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iOS 26.1 lets users control Liquid Glass transparency

macrumors.com

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Re: iOS 26.1 lets users control Liquid Glass transparency

#112
post #10
post #6

Earlier quoted context omitted.

I have an M3 max and see literally no difference in performance. YMMV I guess! I do have performance issues on my iPhone 13 mini, but I expected it.

I mean your M3 Max has a 3-5x bigger GPU than OPs base M3, you'd certainly hope it could rip through those new shaders.

The shaders are nothing. I’m kind of appalled by everybody telling “oh shaders, it’s expensive!”

OP probably has been hit by the electron bug, which does indeed kill the performance of the whole OS…

Re: iOS 26.1 lets users control Liquid Glass transparency

#113

My mother iphone is still on iOS 18, I'm honestly afraid to make her update because I know she will be lost and I'll have to come to the rescue a thousand times. I can't understand how they decided to work on that, they must know that a significant part of their customer is boomers that want things simple and intuitive. Liquid glass make everything hard unintuitive, how are you going to know that this button is impor…

Same (though a slightly newer version). I'm an Android person, but I got an iPhone 4S for her first cell phone because it was straightforward and hard to mess up. Now there are double-secret swipes, all other kinds of anti-user "features" that almost make her cry because she can't figure out her phone anymore. Now I am thinking about getting an Android and finding a home app ("launcher") that makes it impossible to s…

There is a “kids mode” that can lock down iPhone. It’s useful for kids, seniors, and those unfamiliar with the device.

Re: iOS 26.1 lets users control Liquid Glass transparency

#114

Earlier quoted context omitted.

Wasn't Windows 7 doing this same stuff back in like 2009?

Nah liquid glass isn't just transparency and gaussion blur, it refracts/bends light around the rims as well as a kind of sub pixel colour splitting on some elements like when you have a water droplet magnifying your screen.

That sounds like maybe a few more multiplies and applying slightly different constants to different colour channels. There is no complex simulation happening.

Re: iOS 26.1 lets users control Liquid Glass transparency

#115
I don’t have iOS 26, but a couple of apps like telegram have already adopted it and pushed it users. I thought not updating would be a solution. Apparently not. Also things started bouncing around a lot and had to turn off animations. Either I am getting too old for this and it’s all going downhill.

Re: iOS 26.1 lets users control Liquid Glass transparency

#116

So, so, much money, time, and resources poured into this update that only made things worse; and now again to roll it back...

I don't see it said enough, but liquid glass slowed my M3 noticably. Odd I got the update 2 weeks before M5 launch. Software as a means to obsolete hardware. Trillion dollar company

You may want to check if you have one of the app listed here[1] on your system.

Electron based apps cause a huge system wide lag on macOS 26 due to the use of a private macOS API[2]. This bug has been fixed in Electron but not all Electron-based apps have been updated yet.

[1] - https://avarayr.github.io/shamelectron/

[2] - https://github.com/electron/electron/issues/48311

Re: iOS 26.1 lets users control Liquid Glass transparency

#117

How did they not do enough user testing to know users wanted this before it even got to beta? Are they so paranoid about secrecy that they can't do event the most basic of UX design processes?

Apple relies on internal feedback and executive reviews rather than user testing. They likely received a lot of different feedback internally, but the execs decided to ship it anyway. I think they would rather ship something half-baked than change the yearly release process that has been continuously operating since the early days of iOS, and at the scale of the whole platform, it's hard to turn back once you've committed to making the changes.

Re: iOS 26.1 lets users control Liquid Glass transparency

#118
You know it's a sad state we're in when this passes for news these days.

What's next? iOS 26.1 lets users control Liquid Glass color?

Woweeeee, what's up with designers like Ive and Alan Dye going off the deep end in their late careers?

I don't how much Craig Federighi has been involved but it's definitely tainted his reputation too I'm afraid.

Re: iOS 26.1 lets users control Liquid Glass transparency

#119

You know it's a sad state we're in when this passes for news these days. What's next? iOS 26.1 lets users control Liquid Glass color? Woweeeee, what's up with designers like Ive and Alan Dye going off the deep end in their late careers? I don't how much Craig Federighi has been involved but it's definitely tainted his reputation too I'm afraid.

I think you may be missing the forest for the trees?

I don’t think this was posted because folks are thrilled with the brilliance of Apple’s UI designers; it’s noteworthy because it shows they’re backpedaling on a pretty radical interface shift they made in iOS 26.

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