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John Carmack’s presentation at Facebook Connect [video]

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Re: John Carmack’s presentation at Facebook Connect [video]

#111

He is an incredible public speaker. The first time I heard him, almost 10 years ago, speaking to a journalist at E3, I was shocked. So much detail, but so well communicated. I can happily listen to him talk on almost any subject.

His Joe Rogan podcast is pretty incredible, if you haven’t seen it yet.

Re: John Carmack’s presentation at Facebook Connect [video]

#112

Earlier quoted context omitted.

Being able to buy a VR headset for 400$ is "real wealth".

I have to disagree. This argument comes up in every discussion about wealth inequality. 'The non-wealthy can't complain, because everything is so cheap now.' Real wealth is, you know... actual wealth. It's being able to start a high 6-figure to 8-figure business (or even smaller if you are satisfied) and not being laughed at as a failure. It's being able to buy rather than rent everything you want to buy. It's having…

>> It's being able to buy rather than rent everything you want to buy. It's having productive assets.

If by "productive assets" you mean income/revenue producing, then I'm not sure we can all have that. Many assets like that require some else to pay rent.

Re: John Carmack’s presentation at Facebook Connect [video]

#113

Earlier quoted context omitted.

Yes, I do think he was very proud of the shipping product and saw that there were many more achievable gains. My impression of pessimism came from his skepticism that Moore's law would continue long enough to get them to where they really wanted to be on mobile VR, his struggles with latency probably making cloud rendering a poor experience for most, recognition that they were already at the ceiling of their heat and…

I mean, I think the last thing he said regarding Moore’s Law was the comment about what that AMD exec said, which was basically that they still have tons of room for future improvements.

He said he was skeptical of that exec's claim, just not in a super call them out way. I did not take that section to be particularly optimistic. We are probably near the end of die shrinks anyway, and with them, the thermal advantage they bring.

Re: John Carmack’s presentation at Facebook Connect [video]

#114

Earlier quoted context omitted.

He was complaining a couple days ago in twitter that he couldn't buy a ton of expensive gpu machines on GCP as an independent researcher, but being John Carmack someone from google stepped up and fixed it for him.

Was that where he was talking about how Google wanted him to have a website to prove his validity (before people stepped in of course). Reading that thread was bizarre...

haha, yes that was it

Re: John Carmack’s presentation at Facebook Connect [video]

#115

Earlier quoted context omitted.

I mean, I think the last thing he said regarding Moore’s Law was the comment about what that AMD exec said, which was basically that they still have tons of room for future improvements.

He said he was skeptical of that exec's claim, just not in a super call them out way. I did not take that section to be particularly optimistic. We are probably near the end of die shrinks anyway, and with them, the thermal advantage they bring.

The limit is quantum dots, and that doesn't afford very many more doublings.

Re: John Carmack’s presentation at Facebook Connect [video]

#116

Earlier quoted context omitted.

> Time to see for myself if this is the computing future or an evolutionary dead end. There's a third possibility - VR is finally here and consumer market is what it is. It's not going to take over the world but it isn't going away either.

I'd say that is the same as a dead end. Right now this is a very expensive, multi-billion dollar toy with toy demonstrator apps and proof of concept games. It needs to be a game changer and the future of something or the research funding and developer ecosystem are going to dry up. And given the amount that Facebook must be losing on the Quest 2 and the all-in nature of this launch, if this doesn't take off now, the…

> proof of concept games

Half Life: Alyx is a fantastic AAA game that in no way feels like a proof of concept. Strongly recommend playing it. (Beat Saber too)

Re: John Carmack’s presentation at Facebook Connect [video]

#117
post #47

Could Oculus 2 serve as an ok display for coding?

I use it with a Quest, and the ImmersedVR application.

I love it for learning, or working out a coding challenge.

The benefit to "code inside a void" is immense for people who really struggle with ADHD. I've never felt the ability to zone in like I can in VR.

But I have to blow the text size up quite large. And I don't do it for more than an hour, because the resolution isn't quite there for an all day reading experience.

I have a lot of fun playing my 2D games in VR this way as well. Starcraft is crazy fun on a screen that feels like its the size of a movie theater.

Re: John Carmack’s presentation at Facebook Connect [video]

#118

He is an incredible public speaker. The first time I heard him, almost 10 years ago, speaking to a journalist at E3, I was shocked. So much detail, but so well communicated. I can happily listen to him talk on almost any subject.

His Joe Rogan podcast is pretty incredible, if you haven’t seen it yet.

Thank you for this comment, didn’t know he had been on Joe Rogan

Re: John Carmack’s presentation at Facebook Connect [video]

#119

It occurs to me that there are a bunch of fairly simple things that could be changed to make wireless headsets more practical for actual work. My smartphone hasn't been working, so I've been using the headset a lot more as a secondary computing device. The keyboard is not nearly as practical as it could be task switching requires quitting out of each application. The pass-through environment is only available in the…

They are working on it, it's just not there yet. Quest 1 has a bit too low resolution for readable text. The hand tracking is fairly recent and not fully integrated. They are inventing pinching keyboards[1]. It's all moving in the direction of AR glasses to fully replace your phone. I think Apple is moving the other way, they will probably drive AR through iPhone.

The camera access is a huge privacy issue. I would also love to get access to cameras. It's in OpenXR standard, so we can hope they will implement it at some point.

That said, Quest is already useful for productivity. There's a modern browser, keyboard support (usb or bluetooth), Termux app that gives you capable posix shell, also apps for streaming your PC monitors.

I've built an in-VR live coding environment that I use to prototype and debug Lua 3D [2].There is also another environment by MrDoob [3]. I'm actually surprised how much Quest is open platform and usable as standalone headset. Very unhappy about FB account though.

[1] https://www.youtube.com/watch?v=2BV1lYp04vk [2] https://twitter.com/j_miskov/status/1275135068282007555 [3] https://twitter.com/mrdoob/status/1304465880462643200

Re: John Carmack’s presentation at Facebook Connect [video]

#120

This talk was such a treat. After all the carefuly crafted hype from Zuck and the gang, Carmack threw huge bucket of cold water on everything. I think it's just wonderful that he's allowed to speak so openly, about the things he's proud of, the things he thinks are failures, internal politics, the possibilities for improvement, the real hard physical limits VR is running into, and his growing pessimism for the future…

I sure hope you want for a pc vr headset and not the oculus quest. HTC Vive Pro and Valve Index are simply stunning and can see them become the future of gaming.

Valve Index is great, but tbh, I've kind of abandoned mine for the RiftS in the front room. Losing the sensors and extra wires made the wife happy and the difference between the two isn't that great for me. As soon as Facebook lock you into FB accounts though, it'll be tossed to one side. I deleted my FB account 8 or 9 years ago and there is no way I'm going back over a VR headset. Thankfully i've purchased very little through the Oculus store.
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