You click on them to kill them? That's not how Starcraft works...
Zerg Rush Google Easter Egg
111–120 of 135 posts
Re: Zerg Rush Google Easter Egg
#112Re: Zerg Rush Google Easter Egg
#113Earlier quoted context omitted.
> On an unrelated note, it's rather depressing to think of the original StarCraft game as being something 'old people' remember. I'm 29. Do you remember a time before Google? Google was started the same year as Starcraft was released - 1998. (Weirdly Armageddon and Deep Impact were released in 1998) ( http://en.wikipedia.org/wiki/1998_in_film ) ( http://en.wikipedia.org/wiki/1998 )
I remember Lycos, Altavista, Excite, Infoseek and Yahoo as being the search engines I used throughout middle school. I don't think I began using Google until 99 or so. However, I also remember using BBS systems. TradeWars 2002, anyone?
Re: Zerg Rush Google Easter Egg
#114Re: Zerg Rush Google Easter Egg
#115Earlier quoted context omitted.
When we were code-reviewing it, we had a bunch of fun trying to hack it programmatically and sharing ridiculously high scores (things like 12,000 zerglings killed). It's not even as hard as you mention: you can simulate a mouseclick on all zergling divs programmatically, and instantly clear the screen of every wave. Then I went and just entered the code to pop up a ShareBox programmatically on the JS console, letting…
Yeah, you had the fortunate ability to view the non-minified version. ;) My first approach was the mouseclick (using $('.zr_zergling_container').click()) but for whatever reason that wouldn't work. I got fed up and just decided to try moving the zerglings to a clickable location. Ha!
Re: Zerg Rush Google Easter Egg
#116Earlier quoted context omitted.
Yeah, good to see they are spending their 20% time solving real problems.
Curing boredom and bringing joy to the user are solutions to real problems!
Re: Zerg Rush Google Easter Egg
#117Re: Zerg Rush Google Easter Egg
#118Earlier quoted context omitted.
Curing boredom and bringing joy to the user are solutions to real problems!
More like helping to perpetuate the image that the corporation where I work is a "fun" place to be, helping to improve our image and attract the right recruits. Big G are masters at this, just look at how much positive press they receive around their logo doodles.
Re: Zerg Rush Google Easter Egg
#119Earlier quoted context omitted.
More like helping to perpetuate the image that the corporation where I work is a "fun" place to be, helping to improve our image and attract the right recruits. Big G are masters at this, just look at how much positive press they receive around their logo doodles.
That's rather cynical. The project was actually just implemented by a couple of employees who are Starcraft fans, not a mandate from management. The reality is Google actually really is a "fun" place to be.
1. Google spends a lot of quality dev hours programming "fun" easter eggs/doodles/April fools sections into their products.
2. These efforts gain a lot of positive spin in the media.
3. This positive spin helps to improve the image of the corporation as a fun place to work/do business with etc.
Now given how many hours that go into some of these efforts, I find it difficult to believe that at least some of them must be mandated by management, but to me that's irrelevant: I'd much rather see all of this dev time being spent on:
1. Making Google's products better.
2. Contributing to an OSS project.
Re: Zerg Rush Google Easter Egg
#120Earlier quoted context omitted.
More like helping to perpetuate the image that the corporation where I work is a "fun" place to be, helping to improve our image and attract the right recruits. Big G are masters at this, just look at how much positive press they receive around their logo doodles.
That's rather cynical. The project was actually just implemented by a couple of employees who are Starcraft fans, not a mandate from management. The reality is Google actually really is a "fun" place to be.