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Mac OS 9

macos9.app

111–120 of 356 posts

Re: Mac OS 9

#111
post #23

Look at that subtle off-grey colouring, the tasteful thickness of it... What the hell happened to modern GUIs, man. We peaked in the 1990s.

And why is everything just so slow! That's what always annoys me. I have a computer that's easily 100x or 1000x more powerful than my 1995 desktop yet so many actions have noticeable lag. Like, try it, resize outlook right now (just stretch the side left and right). You'll see so much jank and jitter. How is something like that not instantaneous?

See, the whole problem is that you're running Outlook, probably on Windows. A light-weight Linux desktop is not slow. If anything it's a bit faster and snappier now than those older systems were on their historical hardware, since it can save a lot more disk I/O via caching in RAM.

Re: Mac OS 9

#113

It's a great reminder of how well MacOS 9 UI and UX were designed, and how space efficient the whole OS was on screen. Even the window handle bars were subtly shadowed, the window shadows evolved when they were collapsed. Like Windows 95 at the time, Mac OS 9 was a beautiful work of interaction design.

Except for the lack of a proper fullscreen function...

Believe it or not, full screen apps are a Windows thing. Apple has added full screen app support only recently, and any Windows convert who has switched to macOS and has problems adapting to its UI has one thing in common: they haven’t let go of the idea that all apps need to use the whole screen at all times.

Re: Mac OS 9

#114

Earlier quoted context omitted.

Not by any means a solution to all Electron problems, but Tauri[0] is promising. 0 - https://github.com/tauri-apps/tauri

We're looking seriously at Tauri for a new application. It seems good, although we're very early days.

yep, we're using too. Very happy so far.

Re: Mac OS 9

#115

Earlier quoted context omitted.

I completely understand people like Andreas from SerenityOS and the idea that there was a time that was a peak of GUI simplicity yet usefulness for power users.. In their case it's the Win2K aesthetic but I think OS9 is pretty close to that level of streamlining. As amazing as OSX seemed when it was launched, I partially blame OSX and the whole "make everything round and groovy and graphical goodness" trend that star…

> As amazing as OSX seemed when it was launched This reminds me: There was pretty interesting community of Linux users customizing X11 desktops in the late 90s and the very early 2000s... When the first screenshots and demos of OS X and Aqua came out, almost immediately, people tried to imitate that.

I remember WindowBlinds and an MP3 utility (but just vaguely) that used a theme similar to Aqua on Windows.

Re: Mac OS 9

#116
post #23

Look at that subtle off-grey colouring, the tasteful thickness of it... What the hell happened to modern GUIs, man. We peaked in the 1990s.

NeXTSTEP was peak traditional UI. Everything since has been gradual degradation. And I include with that Apple's butchering of what made MCCA on NeXTSTEP so amazing.

An Excel 4.0 was peak Excel. It brilliantly chose axis limits for you in scatter graphs, rather than wasting two minutes of your time every time you created one. Create new data series in the formula bar. Write your own functions and macros without consulting documentation. (I had to create my own ATAN2 (quadrant sensitive two-variable input arctangent. Ironically, when it began appearing as a standard function, it was called ATAN2!)

Re: Mac OS 9

#117

Earlier quoted context omitted.

Except for the lack of a proper fullscreen function...

Believe it or not, full screen apps are a Windows thing. Apple has added full screen app support only recently, and any Windows convert who has switched to macOS and has problems adapting to its UI has one thing in common: they haven’t let go of the idea that all apps need to use the whole screen at all times.

Nope, other 16 bit OSes and UNIXes have them.

Re: Mac OS 9

#118
post #5

This is really impressive and goes way above and beyond the normal "emscripten an emulator into a browser" shenanigans. There's seamless file copy in/out, and a really clever setup where accessing the same subdomain as someone else puts you in an AppleTalk zone together. Extremely cool stuff.

If you open the developer console, it is revealed that the experience is provided by SheepShaver, a traditional desktop emulator (packaged presumably with Emscripten) running in the browser. :)

The integration portions are pretty nice, no doubt.

Edit: https://github.com/mihaip/infinite-mac#building-the-emulator... reveals that it is indeed built using Emscripten.

Re: Mac OS 9

#119

Earlier quoted context omitted.

Javascript/Electron - single code base for multiple desktop platforms.

VS Code works great in my experience.

Thankfully to having multi-process architecture with enough of those services written in a mix of C#, Rust and C++.

Re: Mac OS 9

#120
post #103

Earlier quoted context omitted.

Two questions: 1. Are you being serious, or are you being sarcastic? 2. If you're being serious, what about it is terrible?

I don't know if they were being serious, but as someone who never used a mac back then, I really struggled with this UI. Why do folders all open in a new window? Why can't I maximize a window by double-clicking the title bar? Why can I only resize windows with the little handle in the bottom corner? What is the point of the settings dock in the bottom left of the screen? Do I really need to change resolution and colo…

A few quick answers —

>Why do folders all open in a new window?

Spacial Finder (see https://arstechnica.com/gadgets/2003/04/finder/). It remembers window position, icon positions within the window, and the like.

>Why can't I maximize a window by double-clicking the title bar? Why can I only resize windows with the little handle in the bottom corner?

Nobody really thought about maximizing by double-clicking, as there was the maximize button available, that maximized not to the screen but to the content being presented (at least that was the intent). Double-clicking on the title bar made the contents of the window disappear while keeping the title bar hovering there. This was great on small screens so that you didn't have to click between windows that had information in them but could hide the top one, read the one below, and go back to the top one without moving the mouse.

As for the little handle, that was for a) the sake of consistency, and b) because that was the one way the OS did things; resizing windows worked just that way. Not sure if that was purely intent or if it was due to system resources, especially in earlier Systems.

>What is the point of the settings dock in the bottom left of the screen? Do I really need to change resolution and colors that often?

I remember using settings much, much more than on current machines — there were a lot of little tweaks one might want to make for performance or ease (changing colors or resolution might be necessary due to a game, for instance, whether for speed or compatibility if it were older).

>Why do I have to browse the whole hard drive to find any of my applications? Why can't I right-click files/folders?

That was simply the way of things, though there were plenty of extensions out there that put application links (or links to pretty much anything) into the Apple menu, which became a catch-all that Apple has pared down (in response?) to almost nothing.

>What is the point of the bigger/smaller window button, why not maximize? Why does minimizing just collapse windows to their title bar?

See above.

>How do you even turn off the computer?

Choose shut down, and turn it off with the switch when it told you it was safe to do so.

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