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Microsoft Acquires Xamarin

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Re: Microsoft Acquires Xamarin

#112

Earlier quoted context omitted.

Nonsense. The last 5 years show it's a whole new Microsoft. Disclaimer: I have been one of the ones pushing the last 5 years to make that statement true. ;)

>>Nonsense. The last 5 years show it's a whole new Microsoft Yeah, that's why Windows 10 sends all your data to Microsoft by default and Windows updates no longer come with detailed explanations of what is in them. /s edit: judging by the downvotes, there's a surprising number of Microsoft fanboys here. I guess all they had to do to win people over was make a few token contributions to the open-source community...

Well they did fire all their technical writers; they kinda had to stop writing those updates when there was no one to write them.

Re: Microsoft Acquires Xamarin

#113

Earlier quoted context omitted.

MS already have one; Visual Studio Code. The crazy has been coming a while.

Eh Visual studio code is not an IDE. Last time I used it the C# support was pretty bad.

Yeah, it doesn't have debugging (of C# on Mac and Linux). I think the GP is referring to Xamarin Studio, which is an ok IDE, but pales in comparison to VS.

Re: Microsoft Acquires Xamarin

#114
post #81

How long before Apple kicks them out of the apple store? I thought Apple always had a policy of limited tolerance toward xamarin (after having banned them once). Isn't them becoming MSFT a casus belli ?

My understanding is that Apple's issue was with dynamic runtimes and that Xamarin developed a statically compiled Mono runtime to comply with Apple's guidelines. The ground between definitions of "static/dynamic" eventually was sorted out.

Re: Microsoft Acquires Xamarin

#116
post #38

How much? I know it's undisclosed but it would be very interesting. Hopefully someone leaks it. The rumor was Miguel told MS to "F*#K Off" when MS presented him with an offer many years ago. This lead to CoreCLR being open sourced and Visual Studio Code being built. I'd like to know if by undermining parts of Xamarins business they were able to get them at substantial discount - especially with the tech industry down…

VS Code was created to do something with the Monaco editor developed in typescript for their cloud offering. Same for CoreCLR, the slow and memory hungry runtime of Xamarin wasn't a treat to MS, .Net was approaching irrelevancy without a Linux presence in cloud offerings.

Re: Microsoft Acquires Xamarin

#117

Earlier quoted context omitted.

or its embrace extend extinguish?

Nonsense. The last 5 years show it's a whole new Microsoft. Disclaimer: I have been one of the ones pushing the last 5 years to make that statement true. ;)

I look forward to that. However, after 20 years of bad behavior, it's not unfair to be guarded for a long time after that. Does cancer relapse? Does alcoholism relapse? How about the politics of Russia? How long did democracy last? I applaud your efforts. The road is yet long.

Re: Microsoft Acquires Xamarin

#118
post #47

Earlier quoted context omitted.

There is already a free option of Xamarin for students.[1] Earlier there used to be a separate application process but now it is rolled into DreamSpark [1] https://xamarin.com/student

There's also the "Starter Edition" for everyone else: https://xamarin.com/starter

Thank you both, I did not know, looks like you already get it through DreamSpark that was really fast (in the case of Student).

Re: Microsoft Acquires Xamarin

#119
post #89
post #81

How long before Apple kicks them out of the apple store? I thought Apple always had a policy of limited tolerance toward xamarin (after having banned them once). Isn't them becoming MSFT a casus belli ?

Its Google which logger heads with Microsoft. Microsoft and Apple generally get along. Heck, for IPad Pro announcement Microsoft Office was featured on the stage.

Apple is the market leader, which means they have the most to lose with Xamarin commoditizing the different mobile devices. MS, as the clear loser, has by far the most to gain.

Which is why I expect MS to make Xamarin available for free, and push it quite heavily.

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