Earlier quoted context omitted.
I agree, most sites are very aggressive with popups and modals, that having a small pleasant avatar peak out at you is a nice change.
When it showed up, I gasped and jerked my hands away from the keyboard. It felt like a jump scare.
CSS Gradients that avoid the “gray dead zone”
111–120 of 151 posts
Re: CSS Gradients that avoid the “gray dead zone”
#112> Now, HSL isn't necessarily the best color mode to use in every situation; it tends to produce gradients that can be overly bright and vivid, because it doesn't take into account human perception. Shout-out to to HSLUV which does exactly that. https://www.hsluv.org/
Or likely better, Okhsl and Okhsv: https://bottosson.github.io/posts/colorpicker/
wow, the "Ok" family is clearly much better at modeling human perception.
Re: CSS Gradients that avoid the “gray dead zone”
#113Earlier quoted context omitted.
Or likely better, Okhsl and Okhsv: https://bottosson.github.io/posts/colorpicker/
https://bottosson.github.io/misc/colorpicker/#738951 wow, the "Ok" family is clearly much better at modeling human perception.
Re: CSS Gradients that avoid the “gray dead zone”
#114This article seems to give RGB a bad rap but I think it makes the most sense for gradients. I wouldn't want a yellow to blue gradient to cycle through a (partial) rainbow of colors. But I also wouldn't really ever choose to make a pure yellow to pure blue gradient. Most pleasing gradients you see in the wild use colors that are more similar to begin with, so it's a bit of a strawman. It's really just about carefully…
Edit: or it will produce the full spectrum between red and blue but that’s obviously not your preference.
Re: CSS Gradients that avoid the “gray dead zone”
#115What is the LAB color space that is provided in the tool but not discussed in the article? For all the hubbub about HSL and HCL, LAB looks the best to me.
LAB is one of the better ways to to start with perceptually uniform spacing of the colors. Also if the path through the color space avoids A and B being near 0, then the gray dead zone problem that this talks about goes away. There are multiple ways to look at differences in LAB space unfortunately. Each one more mathematically complex, yet more perceptually accurate: http://zschuessler.github.io/DeltaE/learn/ For a…
Re: CSS Gradients that avoid the “gray dead zone”
#116Just before Christmas I got an urge to add a dither filter to my JS canvas library. The past few weeks have certainly been a very intense adventure through a very deep rabbit hole involving color spaces, color distances and discovering how to generate a best-fit reduced palette of colors and then dither it (hello, blue noise!) I finally managed to complete the work last week and I'm quite happy with the results. Usin…
Re: CSS Gradients that avoid the “gray dead zone”
#117Re: CSS Gradients that avoid the “gray dead zone”
#118Just before Christmas I got an urge to add a dither filter to my JS canvas library. The past few weeks have certainly been a very intense adventure through a very deep rabbit hole involving color spaces, color distances and discovering how to generate a best-fit reduced palette of colors and then dither it (hello, blue noise!) I finally managed to complete the work last week and I'm quite happy with the results. Usin…
I have had some success manually using Photoshop to generate a reduced color space image to only 5 distinct colors (probably optimally chosen by the algorithm) and then remapping those 5 colors to 5 the 5 colors I actually have. There must be better ways