The "child safety measures" was dividing the playerbase into age groups and banning almost all communication between them. The age groups are under 9, 9–12, 13–15, 16–17, 18–20, and 21+. Users only speak to other players ±1 age group, so 18-20 can speak to 16-17 or 21+. The problem is almost every game on Roblox is social and the matchmaking isn't mature enough to ensure players in a lobby can all communicate. My fav…
Or perhaps you’ve aged out of a game that is primarily meant to be a place for children. The child safety measures make things more difficult for you because nobody wants you there. And it seems to be working as designed. Maybe it’s time to find a new game that’s more for your age group.
Roblox shares plummet 18% as child safety measures weigh on bookings
101–110 of 160 posts
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#102Earlier quoted context omitted.
It's a parenting problem and parents say they need help so... what next? HN tends to say nah, SOL, parent harder, never pass any laws you have no power because of privacy (money) or something.
It's not harder though. You have to do things to get your kid on Roblox. You have to do nothing to not get your kid on Roblox.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#103I think Roblox themselves have a chance in the coming years to prove themselves this space. They have one of the greatest chances to create this space precisely due to the intense scrutiny they’re currently under. It’s honestly that or fold basically. And if it’s not Roblox, what other platform do we trust our children on?
There have absolutely been growing pains since I regularly played games on the platform in ‘09-‘13 but I also credit Roblox extremely heavily in my journey as a software engineer making social games for me and my friends. It fostered that curiosity in a frankly healthy way for a young nerd that has eventually culminated in a job at FAANG and great academic fulfillment. I hope they can continue to provide this for millions of more children, just in a safer and healthier way.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#104Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#105Earlier quoted context omitted.
Yeah Nintendo is the same as Disney Toontown 20 years ago. It makes it basically impossible to form social bonds. My bigger point is there are increasingly very few spaces for teenagers to socialize and interact (and at least in the US, very few offline), and what sort of long-term ramifications this is going to have. If the net outcome of this is kids return to playing outside and unfettered access to parks and neig…
What's heavily locked down?
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#106Earlier quoted context omitted.
That’s just a US quirk. In many countries you can buy alcohol when you’re 18+. It’s odd that you can do everything but drink. Like you can go to work, drive home to your wife and kids, but can’t have a beer lol.
> That’s just a US quirk My understanding is it’s because of car culture. Drunk-driving deaths drove up the drinking age [1]. [1] https://www.britannica.com/topic/Why-Is-the-US-Drinking-Age-...
It’s up to each state, but the federal government threatens funding if they get out of line.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#107Earlier quoted context omitted.
> these measures were implemented poorly and needed to be paired with matchmaking to not destroy the platform I see these as orthogonal issues. Your mathmaking gripe sounds legitimate, and is probably driven by Roblox's low 21+ user numbers. That would be expected to change over time. At the same time, I'm not seeing a great argument for why these folks (EDIT: Roblox) should continue to have unfettered access to kids…
Roblox is absolutely torching their platform, in many ways besides matchmaking and the age verification. Ask any kid who's grown up with the game. Players are leaving in droves and Roblox has become quite un-cool in the last six or so months.
I don’t have a kid who’s grown up with Roblox nearby to ask. Can you please explain what you mean?
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#108Roblox's introduction of mandatory face verification to chat is one of the most biggest examples of how people in tech can get so deep in trying to create a solid technical solution, that they completely miss the human problems it creates. You could create the best possible face verification system that processes everything completely locally, uses CPU security features to make sure the photos stay exactly where they…
Ideally Roblox would be able to rely on the platform to tell them whether the device is child-locked or not. It would be up to parents to make sure their kids only have access to devices with appropriate locks turned on. Parents could rely on vendors to make devices where it’s easy to set appropriate locks, and rely on stores not to sell unlocked devices to kids. But we don’t live in that world. Also, the are trying…
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#109Earlier quoted context omitted.
> these measures were implemented poorly and needed to be paired with matchmaking to not destroy the platform I see these as orthogonal issues. Your mathmaking gripe sounds legitimate, and is probably driven by Roblox's low 21+ user numbers. That would be expected to change over time. At the same time, I'm not seeing a great argument for why these folks (EDIT: Roblox) should continue to have unfettered access to kids…
Roblox is absolutely torching their platform, in many ways besides matchmaking and the age verification. Ask any kid who's grown up with the game. Players are leaving in droves and Roblox has become quite un-cool in the last six or so months.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#110This is the second time in the last month that Hindenburgh's reports appear to be prophetic. Previously, they called out Backblaze before the company began harming its own product.
Hindenberg's 2024 report titled "Roblox: Inflated Key Metrics For Wall Street And A Pedophile Hellscape For Kids": https://hindenburgresearch.com/roblox/