A WebGL game where you deliver messages on a tiny planet
111–120 of 350 posts
Re: A WebGL game where you deliver messages on a tiny planet
#112I spent more time enjoying the graphics and style than actually playing. it runs so well on a mobile device, I've never seen something like this. as for the game itself, I couldn't understand how to deliver the messages.
Re: A WebGL game where you deliver messages on a tiny planet
#113has a lot of potential feedback after 5m * there should be a help section, all i could figure out is how to walk with up/left/down/right, and w/a/s/d. And the mouse. * I got nauseous after a bit, not sure if that is everyone or just me but I did have some bad nausea on a ride (teacups) at the local carnival/fair a few months ago, and it comes back every now and then. * the controls on desktop seem too sensitive. I ha…
Re: A WebGL game where you deliver messages on a tiny planet
#114Beautiful. You can just tell when things are made with the core premise of how they wanted someone to FEEL playing it. Not some lore, not some "cool" gameplay ideas they had, not some fancy gfx concept they'd prototyped. It just feels different when you know it's been approached from a completely emotional perspective.
Re: A WebGL game where you deliver messages on a tiny planet
#115Re: A WebGL game where you deliver messages on a tiny planet
#116The font? The art style? The fluidity on a mobile device? It's fantastic. I wasn't able to deliver packages but I was too mesmerized to be mad about that. Beautiful game. Kudos. Edit: I did figure it out and completed all the deliveries. So many potential. It reminds me a bit of Sky by thatgamecompany Edit 2: for the author, I noticed several players approached me and tried to communicate. Please explore games like J…
The game is wonderful and I'm so glad it doesn't have chat! My 9yo niece and I played it through side by side and if it had chat or consistent remote player presence that wouldn't have been appropriate.
Re: A WebGL game where you deliver messages on a tiny planet
#117has a lot of potential feedback after 5m * there should be a help section, all i could figure out is how to walk with up/left/down/right, and w/a/s/d. And the mouse. * I got nauseous after a bit, not sure if that is everyone or just me but I did have some bad nausea on a ride (teacups) at the local carnival/fair a few months ago, and it comes back every now and then. * the controls on desktop seem too sensitive. I ha…
Re: A WebGL game where you deliver messages on a tiny planet
#118Re: A WebGL game where you deliver messages on a tiny planet
#119Earlier quoted context omitted.
The game is wonderful and I'm so glad it doesn't have chat! My 9yo niece and I played it through side by side and if it had chat or consistent remote player presence that wouldn't have been appropriate.
That's why I suggested other means of communication other than chat.
I was surprised to learn the random messengers are other humans!
Re: A WebGL game where you deliver messages on a tiny planet
#120I spent more time enjoying the graphics and style than actually playing. it runs so well on a mobile device, I've never seen something like this. as for the game itself, I couldn't understand how to deliver the messages.