Earlier quoted context omitted.
You could sell a game guide for D3, however Blizzard legal hates those. They've done stuff like file takedown notices with ebay, over and over. Then when the guy filed a counter notice, they refused to go to court, waited for the time period to expire, then started filing more takedowns for his new game guide auctions. This disgusting behavior got his ebay account suspended! And they refused to ever explain specifica…
Short version: You could do this, but don't because you really can't.
Diablo III coming May 15
111–120 of 125 posts
Re: Diablo III coming May 15
#112Earlier quoted context omitted.
Really? I strongly support this model. Supporting both Blizzard hosted servers and a local server for offline play is a huge amount of work for a teeny tiny percentage of the population. I'd much rather those resources be invested in something more worthy. It sucks because Diablo 1 and 2 supported local play but if Diablo 3 were the first in the series I don't think anyone would be complaining.
LAN is what made Diablo 1 and 2 great, not the "battle.net". This is a step down in features for the consumer (just like the step down in features for Starcraft 2 from 1). There's no reason to paint a rosy picture about it. Last I checked there were still more active custom Warcraft 3 games than SC2 games and that speaks volumes. You honestly think they said "hmm, let's save money by requiring online to play so we ca…
Re: Diablo III coming May 15
#113Earlier quoted context omitted.
You could sell a game guide for D3, however Blizzard legal hates those. They've done stuff like file takedown notices with ebay, over and over. Then when the guy filed a counter notice, they refused to go to court, waited for the time period to expire, then started filing more takedowns for his new game guide auctions. This disgusting behavior got his ebay account suspended! And they refused to ever explain specifica…
Wouldn't making a game guide be fair-use, similar to an unauthorized encyclopedia of a fictional universe (like Middle-Earth)? Even so, I suppose you'd have to defend the fair-use in court.
If they've published their own game guide, just don't take any material from it and you won't be violating any copyrights on that either.
For trademark, the point is to prevent consumers from being confused about who is responsible for products, so people can build up a brand name and have a reputation they are responsible for and have control over. Guide titles like, "Ubergeek's Ultimate Unofficial Guide to Diablo 3" do not violate trademark because they do not cause any confusion about whose product this is. It's well established that you can use someone else's trademark as a substring in your product title when it's important to explaining what your product is and won't cause consumer confusion. (Similarly, "Pegasus Case for iPhone" or "Ubergeek's iPod Battery Replacement Kit" would not violate trademark.)
But, yes, as you say: being completely right doesn't prevent you having to defend yourself and spending time and money on that. (Could you recoup lawyers fees after you win? I have no idea about that.)
DISCLAIMER: I am not a lawyer. (But I have read some legal sources about this.)
Re: Diablo III coming May 15
#114Earlier quoted context omitted.
Swearing off Blizz won't save you; it'll just be Valve then or EA or Mojang or Zynga... they'll get you eventually :)
I play minecraft with my son, who's 10, but it doesn't appeal to me that greatly beyond playing with him. Dwarf Fortress and Crawl, on the other hand, can end up sucking hours of my day if I'm not careful.
Re: Diablo III coming May 15
#115"Online Only" sucks. No LAN and no mods make me a sad boy.
This. I will not be buying this game, because I don't want to support this model.
I generally dislike multiplayer in games and only really play single player games. I don't have much interest in multiplayer games at all really - I find other players ruin my experience and wreak the immersion. The only games I like to play multiplayer now are Minecraft and Terraria. I do occasionally play first person shooters multiplayer, but its fairly rare. In fact, the last few times it was two player split-screen modern warfare with someone who was sitting beside me.
So it should be obvious that I have nothing to gain from requiring a constant internet connection. I saw somewhere that Blizzard were saying they are requiring this so you can migrate characters between single and multiplayer without the risk of players cheating - this is just not a use case for me at all because I will never migrate my single player character to multiplayer. I'd much rather have an option to make a single player only character that doesn't require constant internet.
So besides not wanting or needing that feature, why else do I not want to be forced to be online all the time? I don't usually play games on a laptop while traveling, so that doesn't apply to me, but while I do have reasonably fast internet, over the past year I have had random disconnections (mostly due to issues with wifi, including wireless adapter breaking and wireless interference) and the occasional outage. Usually when my internet isn't working, since I use it for work, I will fire up a game for a little while until the internet is working again or until I feel like fixing it. I've already been bitten by steam a few times so I now default to leaving it in offline mode, only going online when I want to check for updates or buy/install a game. In the past three months, I've been irritated more than a handful times that I couldn't play certain games because I didn't have an internet connection for whatever reason. While this alone wouldn't put me off buying a game, coupled with my overall distaste for multiplayer, I don't see why I should have to pay (in frustration) for being online when I play a single player game.
So, for those reasons, I will never buy Diablo 3, even though I was looking forward to it.
Re: Diablo III coming May 15
#116I'm interested to hear about expectations for Diablo III. I'm long ATVI because of their dividend, financials, and value fundamentals. Gaming also seems like a growth industry and Blizzard/Activision have some strong gaming franchises. I figured the upcoming Diablo III launch would only help the situation.
(disclosure: I too own ATVI.)
Re: Diablo III coming May 15
#117I am super excited for this, but a little disappointed that Blizzard apparently doesn't understand exchange rates. The Australian dollar is currently worth (marginally) more than the US Dollar, and yet the game costs an extra $20 here. I don't understand how this is justifiable.
In EU, Apple hardware or games are often priced at the same amount as in the US, but in Euros, not $. No wonder: the price includes value-added tax (20% or so, depending on the country) and the seller has to account for significantly stricter consumer protection laws. For example, the standard warranty period is one year in the US; in my country, the law requires two years; that's got to affect the price.
Re: Diablo III coming May 15
#118Earlier quoted context omitted.
I'm a little confused on how it is sold. Is it the box with air in it, only? Which is ridiculous for a game which is only playable with a net connection. And the battle.net site suggests you can buy a digital copy. If so, why can'y you buy the digital copy? What prevents you from?
I was referring to the digital copy - it's $20 more in Australia than it is in the US.
Re: Diablo III coming May 15
#119Unless they have some new control scheme, I don't think my hands will stand up to the intense mouse clicking this game needs.
Re: Diablo III coming May 15
#120Earlier quoted context omitted.
Spoiler: That somebody is Blizzard.
That's a given, will be more interesting to see how individuals make large amounts of cash.