> In particular, we'd like to acknowledge the remarkable creative output of Japan--we are struck by how deep the connection between users and Japanese content is! Translation from snake speech bs: We've been threatened by Japanese artists via their lawyers that unless we remove the "Ghibli" feature that earned us so much money, and others like it, we're going to get absolutely destroyed in court.
Sora Update #1
111–120 of 191 posts
Re: Sora Update #1
#112Re: Sora Update #1
#113Revenue sharing for AI generated videos of characters sounds completely insane. I can't tell if this is face saving or delusion.
The fact that LLMs are trained on humans data yet the same humans receive no benefits from it (cannot even use the weights for free, even if they unwillingly contributed to it existing), kind of sucks.
What alternative is there? Let companies freely slurp up people's work and give absolutely nothing back?
Re: Sora Update #1
#114I would be actually moved if there was some genuine in the line of "We are sorry - we wanted to make a PR stunt, but we went to hard." and offered real $ for that. (Not that I believe it is going to happen, as GenAI does not like this kind of precedence.)
Re: Sora Update #1
#115Yeah, Nintendo called, and faster than expected. > People are generating much more than we expected per user, and a lot of videos are being generated for very small audiences. What did OpenAI expect, really? They imposed no meaningful generation limits and and "very small audiences" is literally the point of an invite-only program.
Indeed. If you read between the lines that’s clearly it. And on that note can I add how much I truly despise sentences like this: > We are hearing from a lot of rightsholders who are very excited for this new kind of "interactive fan fiction" and think this new kind of engagement will accrue a lot of value to them, but want the ability to specify how their characters can be used (including not at all). To me this sen…
Re: Sora Update #1
#116Earlier quoted context omitted.
Would you mind explaining? As a non native English speaker I may have missed some nuance.
The word content. Art would have been the appropriate term.
Re: Sora Update #1
#117Earlier quoted context omitted.
The word content. Art would have been the appropriate term.
Disagree, it is content. The Japanese anime (referenced) is specifically made to be marketed and sold.
Re: Sora Update #1
#118Yeah, Nintendo called, and faster than expected. > People are generating much more than we expected per user, and a lot of videos are being generated for very small audiences. What did OpenAI expect, really? They imposed no meaningful generation limits and and "very small audiences" is literally the point of an invite-only program.
Update after more testing: looks like every popular video game prompt (even those not owned by Nintendo) triggers a Content Warning, and prompting "Italian video game plumber" didn't work either. Even indie games like Slay the Spire and Undertale got rejected. The only one that didn't trigger a "similarity to third party content" Content Violation was Cyberpunk 2077. Even content like Spongebob and Rick and Morty is…
Re: Sora Update #1
#119I don't understand some parts of this, the writing doesn't seem to flow logically from one thought to another. > Second, we are going to have to somehow make money for video generation. People are generating much more than we expected per user, and a lot of videos are being generated for very small audiences. > We are going to try sharing some of this revenue with rightsholders who want their characters generated by…
Re: Sora Update #1
#120> In particular, we'd like to acknowledge the remarkable creative output of Japan--we are struck by how deep the connection between users and Japanese content is! Translation from snake speech bs: We've been threatened by Japanese artists via their lawyers that unless we remove the "Ghibli" feature that earned us so much money, and others like it, we're going to get absolutely destroyed in court.