Earlier quoted context omitted.
> Good C code will try to avoid allocations as much as possible in the first place. I've upvoted you, but I'm not so sure I agree though. Sure, each allocation imposes a new obligation to track that allocation, but on the downside, passing around already-allocated blocks imposes a new burden for each call to ensure that the callees have the correct permissions (modify it, reallocate it, free it, etc). If you're doing…
The most important pattern to learn in C is to allocate a giant arena upfront and reuse it over and over in a loop. Ideally, there is only one allocation and deallocation in the entire program. As with all things multi-threaded, this becomes trickier. Luckily, web servers are embarrassingly parallel, so you can just have an arena for each worker thread. Unluckily, web servers do a large amount of string processing, s…
Doesn't this techically happen with most of the modern allocators? They do a lot of work to avoid having to request new memory from the kernel as much as possible.