers. Yes the games and videos were cool, but 99% of the usage of Flash was awful ads and UI/UX elements.
Re: When stick figures fought
#115Earlier quoted context omitted.
I'm jealous. My files from those days did not survive; too many hard drive failures and lost or destroyed CDs. This is particularly sad to me because I dabbled in Flash animation too back then, since I was in art school at the time. None of my creations survived. Some were even acceptable work.
Archive.org has a lot of the old flash stuff, including Xiao Xiao.
Re: When stick figures fought
#116Re: When stick figures fought
#117I used to make animations with https://pivotanimator.net/ a lot as a kid, trying to make fight scenes like these. A sort of related thing is ToriBash, which is kind of a multiplayer 3D animation game where you fight each other by making decisions on which muscles to contract at each time interval. Loved this stuff so much. I miss my summers off from school, where I would never think of a day gone as time "spent".
Re: When stick figures fought
#118Re: When stick figures fought
#119Earlier quoted context omitted.
No it was a usability nightmare. Watching Flash Youtube on Android technically worked but it was a horrible experience. Google were ok with "works but janky af", but Apple weren't.
We could have kept that creative environment (that seem to just disappear without any alternative to this day) while leaving videos to evolve as they did. People here complain like they have issues with long term memory, but reality was - there was no real web video before. That apple had more issues than others was problem that should have been contained to apple walled garden alone. World was, is and will be much l…
Re: When stick figures fought
#120Many people use the former purely to make animations.