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Tetr.io

tetr.io

111–120 of 146 posts

Re: Tetr.io

#111
Really nice implementation of Tetris. Tried multiplayer, got screwed in 20 seconds. The music should probably be something along the lines of norwegian death metal to set the tone for that massacre.

Re: Tetr.io

#112

Really nice implementation of Tetris. Tried multiplayer, got screwed in 20 seconds. The music should probably be something along the lines of norwegian death metal to set the tone for that massacre.

Just reading about this site, it seems like it's the home of really hardcore Tetris players.

Re: Tetr.io

#114
How do they avoid the lawyer cats? I'd heard that the Tetris company was very...zealous with protecting their IP, including anything that looked too similar to Tetris.

Re: Tetr.io

#115
post #88
post #55

Are there people using bots to play this? I played in one of the 100 player matches and the top players were just ridiculous.

Yeah... I played a few rounds and after getting my butt kicked incredibly fast, (side note: I love Tetris and am the household champion in comp. games), I thought there was something fishy going on. Yep, bots galore. A simple Google search turned up an open source bot on github[1], meaning there are probably better bots hidden within the community. Ugh. So many online games today are ruined by cheaters. [1] https://g…

> Yeah... I played a few rounds and after getting my butt kicked incredibly fast, (side note: I love Tetris and am the household champion in comp. games), I thought there was something fishy going on.

Being good in your household means basically nothing for an online game, especially one like Tetris. Games like this, the skill ceiling is insanely high, if you haven't seen high level play before then you're probably drastically underestimating what humans are capable of.

Other competitive game genres are like this too. Compared to 'good in my family' players for FPS games, top tier pros will basically look like they're running an aimbot. I'm big into Starcraft and the pros for that game look similarly insane when you watch from their perspective, with how fast they are at context switching.

Re: Tetr.io

#116
post #88
post #55

Are there people using bots to play this? I played in one of the 100 player matches and the top players were just ridiculous.

Yeah... I played a few rounds and after getting my butt kicked incredibly fast, (side note: I love Tetris and am the household champion in comp. games), I thought there was something fishy going on. Yep, bots galore. A simple Google search turned up an open source bot on github[1], meaning there are probably better bots hidden within the community. Ugh. So many online games today are ruined by cheaters. [1] https://g…

As a decently active player in the community, it's actually really hard to make a convincing bot. there's a lot of subtle tells (timing, handling, types of setups, response to pressure) that make bots really obvious to an experienced eye.

More importantly, there's just a lot of people who are really good at Tetris. Once someone practices enough, they naturally become faster because of muscle memory, up to levels that seem superhuman to beginners[1].

In short, it's far more likely that the people you played are just players who have practiced a good amount, rather than bots that have somehow remained undetected.

[1] happy to 1v1

Re: Tetr.io

#117
post #68

This is cool! I'm guessing inspired by Tetris 99 available on Nintendo Switch. Thank you for having an anonymous mode! edit: After playing and watching a bit it's very obvious that if you want to win you'll have to use a bot. A quick google search turns up a a couple pre-made bots you can download and start running yourself. It's fun to see bot vs bot in the multi-player quick play.

The players in quick play are absolutely not bots. Botting is the number one way to get yourself permanently banned.

It's basically the equivalent of random casual players hopping into an FPS and immediately being able to spectate top tier pros and deciding that everyone must be aimbotting. No, some people really are just that insanely good at video games.

Re: Tetr.io

#118

the keyboard input lag is painful have webdev lost their mind? other than this issue, i love the concept, the art style is kinda nice too, it's tetris, but there is a fresh and modern look, i like it fix the input lag issue, and you get all my support!

Not seeing any input lag here.

Re: Tetr.io

#119

Really nice implementation of Tetris. Tried multiplayer, got screwed in 20 seconds. The music should probably be something along the lines of norwegian death metal to set the tone for that massacre.

Just reading about this site, it seems like it's the home of really hardcore Tetris players.

Yeah, I was spectating couple of the players, hard to believe how fast they can move.. maybe somekind of ranked play would be in place not to scare away new players.

Re: Tetr.io

#120
post #89
post #57

Earlier quoted context omitted.

Nope, some of the best players in the world hang out in Quick Play, and they're simply built different.

I mean, there are bots too. https://github.com/misterhat/tetrio-bot

There certainly are, but something like this would immediately get picked up and banned. It's hard to cheat without being blatantly obvious.
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