Earlier quoted context omitted.
Sure, I was only mentioning that it is possible. However with VC++ it doesn't seem to be that bad, when incremental compilation and linking are enabled.
According to MS[0], LTCG doesn't work with /INCREMENTAL (note /LTCG:INCREMENTAL is different). For my use cases, LTCG is unusable for anything other than our overnight builds. [0] https://docs.microsoft.com/en-us/cpp/build/reference/ltcg-li...
That's what happens when I spend most the time on JVM/.NET worlds. :)