My gut reaction to this is that it takes me back to the old days of rainbow dividers ( http://rainbowdivider.com/ ) and animated gifs, a la Strongbad's site: http://www.homestarrunner.com/sbsite/ On the other hand, as with many web technologies, used judiciously this could be cool for interactive infographics and things like that...
My proudest moment on the internet was submitting the email that led to the creation of Strongbad's website.
WebGL to add 3D hover effects to your website
101–110 of 115 posts
Re: WebGL to add 3D hover effects to your website
#102This is the first use case of 3D/WebGL for actual web sites that I've found worthwhile. I could even see myself using a stereoscopic screen to browse sites like these. No flashy fullscreen effects or epilepsy-inducing adverts, just clean 3D pop-ups to highlight content. It's just a shame that anti-aliasing isn't forced on by default; jagged edges should really have been left behind years ago.
What? How is this possibly 'worthwhile'? All it does is add some irritating effects to logos on a webpage.
Re: WebGL to add 3D hover effects to your website
#103Earlier quoted context omitted.
Intel GPUs != solid OpenGL drivers. I do a lot of work in OpenGL and I curse Intel almost daily for the multitude of bugs in their OpenGL implementations. The GPUs' only saving grace is their ubiquity so at least I get a bug report quite quickly when a work-around is required.
Which GPUs would you recommend on Linux?
On laptops, dual graphics (Nvidia calls it "Optimus", don't know about AMD) doesn't work right so Intel and Mesa-supported integrated AMD graphics are the best choices on laptops currently. There's some light at the end of the tunnel for Nvidia: https://wiki.ubuntu.com/X/HybridGraphics
Re: WebGL to add 3D hover effects to your website
#104I really like coupling html and webgl, but thus far I've only done it the other way round: adding html on top of webgl. I did this in my last LudumDare game jam [1]. I used html to render nice looking text on top of webgl. Although it's possible to render text within webgl it's messy, especially if you want bold or italic text, different fonts, colors etc. [1] http://min.psywerx.net/
FWIW that page crashed my browser, FF22 on Kubuntu.
Re: WebGL to add 3D hover effects to your website
#105That said, I hope we have a CanvasBlock extension to sit alongside FlashBlock. There are uses of WebGL that don't involve gimmicky animations or games (shameless plug: shaders for image demosaic; see my profile), but the option should belong to the users
Re: WebGL to add 3D hover effects to your website
#106Earlier quoted context omitted.
The universal reply to "get over it" is "if it's a problem for me, then it's a problem". Are you sure there's no grain of truth in the complaints about today's dynamic Web? How about this critique, which is hopefully more articulate? http://lists.whatwg.org/pipermail/whatwg-whatwg.org/2011-Nov...
Are you sure there's no grain of truth in the complaints about today's dynamic Web? Of course there are. But no-one has really articulated an alternative vision. That post certainly doesn't.
Re: WebGL to add 3D hover effects to your website
#107Earlier quoted context omitted.
Are you sure there's no grain of truth in the complaints about today's dynamic Web? Of course there are. But no-one has really articulated an alternative vision. That post certainly doesn't.
That post's alternative vision is something that already existed not so long ago, you can learn about it in as much detail as you want...
Re: WebGL to add 3D hover effects to your website
#108Re: WebGL to add 3D hover effects to your website
#109Earlier quoted context omitted.
That post's alternative vision is something that already existed not so long ago, you can learn about it in as much detail as you want...
So we throw away all scripting? No more Google Maps? Doesn't sound very realistic to me.
Re: WebGL to add 3D hover effects to your website
#110Earlier quoted context omitted.
My proudest moment on the internet was submitting the email that led to the creation of Strongbad's website.
As it should be! You have more of an explanation anywhere?
Didn't occur to me til just now the irony of struggling with Flash and then writing to Strongbad, which was all done up in Flash.