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Slide to Unlock

cs.uwaterloo.ca

111–120 of 231 posts

Re: Slide to Unlock

#111
post #106

Earlier quoted context omitted.

Amazing. That’s a feature you’d expect at the top of an HN brainstorm for comically bad, far fetched phone ideas.

The next version: When you touch an item in a photo you automatically buy it. There is supposedly a way to see that this is happening and cancel it, but that part of the interface isn't intuitive and attempts to cancel more often result in additional purchases. This cannot be turned off, and the new phone can't be used in the first place until you set up credit card billing. It also seems to trigger "automatically" a…

It's already bad enough that my toddler can order photo canvases of a picture of himself getting ketchup out of the fridge via the Google Photos app. (He even chose expedited shipping . . . to our old address!)

Fortunately we got a refund from customer service the first time. The second time, I saw the email soon enough to cancel within the 2 hour deadline. (This was after removing all our payment info from the phone, which was the only way I could see to enforce that he couldn't do it again, but then someone made a payment and ended up saving the payment method again.)

I feel like it's only a matter of time before it happens again; at least the address is correct now so we'd actually receive the item if we were unable to cancel/refund.

Re: Slide to Unlock

#113

What's annoying and counter to popular convention / user expectations is that you have to keep your finger in the established path to keep grip of the "ball". (S'pecially given your finger often blocks the view of it).

Definitely one of the core challenges of the game, and understandably not to everyone’s taste. I learned that I inadvertently swipe in a slight arc on the first puzzle and enjoyed learning to move precisely.

Re: Slide to Unlock

#114

Unconventional, but I played this both solo and with my kiddos. As a multiplayer co-op game it really shines. Granted it's easier than solo, but maneuvering multiple people around a tiny phone was absurdly funny.

Twister but for fingers

Re: Slide to Unlock

#116
Some frustrating with this game comes from the slider resetting when moving too fast. With debug touch points enabled I can see that I never leave the path, but it still resets. This is exasperated on Firefox where rendering seems to be slow resulting in constant resets.

Re: Slide to Unlock

#119

Some frustrating with this game comes from the slider resetting when moving too fast. With debug touch points enabled I can see that I never leave the path, but it still resets. This is exasperated on Firefox where rendering seems to be slow resulting in constant resets.

You should be used to high difficulty if you're using Firefox on mobile.

Re: Slide to Unlock

#120

Made it to 3 fingers and then couldn't advance as my phone interpreted a 3 finger swipe as a screenshot. I'm counting it as a win since I learned a new feature of my phone!

quit at 2 fingers because, why am i doing this? (i've actually commented before on HN about my dislike of all the sliders in the iOS UI, what an annoyingly difficult specialized skill to have to say up on just to hit what should be very fast and simple radio buttons or checkboxes)
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