Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
111–120 of 131 posts
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#112EDIT: I mixed up two retro gaming YouTubers. The below refers to Bisqwit, not Bismuth. His personal views aside, I hope you find Bisqwit's other videos interesting. I really respect this guy as an engineer and a retro gaming enthusiast, but he has some videos explaining his personal irrational Islamophobia that really make me wonder about him as a person -- here's one of them: https://www.youtube.com/watch?v=xVxSAi4s…
You appear to be mistaken. The video we're discussing is by someone called "Bismuth", but you've linked to a completely different person called "Bisqwit".
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#113Earlier quoted context omitted.
Even then, some of the timing accuracy required still mystifies me. E.g., if I got it right then, for the RNG manipulation to work, you have to press "A" on the menu screen in one particular frame , counted from when the console was switched on. At the standard PAL framerate of 50 FPS, this gives you 1/50th of a second to react, with no visual indicator that the frame you're looking for is about to come up. I have no…
There are some cues you could use to get very close, particularly the rhythm of the music. I've heard that a decent drummer can hit a note within 15 milliseconds of the mathematically correct point on average, and that makes it plausible that you could use rhythm as a cue to hit within the 20 milliseconds that this would require. But obviously this would become less likely to succeed as the length of the game continu…
I find that easily believable. I think human reactions can be very fast and very precise if there is some kind of feedback - e.g. a clue, pattern or rythm to latch onto.
What I find harder to imagine is precision without any feedback - e.g. a human player pressing a button after exactly 15 milliseconds, without any kind of clock.
...but as you say, there may actually be some clues.
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#114I was thinking someone should write a story on the premise that we are living in a simulation, where 'glitches in the matrix' like déjà vu, coincidences, freak accidents, etc., are due to accidental arrangements of people corrupting the program... but then I realised someone already had. In El ángel exterminador (1962) a group of people are trapped in a single room (level) due to their accidental seating arrangement.…
If you want a story that handles this scenario pretty much exactly, you might want to check out “Unsong” [0] by the excellent Scott Alexander. That world is basically a biblically-inspired computer simulation which gets corrupted when Apollo 8 crashes into the celestial sphere. Also boiling a goat in its mother’s milk causes a segfault for some reason the developer can’t quite explain. [0] http://unsongbook.com/chapt…
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#115Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#116Really interesting... love it when talented people apply their considerable skills to something ridiculous.
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#117The phoon too much for zblock bunnyhop fragmovie video [0] still makes me laugh even like 10 years later
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#118Excellent video. I'm impressed the author went to recreate the run frame by frame, and then used those findings to analyze what was happening. Never expected this video to turn into a full on reverse engineering explanation. As a side note, this kind of speed run has become more popular in the recent years for a combination of reasons: - First, it's difficult to improve on the regular world records since they're so o…
I'd argue that many frame perfect moves used to setting up the memory is very much execution. Maybe a different kind of execution, but still very much skill based.
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#119Excellent video. I'm impressed the author went to recreate the run frame by frame, and then used those findings to analyze what was happening. Never expected this video to turn into a full on reverse engineering explanation. As a side note, this kind of speed run has become more popular in the recent years for a combination of reasons: - First, it's difficult to improve on the regular world records since they're so o…
For anyone else who was intrigued, I found this was a good overview of what's been going on in Quake speedrun community: https://youtu.be/43d8fICz6gM
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#120Gives the term _shellcode_ a whole new meaning!