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OpenRA

openra.net

101–110 of 174 posts

Re: OpenRA

#101

Would be nice if they finished Tiberian Sun/Red Alert 2 support. I only complain because I put in over $1,000 USD as part of a crowd funding campaign to do just that ...13 years ago :(

Wait, Tiberian Sun is not working? In what sense? I'm sure I played with walkers, visceroids, giant ants, mole tanks, and hovercraft.

Re: OpenRA

#103
post #47
post #8

Earlier quoted context omitted.

When I was a teen I was mostly writing RA2 custom map scripts and rules/units for my friends and watch them battle with my rules in internet cafes. When that was not possible, I was creating custom RA2 AIs, but it was very hard. These days, I'm having incredible fun developing good old AI scripts with LLMs, for my own vibe-coded RTS game. Just choose all AI players here to make them battle each other: https://egeozca…

Huh. You know, I wonder. The API provided to AI scripts must have enough info for limited strategies, but I've never seen what's what. You have. What are the possibilities for just giving Claude that each turn. Yes, insane over kill, but in a couple of years Claude level AI will run locally on laptops...

Even if it worked, it most likely wouldn't be fun. Game devs have talked about the fine line one walks with AI in strategy games: your goal is to challenge the player, not to beat him. It's not impossible to make AI which can beat the player, but that wouldn't actually be fun to play against. So the challenge becomes trying to create something which will hit the sweet spot of challenging but beatable for most people.

Re: OpenRA

#104
Open RA2 also exists. I think RA2 is significantly better and the peak of what an RTS can be.

Say what you want about EA, but they not only tolerated Open RA, but they straight up opened sourced the older games.

More publishers need to do this. I wouldn’t even mind a crowdfunding effort( give the proceeds to charity) to release the source for other games.

Re: OpenRA

#105

Open RA2 also exists. I think RA2 is significantly better and the peak of what an RTS can be. Say what you want about EA, but they not only tolerated Open RA, but they straight up opened sourced the older games. More publishers need to do this. I wouldn’t even mind a crowdfunding effort( give the proceeds to charity) to release the source for other games.

I must have paid for a various copies of RA2 5 times over the years. I imagine they got enough monitization from those old titles.

Re: OpenRA

#107

Open RA2 also exists. I think RA2 is significantly better and the peak of what an RTS can be. Say what you want about EA, but they not only tolerated Open RA, but they straight up opened sourced the older games. More publishers need to do this. I wouldn’t even mind a crowdfunding effort( give the proceeds to charity) to release the source for other games.

RA2 is still available on Steam, and despite its age runs with only minimal issues on Windows 11. It works on Linux too, but it works a lot better if you add the cnc-ddraw DLL and change the launch options to:

  WINEDLLOVERRIDES="ddraw=n,b" %command%

Re: OpenRA

#109

Open RA2 also exists. I think RA2 is significantly better and the peak of what an RTS can be. Say what you want about EA, but they not only tolerated Open RA, but they straight up opened sourced the older games. More publishers need to do this. I wouldn’t even mind a crowdfunding effort( give the proceeds to charity) to release the source for other games.

>Say what you want about EA, but they not only tolerated Open RA

They also don't have a choice though. There's nothing illegal or actionable about OpenRA. At most EA could have potentially forced them not to refer to CnC on the github, but even then its not clear that that's enforceable

Re: OpenRA

#110
post #109

Open RA2 also exists. I think RA2 is significantly better and the peak of what an RTS can be. Say what you want about EA, but they not only tolerated Open RA, but they straight up opened sourced the older games. More publishers need to do this. I wouldn’t even mind a crowdfunding effort( give the proceeds to charity) to release the source for other games.

>Say what you want about EA, but they not only tolerated Open RA They also don't have a choice though. There's nothing illegal or actionable about OpenRA. At most EA could have potentially forced them not to refer to CnC on the github, but even then its not clear that that's enforceable

They could still send out cease and desist letters. GitHub doesn’t have the best track record standing up to those.
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