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Becoming a Full-Time Creator as a Software Engineer

blog.pragmaticengineer.com

111–120 of 123 posts

Re: Becoming a Full-Time Creator as a Software Engineer

#111

Earlier quoted context omitted.

Wow, that's quite a reversal. What did folks say when you refunded them?

Many were disappointed, but they understood. It was my first product I ever charged for after two years. I had a few grand in pre-sales to incentivize me to do it too. But on reflection, I felt like I was almost "stealing" from these people who needed it more than I did. They were just getting started on their learning journeys to get into tech. I already have a Big Tech salary, I should probably be the last person w…

Kudos. I wish your level of honesty and transparency was more common online.

Re: Becoming a Full-Time Creator as a Software Engineer

#112
post #100

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Absolutely, once you find the market, but at the ideation stage it’s more about spotting it in the first place. That’s much harder than it seems.

Sure, it just seems the technical chops are way down the list of priorities...

I have met tons of business people that never got their business off the ground because they couldn’t build the product. For every failed technical founder, there are 10x more failed business founders. It’s not all just one or the other. You need a bit of both and tons of luck. Starting a business isn’t just all skills.

Re: Becoming a Full-Time Creator as a Software Engineer

#113
post #19
post #17

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I've been doing that for the last 12 months and tbh, it does not work unless you already had an audience before. Highly likely I am the worst social marketer on the planet. But in terms of RoI your advice doesn't work for 99% of the population.

Use Reddit. You don't need an existing audience for that. Make sure to follow the rules of the subreddit. Write a few tips/tutorial posts, help other learners, etc. Then you can try self promoting within the rules. And parallelly, you can build an audience on sites on Twitter. Read about marketing. Follow other creators. And so on. (Edit: You can self promote without existing audience with Show HN too, provided it fi…

Thanks for your work. I've been using your repos to learn more about bash scripting.

Re: Becoming a Full-Time Creator as a Software Engineer

#114
post #19

Earlier quoted context omitted.

Use Reddit. You don't need an existing audience for that. Make sure to follow the rules of the subreddit. Write a few tips/tutorial posts, help other learners, etc. Then you can try self promoting within the rules. And parallelly, you can build an audience on sites on Twitter. Read about marketing. Follow other creators. And so on. (Edit: You can self promote without existing audience with Show HN too, provided it fi…

Thanks for your work. I've been using your repos to learn more about bash scripting.

You're welcome and thanks a lot for the feedback :)

See https://learnbyexample.github.io/curated_resources/linux_cli... for more learning resources on Bash scripting.

Re: Becoming a Full-Time Creator as a Software Engineer

#115

> My newsletter is the #1 paid technology newsletter on Substack. good for you but is this another survivorship bias thing... reminds me of the 4-hour workweek, getting rich by giving advice others how to get rich added: if you try to be in the creator economy, you will always be at the whim of some gatekeeper like youtube or instagram who can erase 90% of your income in an instant

How is this survivorship bias?

the article begins with the qualification of being the "number 1 newsletter on substack"

so there is a logical error of assuming that the advice given is more valuable or actionable - which imo it isn't, after reading the article.

Re: Becoming a Full-Time Creator as a Software Engineer

#116
post #38
post #17

Earlier quoted context omitted.

I've been doing that for the last 12 months and tbh, it does not work unless you already had an audience before. Highly likely I am the worst social marketer on the planet. But in terms of RoI your advice doesn't work for 99% of the population.

I agree. Marketing is hard. With nearly zero Twitter followers, posting to Twitter is a black hole. Even posting to reddit is posting to a black hole unless you get really lucky (lots of upvotes and engagement). It's a chicken and egg problem. How do you get the word out when nobody listens to what you have to say?

I went through this process last year taking a new project-specific Twitter account for zero to 300+ followers. It's hard but possible! Write good posts consistently, teach people something. Link all your channels together (blog posts should end with an embedded tweet announcing the blog post that people can like) and eventually your followers will grow.

https://datastation.multiprocess.io/blog/2022-06-11-year-in-...

Re: Becoming a Full-Time Creator as a Software Engineer

#117

> My newsletter is the #1 paid technology newsletter on Substack. good for you but is this another survivorship bias thing... reminds me of the 4-hour workweek, getting rich by giving advice others how to get rich added: if you try to be in the creator economy, you will always be at the whim of some gatekeeper like youtube or instagram who can erase 90% of your income in an instant

How is this survivorship bias?

Because the successful trajectory (the survivor trajectory) is being analyzed on the assumption that if its attributes/variables can be reverse engineered, then the sequence can be reproduced by others (i.e., others will survive, too).

Some additional info if the topics interests you: Survivor bias can be described as both a cognitive and motivational bias. First, it relies on the widespread conception amongst human beings that reproducing someone else's trajectory/decisions eventually leads to an equivalent outcome (cognitive error). Second, we all share a profound need to feel that we understand the world that surrounds us (motivational).

Think about the alternative: without this bias, we would be consciously aware that our success (or survival) cannot be singularly attributed to our effort or our ability to reproduce trusted strategies. This would likely push us towards feeling increasingly powerless in our ability to achieve our goals (or survive), and eventually drive us into a depressive state (the "whatever" mindset). At this precise moment I should bring religion to the discussion, but I will not because it will take me too much time.

Self-help literature almost exclusively operates by exploiting the survivor at two levels: authors often are themselves convinced that anyone who reproduces their recommendations will be similarly successful, and at the reader level, because without people telling us that we can succeed, there would be simply no hope.

Hope I answered your question :)

Re: Becoming a Full-Time Creator as a Software Engineer

#118
post #109
post #20

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Depending on where you live, you can get discount too. For example, I get this: > Hello! It looks like you're in India, where this zine might be expensive. If you need it, please use code at checkout to get 70% off the regular price.

Huh interesting. Frankly I don't need the discount so I don't mind paying. I'm probably getting closer to $1k of value from them so I'm coming out ahead anyway

Is it that valuable to you because you work in related domains ? Or will they be as valuable to any software dev?

Re: Becoming a Full-Time Creator as a Software Engineer

#119

> When I left my job as an engineering manager at Uber in late 2020, I had nothing lined up on purpose, and decided to spend the coming 6 months writing a book, and then found a startup related to platform engineering All these feel-good stories should start with "this is how I managed to save enough money to not worry about anything for at least 6 months"

Author of the article here and just came across this comment. Here's how I did it. By working at Uber in Amsterdam for 4 years where I made more than twice as much as a senior engineer as I did before when I was at Skyscanner, in London where I was a principal engineer.

Saved the difference and I had about 3-4 years of savings. Decided to "risk" 6 months of it and dip into it.

https://twitter.com/GergelyOrosz/status/1552615944446525442

Re: Becoming a Full-Time Creator as a Software Engineer

#120
post #87

Earlier quoted context omitted.

Mind sharing your url? I'm interested b/c I'm in your industry: ETL/Data Transformations. Thanks in advance.

I assume you read my submissions and came to that conclusion-- but my service isn't in the ETL industry (although I do process very large amounts of data). I don't really share my service publicly and maintain a high level of privacy (hence no social media, etc).

I concluded your line of business based on your name/handle: "ELT"

LOL ;)

I value your protectionism yet I hoped to receive constructive feedback. I was only interested about your tech stack, marketing and processes b/c I'm prospecting to become a creator too perhaps in a different niche but definitely ETL-based.

Thanks.

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