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Apple Vision Pro upgraded with M5 chip

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Re: Apple Vision Pro upgraded with M5 chip

#111
I won't be upgrading from the M2 model, but I still get a lot of value out of mine simply using the Mac Virtual Display with my Macbook Pro. Of course there are other benefits (gaming w/ ALVR and a PC, watching movies, reading comics) but it makes video editing workflows much nicer for me because I can set the resolution to ultrawide and have much more real estate for Davinci Resolve.

It never really leaves the house, and I get why a lot of people don't like it, but personally, it's one of the coolest pieces of tech I own and I get a ton of value out of it. The value is just tied to being integrated into the apple ecosystem more than it being a standalone device, which is a very Apple thing to do.

I have lots of criticisms too, but overall I really like it. Also converting photos to spatial photos and looking through old memories in 3D is truly incredible. Can't overstate how much I love that feature.

The thing I'm most excited about from this release is the backwards compatible Dual Knit Band, which I'm definitely buying.

Re: Apple Vision Pro upgraded with M5 chip

#112

Earlier quoted context omitted.

My sentiments exactly. This would be such an easy purchase to justify if it weren't just a toy-- no other VR headset touts to display text so crisply. But instead, their only market demographic are people who really enjoy going to theaters alone. I'm very eagerly looking forward to Valve's headset coming out.

Valve already has a headset out…well before Apple had one. https://www.valvesoftware.com/en/index/headset

Yes, and it's one of the best headsets for Linux :) But this is a tethered headset and the text rendering isn't good enough to justify one over a monitor (reportedly-- I haven't bought one yet). Especially because it's tethered.

But Valve is reliably rumored to be releasing an untethered successor within the next year for a third of the cost of the AVP. The appeal is having a dozen monitors anywhere.

Re: Apple Vision Pro upgraded with M5 chip

#115
post #23

I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals. If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

Another comment mentions how useful it is because it's integrated with Apple's ecosystem. I mean of course it is...Apple makes it.

I do wonder if that person had ever tried any of the myriad of VR device available a decade before beforehand and I do wonder how popular Apple's product would be if other companies were given the opportunity to integrate with the OS on the same level that Apple can (I feel like Apple is breaking anti-competitive laws constantly but nobody really cares about making them open up).

Re: Apple Vision Pro upgraded with M5 chip

#116
post #38

Earlier quoted context omitted.

I have one. I use it primarily for keeping my drawer full. That said, it's AMAZING as a home theater replacement, other than an issue with internal reflections in the optics. So in dark scenes it gets a bit annoying. If I lived in an apartment, I would absolutely use it in place of a large TV that eats up a lot of my space. Especially coupled with the airpods MAX and spatial audio. Watching a 4k 3d movie in it is min…

I have access to one for work stuff. It is just too heavy and uncomfortable for more than 30 min of using it.

I had to try several different straps and configurations before I found one that worked well for me. I forget what it's called now, but there's one made by a company that makes CPAP machines. That's the one to get. Makes a huge difference.

Re: Apple Vision Pro upgraded with M5 chip

#117
post #35

Earlier quoted context omitted.

Speaking of which, Apple could probably support Mac apps on modern iPhones if you plug it into an external monitor. I assume they aren't doing it because it would cannibalize their laptop market.

They could theoretically, but the thing is the Mac, despite what you read on here, has a ton of legacy libraries that are not used on iOS.

So what? Compatibility means a big install? The kernel is too stripped down to patch? In what way could "it needs libraries" be a real blocker?

Re: Apple Vision Pro upgraded with M5 chip

#118

I won't be upgrading from the M2 model, but I still get a lot of value out of mine simply using the Mac Virtual Display with my Macbook Pro. Of course there are other benefits (gaming w/ ALVR and a PC, watching movies, reading comics) but it makes video editing workflows much nicer for me because I can set the resolution to ultrawide and have much more real estate for Davinci Resolve. It never really leaves the house…

I am in a similar boat. I wish they'd gone in to more detail about why this version is different than the existing one - other than "new chip" - because I like mine so much that I want to know how it's improved. I love having a portable, infinite desktop that pairs to my laptop. I have watched movies with it while away, and it's a great media consumption device. It's just cool, and should only get better and cheaper as the tech evolves.

Re: Apple Vision Pro upgraded with M5 chip

#119
post #42
post #23

I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals. If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

Apple is not in the business of selling productivity software. Even their desktops/MacOS segment is an insignificant historical afterthought by now. To a first approximation, Apple is a manufacturer of locked-down handheld entertainment appliances whose primary function is to psychologically condition children into siphoning off money from their inattentive parents. There's no reason to suspect their vision for the A…

And also virtually every film editor, colourist and videographer. Oh and also every illustrator and graphic designer. And a host of other professions where having a clean UI, colour accuracy, on a reliable machine that rarely if ever crashes is essential rather than a preference.

As a film maker and editor I'm enormously more productive on my dual screen (used) M1 Max Studio machine than I was on a variety of PC setups with high end GPUs. Even just the missing overhead of not having to keep graphic drives and constant Windows updates is great. Reliable renders were never a thing on Windows. The time lost doing things again because window had some strange colour issue, render crash, font issue and on and on was ludicrous.

The idea of having to use Windows for daily productivity sends a shiver down my spine.

Re: Apple Vision Pro upgraded with M5 chip

#120

Earlier quoted context omitted.

My sentiments exactly. This would be such an easy purchase to justify if it weren't just a toy-- no other VR headset touts to display text so crisply. But instead, their only market demographic are people who really enjoy going to theaters alone. I'm very eagerly looking forward to Valve's headset coming out.

There are three problems with AVP: cost, cost and cost. It is priced to be a pack-in with seats of Dassault 3DEXPERIENCE, but Meta's experience has been that the VR consumer is price sensitive which is why they followed up the MQ3 with the cost-reduced MQ3S. I think Apple is looking at this the way they look at AirPods (something you stick in your ears to modify and augment your hearing) which is good and monitors, w…

On top of the three problems of any AR/VR tech: UX, UX and UX.

I'm honestly not sure if Apple Vision would fare much better if they had a device that costs $100. Like, sure, they'll sell more units that way. But how many of those units would end up collecting dust?

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