From a performance and technical perspective this is incredible. Well done! It will never happen, but my dream is for the Asahi devs, Valve, and Apple to all get together to build out a cross-platform Proton to emulate and play games built for Windows on both x86 and ARM hardware running Linux. A Steam Deck with the performance and power efficiency of an M-series ARM chip and the entire library of games that run on P…
AAA Gaming on Asahi Linux
111–120 of 382 posts
Re: AAA Gaming on Asahi Linux
#112It is shocking the effort required to have a good gaming experience on Apple computers (excluding iOS). They always struck me as agnostic to games, yet in recent years it appears to border on open hostility.
Re: AAA Gaming on Asahi Linux
#113Earlier quoted context omitted.
Game emulation isn't a Linux only thing.
Is there a way to run Control or Cyberpunk on macOS?
Re: AAA Gaming on Asahi Linux
#114Earlier quoted context omitted.
The question was "better on Linux on a Mac ", meaning specifically Asahi Linux. The correct answer is no, not yet anyway. Linux running on x86 with proton is still the bee's knees for most games though.
> on a Mac Right. It sounds like the Asahi devs have implemented APIs which aren’t available under stock MacOS. Back when I was actively developing for Freespace, we had a Linux port that had a better framerate than Windows (the game’s original platform).
Re: AAA Gaming on Asahi Linux
#115Earlier quoted context omitted.
Apple already provides their Game Porting Toolkit which includes a D3D12 to Metal translation later for Wine, and it has been integrated into user-friendly Wine distributions like Crossover since last year. There's not much Proton has to offer over what's already available.
My understanding about the game porting toolkit is that it requires developers to specifically modify their game in order to make their game compatible. The magic of Proton from a consumer point of view is that it just works for basically every game, sans those with Kernel-level anticheat stuff. This means thousands of old games that haven't been updated in years will work.any games that don't have active developers.…
Re: AAA Gaming on Asahi Linux
#116Earlier quoted context omitted.
Is there a way to run Control or Cyberpunk on macOS?
Yes. Haven’t tried those games, but on apple silicon whisky app emulates with gameporting toolkit + wine/proton. For intel silicon I think it was also possible but not sure.
https://docs.getwhisky.app/game-support/index.html
I had assumed the lack of Vulkan on macOS was a major issue. Apparently not!
Re: AAA Gaming on Asahi Linux
#117Earlier quoted context omitted.
> AFAICT, the Linux side is making progress, but still more games can be run from macOS. I don't believe that's true. According to ProtonDB, 80% of the top-1000 most-played games on Steam are confirmed working on Linux: https://www.protondb.com/dashboard I haven't seen any source documenting nearly similar success rates with Mac but I also haven't seriously tried gaming on Apple Silicon.
steam deck is x86
Re: AAA Gaming on Asahi Linux
#118May I use this space to ask the question: is the M3 substantially different from the M1 and M2 that it is not supported?
Re: AAA Gaming on Asahi Linux
#119Re: AAA Gaming on Asahi Linux
#120Earlier quoted context omitted.
[flagged]
honestly with chatgpt i don’t think not learning can really be an excuse anymore. not saying have it write the code, but just recursively asking for explanations and resources can get you up to speed on tons of things