Earlier quoted context omitted.
It's not done yet. This summer, Pierre and I got kOS to boot directly into g (the graphical interface; formally called z) with ISR, keymap, modesetting, basic filesystem, etc weighing in around 100 lines of C. That was pretty exciting. Could probably be done with less with some deeper changes to Arthur's code, but it's still very useful to run k under Linux. Oleg made a silly little game in kOS. Arthur and Oleg did s…
What hardware is your team currently targeting with kOS? An x86 virtual machine under something like VirtualBox seems to be a popular choice among developers of alternative operating systems, since it's a way of avoiding the diversity of PC hardware and the need for lots of drivers. So are you doing that? Or sticking to things that are pretty well standardized but outdated, like IDE and VGA as opposed to SATA and mod…
I'm more interested in smaller devices though (ARM, etc).