Earlier quoted context omitted.
Sounds like simulation theory is closer and closer to being proven.
Except there is always an original at the root. There’s no way to prove that’s not us.
Video generation models as world simulators
111–120 of 171 posts
Re: Video generation models as world simulators
#112I find it wild that this model does not have explicit 3D prior, yet learns to generate videos with such 3D consistency, you can directly train a 3D representation (NeRF-like) from those videos: https://twitter.com/BenMildenhall/status/1758224827788468722
I wonder how much it'd improve if trained on stereo image data.
Re: Video generation models as world simulators
#113I like that this one shows some "fails", and not just the top of the top results: For example, the surfer is surfing in the air at the end: https://cdn.openai.com/tmp/s/prompting_7.mp4 Or this "breaking" glass that does not break, but spills liquid in some weird way: https://cdn.openai.com/tmp/s/discussion_0.mp4 Or the way this person walks: https://cdn.openai.com/tmp/s/a-woman-wearing-a-green-dress-a... Or wherever…
Where do you find the last two?
Re: Video generation models as world simulators
#114Earlier quoted context omitted.
But it starts to make sense, when you think about the fact that Minecraft is owned by Microsoft. example video links from TFA: https://cdn.openai.com/tmp/s/simulation_6.mp4 https://cdn.openai.com/tmp/s/simulation_7.mp4
I don't think that has anything to do with it. There's just millions of hours of minecraft video on youtube and twitch.
Re: Video generation models as world simulators
#115Re: Video generation models as world simulators
#116Re: Video generation models as world simulators
#117Earlier quoted context omitted.
Except there is always an original at the root. There’s no way to prove that’s not us.
The root world can spawn many simulations and simulations can be spawned within simulations. It becomes far more likely that we exist in a simulated world than in the root world.
The probability of being in any simulation is conditional on the one above, which necessarily decreases exponentially. Any simulation running an equivalent simulation will do so much slower, so you get a geometric series of degrading probabilities.
The rate of decay will be massive, imagine how long and how much resources it would take us to simulate our universe, even in a hand waved AI+lazy compute way that also spawns subconsciousnesses. The inverse of that is the sequences ratio.
So even in theory, the probability of you being in any of the simulated universes is P(we can simulate a universe) / (1-1/time to simulate) - prob we’re in the top universe.
Thinking this probability is overwhelming because of the nesting effect is false.
Re: Video generation models as world simulators
#118I think people might be missing what this enables. It can make plausible continuations of video, with realistic physics. What happens if this gets fast enough to work _in real time_. Connect this to a robot that has a real time camera feed. Have it constantly generate potential future continuations of the feed that it's getting -- maybe more than one. You have an autonomous robot building a real time model of the wor…
A 3d model with object permanency is definitely a step in the right direction of something or other but for clarity let us dial back down the level of graphical detail. A Pacman bot is not AGI. Might get it to eat all the dots correctly where as before if something scrolled off the screen it'd forget about it and glitch out - but you didn't fan any flames of consciousness into existence as of yet.
Re: Video generation models as world simulators
#119I think people might be missing what this enables. It can make plausible continuations of video, with realistic physics. What happens if this gets fast enough to work _in real time_. Connect this to a robot that has a real time camera feed. Have it constantly generate potential future continuations of the feed that it's getting -- maybe more than one. You have an autonomous robot building a real time model of the wor…
Re: Video generation models as world simulators
#120Earlier quoted context omitted.
That is creepy...
Take a look at these adorable kangaroos to relax: https://cdn.openai.com/tmp/s/an-adorable-kangaroo-wearing-bl... https://cdn.openai.com/tmp/s/an-adorable-kangaroo-wearing-a-...