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Windows 10 wallpaper was physically built and photographed (2015)

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111–120 of 291 posts

Re: Windows 10 wallpaper was physically built and photographed (2015)

#111

Something I find deeply funny about this is the amount of work invested here just to have the default background quality setting in Windows 10 still be That's the Microsoft I am used to ^^

What is the "default background quality setting"? (I'm not a windows user)

Re: Windows 10 wallpaper was physically built and photographed (2015)

#112

Despite having seen this image thousands of times, I never considered it might have originated from practical effects, even if it was composited. Very cool. The composite sounds like no picnic, either: >With over 3,000 photos captured from the shoot, the initial stage of the composite was an exercise in patience as Munko diligently went through all of the assets and picked the best ones suited for the final image. He…

This comment is just a copy/paste of a quarter of the article.

[flagged]

Re: Windows 10 wallpaper was physically built and photographed (2015)

#113
post #36

As impressive as this looks (and is), the effort strikes me as monumentally oversized. This particular picture, with its straight lines and everything artificial, could have just as well come out of a renderer. For substantially less cost, the result would have been the same. Doesn't mean you don't need to have the creative vision first. But executing it with a camera and a light/laser/fog set and all the effort that…

That's like saying why should anyone at all make music, art, hire actors, etc., when A.I. will be able to do all of these tasks identically over the next couple years (partially already). The human element is important. Because we're humans.

Once AI is capable of delivering similar quality, many musicians and actors will indeed be replaced.

But until this technology exists, musicians and actors will continue being employed.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#114

Despite having seen this image thousands of times, I never considered it might have originated from practical effects, even if it was composited. Very cool. The composite sounds like no picnic, either: >With over 3,000 photos captured from the shoot, the initial stage of the composite was an exercise in patience as Munko diligently went through all of the assets and picked the best ones suited for the final image. He…

This comment is just a copy/paste of a quarter of the article.

It looks like it was just a mis-quote. All the paragraphs below the quoted one are included as part of the quote but don't begin with the leading >

Re: Windows 10 wallpaper was physically built and photographed (2015)

#115

Something I find deeply funny about this is the amount of work invested here just to have the default background quality setting in Windows 10 still be That's the Microsoft I am used to ^^

What is the "default background quality setting"? (I'm not a windows user)

In Windows when you set a wallpaper it (sometimes) silently transcodes the one you selected into a new, smaller version. It doesn't always, there's a heuristic, but it's assumed it happens to prevent people from selecting a 1TB terapixel photo and have it destroy the machine.

Anyway, since it transcodes the WP into a JPEG, it has the ability to select a compression ratio. That ratio is pretty famously https://superuser.com/questions/1377883/how-to-prevent-wallp...

Re: Windows 10 wallpaper was physically built and photographed (2015)

#116
post #105
post #82

I've been spending a lot of time on photography (though mostly w/ film cameras) during recent years, and only recently realized this is actually photographed. (It took long because I'm a long-time Linux user, so I barely seen the image.) Many people say this would've been easier with VFX, but I disagree. The image has highly convincing details that would take a long time even for highly talented VFX artists to nail.…

Which details are you thinking of? I was under the impression that with ray tracing, physically based materials, and fluid dynamics our computers wouldn't be hard-pressed to realistically render a static scene with light (of varying coherence and other properties) going through a piece of plastic and hitting swirling fog. The parameters of the scene need to be set up, yes, but then it would be just as easy to generat…

In 2015 (almost 10 years ago now) the tech probably wasn't as convincing as it is today. But I agree you could probably get like 90% there

Re: Windows 10 wallpaper was physically built and photographed (2015)

#117

The original Windows 10 wallpaper. In a later release, it was replaced by a brighter and cleaner version that was drawn on a computer. I personally prefer the later revision.

> replaced by a brighter and cleaner version that was drawn on a computer

Can you source this statement?

Re: Windows 10 wallpaper was physically built and photographed (2015)

#119
post #82

I've been spending a lot of time on photography (though mostly w/ film cameras) during recent years, and only recently realized this is actually photographed. (It took long because I'm a long-time Linux user, so I barely seen the image.) Many people say this would've been easier with VFX, but I disagree. The image has highly convincing details that would take a long time even for highly talented VFX artists to nail.…

Nah that's post hoc rationalization. The amount of busy-work that went into it is ridiculous. Just because a colossal amount of effort was poured in this wallpaper doesn't mean that they used the right tool for the job or that the output was better because of it.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#120

This is so over-engineered, it tells you that when you have billions, you do the most whacky things. A 5-minute VFX job will yield the same results. But no, there's so much f*k you money, they had to do this.

My favourite is a production team spending millions on something trying to make it look like a home movie, etc.
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