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HoloKit relaunched, $129 AR Headset accessory for iPhone

holokit.io

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Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#111
post #62
post #52

Earlier quoted context omitted.

Even worse is their vision of people playing complete idiots in public places --yeah, I'm just gonna do virtual fencing in the middle of a crowded street and make myself vulnerable to assailants. The park, yes, that works but a busy street, are they just out of touch with reality?

This is how consumer products fast track into pivoting into enterprise product lines. Disregard for culture and obvious social media reactions.

You have to start somewhere.

https://techcentral.co.za/the-cellphones-of-the-1980s/191544...

Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#112

Form factor for AR is literally like nuclear fusion at the moment. I don’t know when they are going to get it looking like normal fucking glasses, but until then, no one is going outside with this shit. They have to pivot this soon enough to a cheap at-home AR thingy. VR headsets are getting smaller at least: https://en.shiftall.net/products/meganex I would suspect Apple will never release something that isn’t as sma…

VR is, IMHO, a fundamentally flawed concept. To immerse yourself, you need to block out your peripheral vision and everything else. The average, casual user isn't going to do that on a regular basis. It's not something you can do with kids around if you need to keep an eye on them, unlike a book or a TV show or even a game on your phone or laptop. Fundamentally, immersion is a selling point to a very specific audienc…

> unlike a book or a TV show or even a game on your phone or laptop.

You can’t even pick up a beer while playing a game. That’s a deal breaker.

Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#113

I am way more interested in a digital world being overlaid on the real world - augmenting rather than escaping. I’m not sure if I’d like to walk around the streets wearing them though - would be incredibly annoying to other people and a risk of being stolen.

I'm somewhat skeptical though I'm sure I'll be proven wrong.

In my mind, AR glasses will make the world as shitty as most clickbait webpages. Ads EEEEEEVVVVEEERRRYYYWWWWHHHEEERRRREEE. Notifications all the time. Virtual billboards trying to grab your attention.

I can't think of the obvious use cases, except for virtual monitors, that are all that compelling.

Map navigation? Ok, well, it's not that bad now in non-VR

Info on people in your view? Maybe, but if think protecting your privacy is bad now you'll need much less of it for that to actually work.

Virtual pets running around your room? Seems 15 minutes of wow and then done. Plus the hard part of designing them to interact with your environment vs a pre-designed environment.

Games? Same problem as above, they have to adapt to the actual world vs current games where designers can design and build levels and worlds. So 1 or 2 Pokemon Go type of games and then you'll go back to playing PS6 or VR.

Porn? Same problem. The 3D video won't match your sofa, chair, living room, bed.

Virtual UI? People are already complaining that screens in cars are not as good as knobs. do I really want to have to put on my glasses to adjust my knobless stove?

All that said, I'd probably have made similar arguments against smartphones and been just as wrong :P

Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#115
post #10

Two thoughts 1. The dork factor is still in play here. I don't see this being popular by any means, so there needs to be a killer app. 2. I need to see a nice AR game like Pokemon GO integrated with this. I imagine that's the first/best killer app.

In fall 1999 the wife of one of my co-workers call me and 4 other co-workers all dorks because we were using cell phones. Now I'm sure she's more addicted to her's than her husband.

Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#117
post #48

Earlier quoted context omitted.

I want VR so that I can have 8 different monitors and even more desktops. I want this at work so I can have different remote sessions up and just look right to see the current metrics, left for slack and email, vs code central...

I hope you know how to touch-type.

That's super easy to learn.

Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#118
post #48
post #33

Earlier quoted context omitted.

> To immerse yourself, you need to block out your peripheral vision and everything else. But what if that's what I want? I want VR so I can experience totally different worlds fully as if I was there. I can do that safely from my living room. I want AR so I can live the cyberpunk dream of seeing data and other extra info overlaid on top of my normal vision while out in public. I don't think either concept is flawed,…

I want VR so that I can have 8 different monitors and even more desktops. I want this at work so I can have different remote sessions up and just look right to see the current metrics, left for slack and email, vs code central...

I expressed this same desire to a friend, who warned me of the VR goggle marks left on your head when you take them off after a long session.

I want the VR monitors, but I'm wary of having a permanent mark on my head from wearing them for 8 hours a day for days on end...

Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#119
post #52

Form factor for AR is literally like nuclear fusion at the moment. I don’t know when they are going to get it looking like normal fucking glasses, but until then, no one is going outside with this shit. They have to pivot this soon enough to a cheap at-home AR thingy. VR headsets are getting smaller at least: https://en.shiftall.net/products/meganex I would suspect Apple will never release something that isn’t as sma…

Even worse is their vision of people playing complete idiots in public places --yeah, I'm just gonna do virtual fencing in the middle of a crowded street and make myself vulnerable to assailants. The park, yes, that works but a busy street, are they just out of touch with reality?

Make yourself vulnerable to assailants?

Re: HoloKit relaunched, $129 AR Headset accessory for iPhone

#120
post #91

Form factor for AR is literally like nuclear fusion at the moment. I don’t know when they are going to get it looking like normal fucking glasses, but until then, no one is going outside with this shit. They have to pivot this soon enough to a cheap at-home AR thingy. VR headsets are getting smaller at least: https://en.shiftall.net/products/meganex I would suspect Apple will never release something that isn’t as sma…

The trick I think Apple will pull that few are expecting is that their device will be worth wearing powered off

Other than fashion, what possibly positive function could such a device afford?

I find it much more likely that they will use external facing screens that recreate the appearance of the wearers face to onlookers and so reduce the perceived anti-social nature of opaque goggles.

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