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Eternal Struggle

yoavg.github.io

111–120 of 149 posts

Re: Eternal Struggle

#111
post #64

Earlier quoted context omitted.

This vibed coded implementation is buggy. If you go to 64.00×, it can't slow back anymore.

Well that's fixed in the V2 with even more vibe coding: https://francisduvivier.github.io/eternal-struggle-with-spee...

I think next level would be custom shapes, custom starting areas, more colors, ability to change physics (add gravity?), and user interacting (being able to help a fellow struggling entity -a ball in this case-, when it gets worse).

Someone put this into an AI super duper thinking max edition, sprinkle some MCP on top and see what happens lol

Re: Eternal Struggle

#112

Some people here were asking for it so I quickly vibe forked a speed control slider for farming some karma here on Hacker News: https://francisduvivier.github.io/eternal-struggle-with-spee... Code: https://github.com/francisduvivier/eternal-struggle-with-spe...

At fast speed I see a trail of the circles. What gives?

something about monitor refresh rate perhaps?

https://www.testufo.com

Re: Eternal Struggle

#116
post #61

Some people here were asking for it so I quickly vibe forked a speed control slider for farming some karma here on Hacker News: https://francisduvivier.github.io/eternal-struggle-with-spee... Code: https://github.com/francisduvivier/eternal-struggle-with-spe...

Not to alarm anyone, but when I ran this, the black ball eventually joined the dark side and the whole thing ended up black. I’m sure this doesn’t mean anything for the greater universe.

black-white here doesn't mean bad-good. they just mean opposites, different aspects of things. I think wikipedia does a pretty good job explaining it: https://en.wikipedia.org/wiki/Yin_and_yang

Re: Eternal Struggle

#117
post #61

Some people here were asking for it so I quickly vibe forked a speed control slider for farming some karma here on Hacker News: https://francisduvivier.github.io/eternal-struggle-with-spee... Code: https://github.com/francisduvivier/eternal-struggle-with-spe...

Not to alarm anyone, but when I ran this, the black ball eventually joined the dark side and the whole thing ended up black. I’m sure this doesn’t mean anything for the greater universe.

Had the same experience and derived an absolutely unexpected bout of deep existential anxiety from it. Going to touch grass now.

Re: Eternal Struggle

#118

I want to see a real world version that uses one of those magnetic sand sculpture tables. https://sisyphus-industries.com/

It'd be interesting to see how the visuals change when you're viewing the path, rather than a filled area.

Not seen one of these tables with two balls in... You'd probably need quite a lot of height to offset the linear sliders so didn't collide with each other.

Re: Eternal Struggle

#119
post #11

The cool thing about this is that it's self-balancing - if either side gets larger than the other due to random chance, the ball in that side will have more space to bounce in, and therefore bounce less often, slowing its growth. Meanwhile, the ball in the smaller side will bounce more often in its smaller space, making up the ground.

But you can say the same thing about a circle with a straight line as separator.

Re: Eternal Struggle

#120
post #11

The cool thing about this is that it's self-balancing - if either side gets larger than the other due to random chance, the ball in that side will have more space to bounce in, and therefore bounce less often, slowing its growth. Meanwhile, the ball in the smaller side will bounce more often in its smaller space, making up the ground.

It seems there is a parallel with physics: two pressurized chambers with equal pressure and a membrane separating them. The odd thing here is that there is only one molecule in each of them.
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