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The Uncanny Resurrection of Dungeons and Dragons

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111–120 of 246 posts

Re: The Uncanny Resurrection of Dungeons and Dragons

#111

I always wanted to give it a go, but could never find a group. Now as a careered adult with kids, it is even harder to find time to try this kind of thing, especially since my spouse has few gaming tendencies. Last year or so though, I saw a Pathfinder Humble Bundle for a bunch of rule books and I decided to buy them for fun. And that got me thinking..I started poking around some forums and ended up joining a play-by…

When I was doing PbP a while back the best site, hands down, was https://www.myth-weavers.com . I suggest you give it a try

What features in a PbP forum do you like?

Re: The Uncanny Resurrection of Dungeons and Dragons

#112
post #9

Earlier quoted context omitted.

I'd give Critical Role a lot of the credit for the jump start a couple years back. Seeing how much fun a game can be had to inspire a lot of people, or remind the old timers. It's the reason I started looking for a pickup game on Meetup, and now play weekly.

Critical Role, 5e, Stranger Things, and the desire for “poker night” without the poker. Source- The lions share of my earnings come from running a company that sells accessories for D&D.

Some shameless self-promotion, please. Link?

Re: The Uncanny Resurrection of Dungeons and Dragons

#113

I always wanted to give it a go, but could never find a group. Now as a careered adult with kids, it is even harder to find time to try this kind of thing, especially since my spouse has few gaming tendencies. Last year or so though, I saw a Pathfinder Humble Bundle for a bunch of rule books and I decided to buy them for fun. And that got me thinking..I started poking around some forums and ended up joining a play-by…

You could always play with your family.

Re: The Uncanny Resurrection of Dungeons and Dragons

#114
post #69
post #60

Earlier quoted context omitted.

If you have any, I’d love tips for running a game for kids. (I’ve never DM’ed or played but am pretty familiar from many podcasts)

If you're not married to the idea of D&D you can check other systems that are more focused on a "pick up and play" style such as "Fate Accelerated" from Evil Hat.

The FATE & FAE products are excellent

Re: The Uncanny Resurrection of Dungeons and Dragons

#115
post #103
post #75

I'm not sure if it's resurrecting, or just improving it's image, either way it's welcome. Still, it is sad that it is so focused on one game: D&D. It's a decent game, particularly fifth edition, but I can't help finding it a bit... um, artless. Which isn't a problem, sometimes that's fun. But when there are so many amazing and sophisticated RPGs, with game mechanics that expand the form and support interesting play,…

We've got this amazing supply of great and interesting RPG engines out now, which I think the broad internet community (just people getting together to DIY stuff) and crowdfunding (lots of these systems are kickstarted) sort of came together to support. That said, I think that most systems authors need to start with a paragraph or two about "why this RPG engine is necessary, instead of making it work as a plugin to G…

I mostly agree, as a long-time FUDGE fan. And recently it's been interesting to see how much AW has captured the imagination of the indie community. It just really seems to work, and we're seeing it pop-up in so many other places. I've been absolutely adoring Night Witches this year, for example.

I slightly disagree, only inasmuch as I like to see exploration and innovation. Sometimes you're right it really doesn't work, But setting specific mechanics are important, sometimes essential, if very difficult to get right. Call of Cthulhu never worked in it's d20 incarnation, imho. Sometimes, I think, it is better to try and fail, than to take the safer route.

Re: The Uncanny Resurrection of Dungeons and Dragons

#116

Are there any AR apps that let you set up dungeons/maps on your table (through the view of your phone or tablet)?

It's not exactly a low-cost build, but Tabletop Simulator has very acceptable RPG mods in the workshop, and is compatible with PC gaming VR gear if you've got a bottomless budget.

My gaming group has used TTS + Skype to regularly bring in a player who moved intercontinental and keep the campaign going.

Re: The Uncanny Resurrection of Dungeons and Dragons

#117
post #108
post #97

Earlier quoted context omitted.

A good start would be the beginners guide on /rpg/ https://www.reddit.com/r/rpg/wiki/beginnersguide If you've never seen how a particular game works and want to get a feel, search around and watch an episode or two of the game online. Rollplay on Youtube has a good channel that covers a lot of different types of games. You can also find games on Roll20's channel as well, and many more on Twitch and other channels. As…

Great summaries. To round out my examples: In "My life with Master" the party play the henchmen of an evil master. It explores ideas of culpability, fear, self-loathing, humanity and, possibly, redemption. It is the only role-playing game to give me heart ache. Literally, pathos I felt as a physical reaction. "The Clay that Woke", another by Paul Czege, concerns a race of Minotaurs, more physically powerful but utter…

http://www.story-games.com/ is a forum for indie game players and designers, including some who wrote some of the games mentioned in this thread.

Re: The Uncanny Resurrection of Dungeons and Dragons

#118
post #75

I'm not sure if it's resurrecting, or just improving it's image, either way it's welcome. Still, it is sad that it is so focused on one game: D&D. It's a decent game, particularly fifth edition, but I can't help finding it a bit... um, artless. Which isn't a problem, sometimes that's fun. But when there are so many amazing and sophisticated RPGs, with game mechanics that expand the form and support interesting play,…

Try Nobilis or Chuubo's Marvelous Wish-Granting Engine. It's something completely new again - no dice rolls and more about "what do you do with power?" than "what can you do?".

Oh and the author has incredible command of English so it read like poetry, and she has PhD in Computer Science and it shows - the games are modular, the algorithms are precise, etc.

Re: The Uncanny Resurrection of Dungeons and Dragons

#119
post #100
post #82

Earlier quoted context omitted.

Honestly, forget about rules. Just tell a story and let them guide it. You can occasionally throw in some d20 rolls if you want to introduce some risk of failure, and from there perhaps start build in some bonuses which let them customise their characters. But the main thing is just collaborative storytelling (and bad jokes and accents) and the best role-playing sessions I've ever had have involved no dice rolls at a…

This is the truth of it. The gaming system in use is less important than the game world and the story you're telling.

Graham Walmsley's short book "Play Unsafe" is a good introduction to running a game and incorporating advice from improv to improve your group's storytelling.

Re: The Uncanny Resurrection of Dungeons and Dragons

#120
post #101

I always wanted to give it a go, but could never find a group. Now as a careered adult with kids, it is even harder to find time to try this kind of thing, especially since my spouse has few gaming tendencies. Last year or so though, I saw a Pathfinder Humble Bundle for a bunch of rule books and I decided to buy them for fun. And that got me thinking..I started poking around some forums and ended up joining a play-by…

depending on where you live, you might have some luck via meetups. i'm a long-time rpg player, but I lost my group when I moved to esseph. Meetup started the networking process - there's a lot of D&D and other RPG meetup groups.

Many local game stores host RPG nights and welcome new or drop-in players.
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