It appears they've backed off on the royalties, too: originally, it was 5% of gross[1], and now it's 5% of gross after $3000 sales per quarter.[2] 1 https://www.unrealengine.com/blog/welcome-to-unreal-engine-4 2 https://www.unrealengine.com/blog/ue4-is-free
I've always wanted to know how the 5% royalty is enforced. Other, much lesser known, engines have attempted to do something of this sort by acting as an intermediary eg. publisher, planning to pay developers after they were paid by Apple. For obvious reasons that was immediately dismembered by the community. The only way I can figure is they'll ask for an iTunes connect login so they can check on the numbers for them…
Unreal Engine 4 is now available to everyone for free
101–110 of 249 posts
Re: Unreal Engine 4 is now available to everyone for free
#102It's available at no charge, but it's not free.
You make money with it, you give them a fair share. Entry cost is $0. They'll ignore the first $3000 gross because hassling lots of "little people" for under $150 isn't worth the hassle for anyone. Pretty amazing, really. I've been in graphics since just drawing a line on the screen of a $6000 (2015 dollars) computer was a big deal for a beginner; now you can get a seriously robust graphics engine for no cost , devel…
Re: Unreal Engine 4 is now available to everyone for free
#103Update: think you need to register first: https://accounts.unrealengine.com/register/index Is it just me or is the source not public yet? https://github.com/EpicGames - No public repos https://www.unrealengine.com/ue4-on-github
Re: Unreal Engine 4 is now available to everyone for free
#104Earlier quoted context omitted.
I've always wanted to know how the 5% royalty is enforced. Other, much lesser known, engines have attempted to do something of this sort by acting as an intermediary eg. publisher, planning to pay developers after they were paid by Apple. For obvious reasons that was immediately dismembered by the community. The only way I can figure is they'll ask for an iTunes connect login so they can check on the numbers for them…
So a state-of-the-art graphics library, a critical component to your new, moderately successful video game, doesn't deserve 5% of the revenue?
Re: Unreal Engine 4 is now available to everyone for free
#105So my question is this. Can you use UE4 to build large online worlds like those in Rust and The Forest? Or is there a limitation like some people have suggested? What is the specific limitation exactly it hasn't been clear. Can you use UE4 to build cross platform games, on mobile and browser? Does UE4 have something like Crytek's terrain editor? That's my one favorite thing about Cryengine is their environment editor…
Yes, though with a significantly reduced feature set due to the limitations of mobile and browser platforms.
Also, the UE4 runtime once compiled with Emscripten is about 50MB, and that's before the game itself is even loaded (as of v4.7.1).
Re: Unreal Engine 4 is now available to everyone for free
#106Earlier quoted context omitted.
I was thinking about something like Lua. Now, the multiplayer map size limitation seems odd nowadays.
That said, keep in mind that you can get roughly a maximum of 20 sq km with the default landscape tool (not sure about performance at that scale). I believe there's also some hard coded limits around the number of simultaneous players (16?), though it seems fairly easy to work around. Again, not sure about performance.
Re: Unreal Engine 4 is now available to everyone for free
#107Earlier quoted context omitted.
I've always wanted to know how the 5% royalty is enforced. Other, much lesser known, engines have attempted to do something of this sort by acting as an intermediary eg. publisher, planning to pay developers after they were paid by Apple. For obvious reasons that was immediately dismembered by the community. The only way I can figure is they'll ask for an iTunes connect login so they can check on the numbers for them…
So a state-of-the-art graphics library, a critical component to your new, moderately successful video game, doesn't deserve 5% of the revenue?
Re: Unreal Engine 4 is now available to everyone for free
#108Update: think you need to register first: https://accounts.unrealengine.com/register/index Is it just me or is the source not public yet? https://github.com/EpicGames - No public repos https://www.unrealengine.com/ue4-on-github
Re: Unreal Engine 4 is now available to everyone for free
#109It's available at no charge, but it's not free.
You make money with it, you give them a fair share. Entry cost is $0. They'll ignore the first $3000 gross because hassling lots of "little people" for under $150 isn't worth the hassle for anyone. Pretty amazing, really. I've been in graphics since just drawing a line on the screen of a $6000 (2015 dollars) computer was a big deal for a beginner; now you can get a seriously robust graphics engine for no cost , devel…
I know this probably isn't the place, but I am fairly sure they mean income, not revenue.
Re: Unreal Engine 4 is now available to everyone for free
#110Has anyone got it to install? I downloaded installer for Mac (57mb), and when I launch/login, it says "No Engine installed", but no links on how to install the engine. My profile has a link to download the engine, but it just downloads the installer again.
You install the engine through the launcher. At least this is how it works on windows I assume it works similarly on mac.