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Nvidia announces native GPU programming in Rust

developer.nvidia.com

101–110 of 302 posts

Re: Nvidia announces native GPU programming in Rust

#101
post #64
post #6

> The launch is checked rather than trusted. Damn even Nvidia is putting out fully Claude-written articles.

What are we for, I ask? What the hell are we now. Chatters to LLMs now? Is this our future? It really is starting to feel like it now.

Do you have the stomach to walk into a high school in the USA these days? Teachers use AI to generate assignments. Students feed the assignments to AI and submit the responses. Teachers feed the student submissions to an AI for grading.

Re: Nvidia announces native GPU programming in Rust

#102

How does this compare to vectorware? ( https://www.vectorware.com/blog/ )

VectorWare founder here. We are working with them and stoked they are investing more in Rust. I just gave a talk at RustConf about our different takes (https://rustconf2026.sched.com/event/2KNQj/making-gpus-feel-...). The video isn't up yet but you should check it out when it is. The efforts are complementary.

Re: Nvidia announces native GPU programming in Rust

#103
post #96
post #77

Earlier quoted context omitted.

I totally concur. I'm almost lost for words at this stage. I need me some land to grow vegetables on and that's about it. Maybe some chickens. Every single day brings more despair (and not the prosperity we were promised).

I have land and chickens, and I'm really excited about the future & AI.

I'm also an optimist but the crash is imminent. I hope I am wrong.

Re: Nvidia announces native GPU programming in Rust

#104
post #58

Earlier quoted context omitted.

People never really read documentation before. Agents do read it now, and they seem to understand LLM-written text just fine.

> People never really read documentation before. The heck you talking about? How do you think we wrote software for the last 50 years?

My absolute greatest skill in my career, that has consistently set me apart from my peers, is that I read documentation thoroughly.

It is shocking how much of a differentiator this is. You will discover that the software you’re already using is much more capable than you realized.

Re: Nvidia announces native GPU programming in Rust

#105
post #9

In this age of LLM written everything which has softly killed my motivation for learning Rust somewhat, this has revived my interest if not only for the fact the LLMs haven't yet been trained on this yet!

Sad to break it to you, but...

I had LLMs write a pile of cuda-rust code and they were quite competent at it. Ported a bunch of (C++) CUDA kernels over, and ground away on them til they got equivalent performance

https://github.com/rdaum/eider/tree/main/backends/cuda-oxide

And mostly just DeepSeek 4.1 Flash, too. Not even a frontier model.

Sorry.

Re: Nvidia announces native GPU programming in Rust

#106
post #54

Earlier quoted context omitted.

https://news.ycombinator.com/item?id=49249269 I put the "humanized" output through Pangram and it still comes out as 100% AI generated.

That's about as useful as saying you asked the magical sky fairy.

I think you can't trust Pangram in a high stakes situation, but it is absolutely better than random noise at detecting AI-generated text. Which isn't surprising. If the distribution of probabilities can yield blatant Claudisms, it's not surprising it would also have more subtle deviations.

(Addendum: As I recall, LLM-generated outputs roughly follow Zipf's law, but the distribution still tends to have some subtle distinctions vs human text; pretty interesting, but I don't know where I heard this, so nothing to cite. Sorry.)

Re: Nvidia announces native GPU programming in Rust

#107

Earlier quoted context omitted.

Yeah lol it’s basically the only reliable way to know how things work. Pre-AI, I read documentation for libraries that I used almost every day. And now with AI I’m using it to fact check Claude. And still reading it for myself to understand why other peoples code is written a certain way. It’s basically the most important thing to reference when coding. Sure today Claude can just read the library code and tell you wh…

I really appreciated a friend reaching out to me with some PHP questions today. It was, to me, fairly basic but he was having a hard time grokking the documentation vs reading what his coworker wrote (some code using output buffering). I brushed up on the docs since I haven't touched it in a couple years, explained my understanding of the ob_* functions, and gave him a very brief demo on a PHP playground. He could ha…

Where do you work? Sounds nice!

Re: Nvidia announces native GPU programming in Rust

#108
post #64

Earlier quoted context omitted.

What are we for, I ask? What the hell are we now. Chatters to LLMs now? Is this our future? It really is starting to feel like it now.

Do you have the stomach to walk into a high school in the USA these days? Teachers use AI to generate assignments. Students feed the assignments to AI and submit the responses. Teachers feed the student submissions to an AI for grading.

Please tell me this is not true.

Re: Nvidia announces native GPU programming in Rust

#109
post #74

Earlier quoted context omitted.

I think implication being organizations with 40,000+ employees and even more consultants and contractors plus a lot of budget are also using LLMs to draft public facing content instead of paying for content writers or even just proof readers . It points to friction rather than cost economics. Same reason we are always surprised why multi billion dollar product companies with millions of install base prefer electron i…

This does not imply that the organization is not paying for content writers or proof readers. It does suggest that they are not getting the value of paying for content writers or proof readers.

It does suggest that they are not accurately measuring the value of paying for content writers or proof readers.

People and companies are hungry for knowledge about people's reactions, but the modern internet DOES NOT give an accurate image of people's views.

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