I was left unconvinced (reproducing my comment from reddit): AlphaStar had 0 cost to sense the entire map simultaneously, and when they introduced the attention/context switching cost (camera control) in the showmatch, it lost. Also very notable for me in the showmatch was it seemed completely blind and exploitable to some strategies. When AlphaGo played top players, it made a few mistakes, but there wasn't anything…
The gap between that AlphaGo and the AlphaGo that beat Lee Sedol was probably something like 10 years of human improvement compressed into a couple of months. 500 Elo is huge.
Even if they still have further to go, comparing this to AlphaGo's progress is reasonable. I'm going to live dangerously and make an assumption - you probably understand Starcraft better than Go, so can see the flaws more easily. Any mistake in Go comes back to something the AI just didn't see.