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Stop Killing Games – European Citizens' Initiative

stopkillinggames.com

111–120 of 160 posts

Re: Stop Killing Games – European Citizens' Initiative

#111
post #82

Imo... even if they win this, they still lose. Requiring companies to do things they don't want to do... has limits. It's hard to prevent them from doing a crap job. The actual "solution" is radically reducing copyright duration. Most revenue is generated during the first N years.

We should do both - reduce copyright duration to the absolute minimum required for it's goal (to encourage creation of useful science and art, and yes zero might be the optimal term here) while also making sure that benefiting from copyright means the author/company has to ensure that the creation is available to the public after the copyright period. Both things are needed for the copyright deal to be fair to the greater public.

Re: Stop Killing Games – European Citizens' Initiative

#112
post #39

Earlier quoted context omitted.

I thought it was about squid game.

this would be so much easier in German

It would probably be much easier in a bunch of other languages (Romanian below):

Opriți distrugerea jocurilor.

versus, if you want to use the most similar words, for maximum confusion:

Opriți jocurile distructive.

as you see, they're still super visually distinct, despite using the most similar words possible.

Re: Stop Killing Games – European Citizens' Initiative

#114
post #41

Earlier quoted context omitted.

> but the vast majority of games- or all entertainment really- stops making money after a few years I don't think that's universally true. Paradox Interactive are a studio with grand strategy games, and even decades-old games still get new sales of the base game and the DLCs, with a strong user base.

Which decades-old games are Paradox getting lots of money from? HoI4 released in 2016, are people really buying the original HoI (from 2002)?

Crusader Kings II and Europa Universalis IV are still seeing high amounts of players, with EUIV in particular getting recent DLCs that sell well. Released in 2013, it's a decade+, and it will be at least a year or two before EUV comes out.

Re: Stop Killing Games – European Citizens' Initiative

#115
post #71

Earlier quoted context omitted.

That only gives you the client component though, which isn't very useful when the game servers shut down. Most games these days don't have a self-hostable dedicated server. In case of Steam/Valve specifically it happened a while ago with Counter-Strike: Global Offensive. Valve replaced it with Counter-Strike 2, and while GO's client is still usable, some of its online components are not.

I believe csgo on the Xbox still works online.

It's only works because Valve probably have contractual obligations to not break online services for the game until console EOL. This can very well be the case if it was ever possible to actually buy it on Xbox.

Re: Stop Killing Games – European Citizens' Initiative

#116

This is a great excuse to also ensure the legality of third party reverse-engineering as a legitimate and reasonable reaction to the unavailability of official support. I believe EU law already to a certain degree supports this. Just look at the situation Fisker Ocean Car owners are in at the moment - the company has gone bankrupt, and their fate is in the hands of whoever buys the assets. eSIMs may not be paid for,…

Ha, be glad its just a car. I know a true story about the first woman in my country to go through the process of getting a bionic eye. Long story short, she got it. Forward a few years, and the company that built it goes bust, leaving her without support for a technical implant that was experimental at best, meaning, had a lot of issues. Yes, a articular Lem short story comes to mind, although just tangentially related. We're entering a truely scary time.

Re: Stop Killing Games – European Citizens' Initiative

#117
post #34
post #2

Please sign if you are an EU citizen. Please share with your EU citizen friends.

Or rather, take a look at this page: https://citizens-initiative.europa.eu/find-initiative_en?CAT... and consider signing all initiatives that you identify with. I know that preventing their favorite game(s) from being killed off is very important to some people, but in the grand scheme of things, there may be more important causes to support...

There can always be more important issues but I would not frame this as being just about silly games either. It's not like other tools have been moving to being more and more dependent on online services and even if the initial change this petition achieves (if it does succeed, which is a slim chance) apply to just games this still provides a precedent for widening the legislation to other software in the future.

Re: Stop Killing Games – European Citizens' Initiative

#118

I have a resident permit in an EU country, I can't vote because I'm not a national. Damn it.

Okay? That is generally the difference between a resident and a citizen in a democracy - a citizen gets to have a say in how the country is run, a mere resident does not.

Re: Stop Killing Games – European Citizens' Initiative

#119
post #8

I've signed this, and, as an aside, I was extremely impressed that the Europa.eu site localized the CAPTCHA to the Greek alphabet. That's some commitment to accessibility by the general public.

Who is the captcha provider?

I assume they implemented it themselves. It seems to be a very basic letter captcha, not some reCaptcha style "smart" risk-based thing.

Re: Stop Killing Games – European Citizens' Initiative

#120
post #14

Earlier quoted context omitted.

The best part about this book is the first half, about the history of currency, economy and indeed, the concept of time preference. How inflationary or deflationary economies affect human psychology and spending patterns. I recommend it even if one is not really interested in cryptocurrencies. Or watch the author's (Saifedean Ammous) interview on Lex Friedman if you prefer.

Good read but Saifedean is very opinionated and will be probably off putting to the average orange Redditor. I for one can't stand him for more than a few minutes. You always know he will start blabbering about carnivore diets within 5 minutes.

I never heard him talk about carnivore, but then again I'm pro carnivore so you might conclude my opinion is worthless as well.

The average orange Redditor likes an echo chamber, so one should not be concerned about their opinion. The pro-Bitcoin will adore him, the anti-Bitcoin will hate him, a priori and nothing will change their mind.

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