Earlier quoted context omitted.
It would probably be possible for smaller communities today, given how cheap bandwidth already is. For comparison, I'm currently paying ~$13/mo for a (symmetric) gigabit connection. The main reasons for transcoding are downstream bandwidth usage and codec support. WebRTC mandates VP8, so codecs shouldn't be an issue. Downstream bandwidth usage probably wouldn't be a major concern when it's viable to stream at 1080p t…
Where do you live? Internet is way more expensive in the US.
Apple Announces Full WebRTC Support in Safari 11
111–120 of 167 posts
Re: Apple Announces Full WebRTC Support in Safari 11
#112Earlier quoted context omitted.
Is that a political or technical decision?
They would likely argue that HEVC and H.264 are hardware accelerated on nearly all of their devices whereas VP8 likely isn’t. This would mean compromising on battery life as they’d have to provide a software fallback where needed. I don’t see Apple being very willing to provide a bad user experience and given how hard they were pushing HEVC during their 2017 WWDC keynote the best bet is that they think that’s the bet…
Re: Apple Announces Full WebRTC Support in Safari 11
#113SO excited about this. Data-channel and all. Non-jailbroken torrenting on iOS at long last :P https://webtorrent.io/ Also, definitely worth trying out this AR.js demo if you're running the beta: https://freinbichler.me/apps/web-ar/ Always thought it was a little peculiar that the Media Capture APIs are tied to what is otherwise a very data/protocol-oriented spec. Wish we could have had a camera feed in a canvas eleme…
Re: Apple Announces Full WebRTC Support in Safari 11
#114Earlier quoted context omitted.
That's the $1B question. The obvious application is the video conferencing style hangouts, Skype (which are using WebRTC already). The nice thing about having video conf capabilities in the browser is that you can embed it in any web page and start do interesting things with it - like interactive lectures. Improved gaming networking is another vertical. We've built Peer5 (W17) on top of WebRTC to create a P2P CDN for…
What about a WebRTC version of Twitch.tv? Is that feasible in 5 or 10 years? Twitch does transcoding and I'm not sure how transcoding would work with WebRTC.
Re: Apple Announces Full WebRTC Support in Safari 11
#115Re: Apple Announces Full WebRTC Support in Safari 11
#116Earlier quoted context omitted.
How would this allow you to torrent on iOS without jailbreaking the device? My phone, though an iPhone 6, seems to shut down Safari if I've been using other apps long enough. I can't imagine it staying alive long enough to torrent anything large.
Keep Safari active. You can use other apps in split screen while the file downloads.
Re: Apple Announces Full WebRTC Support in Safari 11
#117Re: Apple Announces Full WebRTC Support in Safari 11
#118I saw this yesterday on twitter and my thought was "they don't support webrtc yet?!? seriously?" It sometimes baffles me how apple is holding up progress on the web - and that they aren't criticized more for it.
I agree in essence, and I personally hate how they tend to handicap mobile Safari, but the recent announcement of WebRTC and WebAssembly support (including mobile!) means they're catching up fast, and maybe changing their approach to web technology.
Re: Apple Announces Full WebRTC Support in Safari 11
#119I saw this yesterday on twitter and my thought was "they don't support webrtc yet?!? seriously?" It sometimes baffles me how apple is holding up progress on the web - and that they aren't criticized more for it.
I agree in essence, and I personally hate how they tend to handicap mobile Safari, but the recent announcement of WebRTC and WebAssembly support (including mobile!) means they're catching up fast, and maybe changing their approach to web technology.
Re: Apple Announces Full WebRTC Support in Safari 11
#120And when are they going to support MSE[1] in iOS Safari?