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A WebGL game where you deliver messages on a tiny planet

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111–120 of 350 posts

Re: A WebGL game where you deliver messages on a tiny planet

#111
Beautiful. You can just tell when things are made with the core premise of how they wanted someone to FEEL playing it. Not some lore, not some "cool" gameplay ideas they had, not some fancy gfx concept they'd prototyped. It just feels different when you know it's been approached from a completely emotional perspective.

Re: A WebGL game where you deliver messages on a tiny planet

#112
post #74

I spent more time enjoying the graphics and style than actually playing. it runs so well on a mobile device, I've never seen something like this. as for the game itself, I couldn't understand how to deliver the messages.

Thank you, I thought it was just me .

Re: A WebGL game where you deliver messages on a tiny planet

#113

has a lot of potential feedback after 5m * there should be a help section, all i could figure out is how to walk with up/left/down/right, and w/a/s/d. And the mouse. * I got nauseous after a bit, not sure if that is everyone or just me but I did have some bad nausea on a ride (teacups) at the local carnival/fair a few months ago, and it comes back every now and then. * the controls on desktop seem too sensitive. I ha…

camera control is non existant, you just go and game chooses what you see. let me control the camera please

Re: A WebGL game where you deliver messages on a tiny planet

#114
post #111

Beautiful. You can just tell when things are made with the core premise of how they wanted someone to FEEL playing it. Not some lore, not some "cool" gameplay ideas they had, not some fancy gfx concept they'd prototyped. It just feels different when you know it's been approached from a completely emotional perspective.

[dead]

Re: A WebGL game where you deliver messages on a tiny planet

#116
post #107
post #8

The font? The art style? The fluidity on a mobile device? It's fantastic. I wasn't able to deliver packages but I was too mesmerized to be mad about that. Beautiful game. Kudos. Edit: I did figure it out and completed all the deliveries. So many potential. It reminds me a bit of Sky by thatgamecompany Edit 2: for the author, I noticed several players approached me and tried to communicate. Please explore games like J…

The game is wonderful and I'm so glad it doesn't have chat! My 9yo niece and I played it through side by side and if it had chat or consistent remote player presence that wouldn't have been appropriate.

That's why I suggested other means of communication other than chat.

Re: A WebGL game where you deliver messages on a tiny planet

#117

has a lot of potential feedback after 5m * there should be a help section, all i could figure out is how to walk with up/left/down/right, and w/a/s/d. And the mouse. * I got nauseous after a bit, not sure if that is everyone or just me but I did have some bad nausea on a ride (teacups) at the local carnival/fair a few months ago, and it comes back every now and then. * the controls on desktop seem too sensitive. I ha…

Yeah, I also got motion sickness from the camera! I managed to complete as I really liked everything else but I'm still a bit nauseated.

Re: A WebGL game where you deliver messages on a tiny planet

#119
post #107

Earlier quoted context omitted.

The game is wonderful and I'm so glad it doesn't have chat! My 9yo niece and I played it through side by side and if it had chat or consistent remote player presence that wouldn't have been appropriate.

That's why I suggested other means of communication other than chat.

There's a poop symbol on the bottom right, click it to see ways to communicate.

I was surprised to learn the random messengers are other humans!

Re: A WebGL game where you deliver messages on a tiny planet

#120
post #74

I spent more time enjoying the graphics and style than actually playing. it runs so well on a mobile device, I've never seen something like this. as for the game itself, I couldn't understand how to deliver the messages.

Reminds me of Jet Set Radio
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