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Alternate clock designs and time systems

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101–110 of 119 posts

Re: Alternate clock designs and time systems

#102

24 hours is better imo than am-pm. I made an app widget to measure time in percentages instead of 24 hours https://www.reddit.com/r/Time/comments/1ujj9py/comment/ov6qo...

Constant battle in my (American) house. I set my digital devices to 24-hour time years and years ago, because I ran into situations where there could be genuine confusion about which "4:32" someone might be referring to (global company, irregular work hours, etc.), but my family insists on calling it "military time", which is so very strange because they're well travelled and have been plenty of places that use 24-hour clocks.

Re: Alternate clock designs and time systems

#103
post #5

My favorite retirement gift is a seven segment clock that points to the day of the week. It usually gets a laugh, followed up months later with an honest thank you and an anecdote about how it saved them from going to the bank on a Sunday or the like. https://dayclocks.com/

These are particularly interesting because they isolate the one part of time that is completely made up: the week. Days, months, years have natural markers - but weeks and particularly days of the week are a totally arbitrary coordination function.

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Re: Alternate clock designs and time systems

#104
post #72
post #45

Earlier quoted context omitted.

Weeks are quarter months. Or are supposed to be. Months have been screwed up for a long time now. I can imagine in prehistorical times keeping track of midrange time by the phase of the moon, if months were kept synced to the moon we would probably name weeks as such, waxing gibbous, waning crescent... On the subject of keeping months in sync, I can imagine having a fun festival season around the weird 13th month(all…

I'd've thought modern weeks have biblical origins rather than being based on quarter moon phases.

Weeks come first. Electing to choose one of the weekdays and making it a ‘sabbath’ or similar comes next.

Re: Alternate clock designs and time systems

#105
I had a notion to make a 24 hour clock with just one hand. There is actually a watch company selling such a device and their tagline is that the watch "will change your conception of time". I'd like to see if that is true.

Making a 24-hour clock looks to be relatively straight forward. Most clocks rely on pulses from a piezo electric crystal. Divide the pulse frequency by two with a D-flip flop and the clock goes half as fast.

Re: Alternate clock designs and time systems

#106
post #26

Kari Voutilainen created a new way to display analog time with his Vingt-8 ISO watch. It enables the minute hand to be opposite the hour hand when it's half-past, and aligned to the hour hand at the top of the hour. The location of the minutes rotate with the hours. From https://www.hodinkee.com/articles/the-voutilainen-vingt-8-is... the description says, "the minute hand makes 13 revolutions around the dial every 12…

Damn that’s pretty awesome, very intuitive for me that the angular relation between hour/minute hand is always preserved

Re: Alternate clock designs and time systems

#107
post #44

Earlier quoted context omitted.

Why not use UTC?

Because then you have to add that you mean UTC since the time format looks like local time. With beats it's obvious from the formatting that it's internet time.

Just add a Z at the end. For example 19:18Z. Its standard in military time and ISO 8601.

Re: Alternate clock designs and time systems

#108

I think the day needs time units which are factors of 10x or 1000x to match SI prefixes. I give translations assuming current solar day length and current normal units: - deciday (2.4 hrs) - centiday (~0.24 hrs, ~14.4 minutes) - milliday (~1.44 minutes, ~86.4 seconds) - microday (~86.4 milliseconds) But, to really get into the decimal clock, we want to also extend this into culturally useful multi-day units. - decada…

Just so long as you name the decadays so that the first one is zero indexed: https://kybernetikos.github.io/UIT/ (day is in the top left).

Personally I thought that just using the equivalent of week number (again, starting with the 0th) was fine instead of using months / hectodays, but it seems fair to give nullday, unoday, duoday, triday, quadday, quintday, hexday, heptday, octday and nonday names.

Re: Alternate clock designs and time systems

#109
post #81
post #2

Nice. Related, I also love exploring different ways to visualize time, so a few months back I came up with twelve variations arranged in the form of an actual clock that you can click through to see each one. Each one presents a different type of visualization (from sand, where each falling grain represents a second to a 3D-modeled set of water wheels) https://clocks.specr.net

My contribution to this topic https://triclock.franzai.com/

Nice I've seen this one before - it's great! Get Nintendo to do a physical crossover in a "Zelda themed Triforce Clock".

Re: Alternate clock designs and time systems

#110

I think the day needs time units which are factors of 10x or 1000x to match SI prefixes. I give translations assuming current solar day length and current normal units: - deciday (2.4 hrs) - centiday (~0.24 hrs, ~14.4 minutes) - milliday (~1.44 minutes, ~86.4 seconds) - microday (~86.4 milliseconds) But, to really get into the decimal clock, we want to also extend this into culturally useful multi-day units. - decada…

I've been using decimal time for years and I really like it. I revived an obsolete unit, "dimi", to go with "centi" so that 1 centiday is 0.01 days, and 1 dimiday is 0.01 centidays.
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