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Microsoft closes several large Bethesda affiliated game studios

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Re: Microsoft closes several large Bethesda affiliated game studios

#111
My guess is that because of the success of Fallout show Microsoft is trying to spin up resources to make another Fallout game as soon as possible while also keeping Elder Scrolls moving forward. Bethesda has always been a one game studio, but perhaps they will try to hire up to become a two game studio or they could go beef up Obsidian to pivot into a Fallout New Vegas to or other non-numbered Fallout game.

The casualties of this are two financially under performing studios.

Re: Microsoft closes several large Bethesda affiliated game studios

#112
The amount of layoffs the last two years is ridiculous.

My company just laid off 35 people (150ish employees) and gave them a whopping 2 weeks severance for each year that they worked there. Most of the people let go had only worked here for 1-2 years. Engineers and QA.

I was shocked when I heard that because I've always seen it as a great place to work and very forward thinking. That wasn't publicly disclosed, of course, I heard it from a manager coworker/friend.

Now I'm petrified.

Re: Microsoft closes several large Bethesda affiliated game studios

#113

My guess is that because of the success of Fallout show Microsoft is trying to spin up resources to make another Fallout game as soon as possible while also keeping Elder Scrolls moving forward. Bethesda has always been a one game studio, but perhaps they will try to hire up to become a two game studio or they could go beef up Obsidian to pivot into a Fallout New Vegas to or other non-numbered Fallout game. The casua…

If Microsoft plans to bring a lot of new people into a Bethesda game, I hope they invest in new engine tech and QA. Old Bethesda fans know what to expect by now, but newcomers with any modern game experience are going to be in for a rude surprise if the next Fallout game ships with typical Bethesda quality.

They've had this problem with their last several releases too, but I think the TV show will make it a lot worse.

Re: Microsoft closes several large Bethesda affiliated game studios

#114
post #49

Earlier quoted context omitted.

Arkane's Prey is one of my favorite games ever, shame they were "rewarded" like this.

I liked it, but couldn't get past "this is just Bioshock in space with a more mysterious plot". Then the reveal, well, IDK.

ahem it was a System Shock 2 spiritual successor, c'mon

Re: Microsoft closes several large Bethesda affiliated game studios

#115

Earlier quoted context omitted.

I liked it, but couldn't get past "this is just Bioshock in space with a more mysterious plot". Then the reveal, well, IDK.

ahem it was a System Shock 2 spiritual successor, c'mon

Dan(ielle) Sho was initially conceived as a direct reference to SHODAN, even: https://kotaku.com/old-leaked-design-documents-show-what-pre...

Re: Microsoft closes several large Bethesda affiliated game studios

#116

Earlier quoted context omitted.

Condition Zero and Source released in 2004. Global Offensive released in 2012, eight years later. Counterstrike 2 released in September 2023, eleven years later . Counterstrike isn't the game to point to for re-releasing the same thing over and over.

Counternite, fort of duty, whatever. I care so little for this class of game that I can't be bothered to spend the brain space to keep them separate. Not saying they're good or bad, I'm just not interested in the slightest.

Fortnite has had a single release and is a free to play game. Once again, if you're going to point out games that just come out with a new version to sell it again, you're failing to show accurate examples.

Re: Microsoft closes several large Bethesda affiliated game studios

#117

Earlier quoted context omitted.

>I can't remember a single AA game that was great I'm always skeptical of "I can't remember ____" as an assessment of any given historical record because, well, the average person just doesn't remember anything. Which is all well and good, you have no obligation to be ready for a pop-quiz, but snapshot moment of free-association is just not a reliable stand in for the actual record. I actually couldn't think of any A…

As an aside of this discussion: I do not get people who like Outer Worlds. I am a huge fan of New Vegas, I was so pumped for that game, and it was so, so bland. The combat damn near put me to sleep, the writing was atrociously heavy-handed and made me think the authors thought I was a complete fucking idiot (and I agree with them!), and the moment-to-moment gameplay was just thoroughly, thoroughly unsatisfying. I kno…

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Re: Microsoft closes several large Bethesda affiliated game studios

#118

Hi-Fi Rush was a fantastic game, won major awards, showed off the promise of XBox Game Pass… and for their efforts their studio has been shut down. There have multiple instances of this in just the past few weeks; are publishers really going to just bet on their prime AAA titles (Call of Duty, Halo, GTA6, etc) and nothing else? And those games either take a lot of rotating studios and a long development cycle to rele…

Game development is in a really weird place. Insanely over-saturated but almost all AAA games are extremely derivative, stale, bland games with a coat of pretty graphics Indie games are awesome right now, but they don't have the budgets to produce AAA games. So there is a huge gap. Innovative indie games with cool, new gameplay concepts, but always simple or retro graphics, and AAA games with shiny graphics on the ot…

Insanely over-saturated but almost all AAA games are extremely derivative, stale, bland games with a coat of pretty graphics...

People have been saying this for decades at this point. I'm not seeing it.

Innovation is largely overrated. It can be a good thing, but the vast majority of games, whether AAA or indie, can't be truly innovative. And innovative doesn't translate directly to a game being enjoyable. Conversely, a game being "derivative" doesn't automatically make the game not fun to play.

Re: Microsoft closes several large Bethesda affiliated game studios

#119

Earlier quoted context omitted.

Condition Zero and Source released in 2004. Global Offensive released in 2012, eight years later. Counterstrike 2 released in September 2023, eleven years later . Counterstrike isn't the game to point to for re-releasing the same thing over and over.

Counternite, fort of duty, whatever. I care so little for this class of game that I can't be bothered to spend the brain space to keep them separate. Not saying they're good or bad, I'm just not interested in the slightest.

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Re: Microsoft closes several large Bethesda affiliated game studios

#120

Earlier quoted context omitted.

Counternite, fort of duty, whatever. I care so little for this class of game that I can't be bothered to spend the brain space to keep them separate. Not saying they're good or bad, I'm just not interested in the slightest.

Fortnite has had a single release and is a free to play game. Once again, if you're going to point out games that just come out with a new version to sell it again, you're failing to show accurate examples.

Bethesda is also notorious for taking forever to make Elder Scrolls games. Skyrim came out in 2011 and has not had a proper sequel since. First-person RPG also isn't exactly a glutted sub-genre. Neither of the examples fit the phenomenon they're talking about!
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