iOS 26.1 lets users control Liquid Glass transparency
111–120 of 244 posts
Re: iOS 26.1 lets users control Liquid Glass transparency
#112Earlier quoted context omitted.
I have an M3 max and see literally no difference in performance. YMMV I guess! I do have performance issues on my iPhone 13 mini, but I expected it.
I mean your M3 Max has a 3-5x bigger GPU than OPs base M3, you'd certainly hope it could rip through those new shaders.
OP probably has been hit by the electron bug, which does indeed kill the performance of the whole OS…
Re: iOS 26.1 lets users control Liquid Glass transparency
#113My mother iphone is still on iOS 18, I'm honestly afraid to make her update because I know she will be lost and I'll have to come to the rescue a thousand times. I can't understand how they decided to work on that, they must know that a significant part of their customer is boomers that want things simple and intuitive. Liquid glass make everything hard unintuitive, how are you going to know that this button is impor…
Same (though a slightly newer version). I'm an Android person, but I got an iPhone 4S for her first cell phone because it was straightforward and hard to mess up. Now there are double-secret swipes, all other kinds of anti-user "features" that almost make her cry because she can't figure out her phone anymore. Now I am thinking about getting an Android and finding a home app ("launcher") that makes it impossible to s…
Re: iOS 26.1 lets users control Liquid Glass transparency
#114Earlier quoted context omitted.
Wasn't Windows 7 doing this same stuff back in like 2009?
Nah liquid glass isn't just transparency and gaussion blur, it refracts/bends light around the rims as well as a kind of sub pixel colour splitting on some elements like when you have a water droplet magnifying your screen.
Re: iOS 26.1 lets users control Liquid Glass transparency
#115Re: iOS 26.1 lets users control Liquid Glass transparency
#116So, so, much money, time, and resources poured into this update that only made things worse; and now again to roll it back...
I don't see it said enough, but liquid glass slowed my M3 noticably. Odd I got the update 2 weeks before M5 launch. Software as a means to obsolete hardware. Trillion dollar company
Electron based apps cause a huge system wide lag on macOS 26 due to the use of a private macOS API[2]. This bug has been fixed in Electron but not all Electron-based apps have been updated yet.
Re: iOS 26.1 lets users control Liquid Glass transparency
#117How did they not do enough user testing to know users wanted this before it even got to beta? Are they so paranoid about secrecy that they can't do event the most basic of UX design processes?
Re: iOS 26.1 lets users control Liquid Glass transparency
#118What's next? iOS 26.1 lets users control Liquid Glass color?
Woweeeee, what's up with designers like Ive and Alan Dye going off the deep end in their late careers?
I don't how much Craig Federighi has been involved but it's definitely tainted his reputation too I'm afraid.
Re: iOS 26.1 lets users control Liquid Glass transparency
#119You know it's a sad state we're in when this passes for news these days. What's next? iOS 26.1 lets users control Liquid Glass color? Woweeeee, what's up with designers like Ive and Alan Dye going off the deep end in their late careers? I don't how much Craig Federighi has been involved but it's definitely tainted his reputation too I'm afraid.
I don’t think this was posted because folks are thrilled with the brilliance of Apple’s UI designers; it’s noteworthy because it shows they’re backpedaling on a pretty radical interface shift they made in iOS 26.
Re: iOS 26.1 lets users control Liquid Glass transparency
#120It was simple, just fucking worked.
Leave it to some uninspired people to fuck things up.