Pac-Man recreated with a GAN trained on 50k game episodes
111–120 of 154 posts
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#112That the network apparently has a mental model which is rich enough to simulate actual game play implies that it hasn’t just fit a static caricurature of the game which immediately breaks on an unseen move. That is, it has a non-trivial “conceptualization” of its environment which goes beyond simple pattern matching or nearest neighbor matching.
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#113I've observed an increasing trend with modern AI research that A) It's no longer practical to incorporate into real products given the hardware costs for training and inference. In NLP, large transformer based models can easily occupy a 5 thousand dollar GPU at a paltry 50-60 words per second processing pace. B) The Research often demonstrates things that existing non-ML toolchains were already reasonable at doing wi…
It reminds me of older electric cars. They worked. They could get you around. But they did so at higher price, slower speeds, or other factors that a consumer wasn't willing to pay for. Thus they were regulated to novelty items that some work campuses would have and concept cars that would be shown from time to time. But eventually we reached the point where they are not only competitive, they may be positioned to fu…
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#114Re: Pac-Man recreated with a GAN trained on 50k game episodes
#115The hope is that the model can combine inputs from different domains and generalize better.
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#116I've observed an increasing trend with modern AI research that A) It's no longer practical to incorporate into real products given the hardware costs for training and inference. In NLP, large transformer based models can easily occupy a 5 thousand dollar GPU at a paltry 50-60 words per second processing pace. B) The Research often demonstrates things that existing non-ML toolchains were already reasonable at doing wi…
I don’t think that’s the point of bleeding edge research. Pushing boundries != commercialization potential
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#117I've observed an increasing trend with modern AI research that A) It's no longer practical to incorporate into real products given the hardware costs for training and inference. In NLP, large transformer based models can easily occupy a 5 thousand dollar GPU at a paltry 50-60 words per second processing pace. B) The Research often demonstrates things that existing non-ML toolchains were already reasonable at doing wi…
It reminds me of older electric cars. They worked. They could get you around. But they did so at higher price, slower speeds, or other factors that a consumer wasn't willing to pay for. Thus they were regulated to novelty items that some work campuses would have and concept cars that would be shown from time to time. But eventually we reached the point where they are not only competitive, they may be positioned to fu…
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#118> Trained on 50,000 episodes of the game Meanwhile an actual human will probably need only about 5 games to fully understand how the game works and reacts.
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#119How do they know it's fully functional without trying out how it reacts in every possible situation (which isn't really feasible)?
Re: Pac-Man recreated with a GAN trained on 50k game episodes
#120I've observed an increasing trend with modern AI research that A) It's no longer practical to incorporate into real products given the hardware costs for training and inference. In NLP, large transformer based models can easily occupy a 5 thousand dollar GPU at a paltry 50-60 words per second processing pace. B) The Research often demonstrates things that existing non-ML toolchains were already reasonable at doing wi…
Do you really think nVidia is seriously advocating for using neural networks as the best way to write a PacMan clone? It's obviously just a proof of concept to demonstrate that GANs are sophisticated enough to learn certain categories of models.
In my field we make robots do a thing, say folding laundry, as an example of dextrous manipulation[1], and the popular conversation is about whether your laundry robot makes commercial sense and not about your novel grasping strategy and nifty motion planner that makes this sorta-possible for the first time. But everyone sees your video. Pros and cons.
[1] laundry folding at Berkeley (not me) https://youtu.be/gy5g33S0Gzo