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The worst volume control UI in the world (2017)

uxdesign.cc

101–110 of 119 posts

Re: The worst volume control UI in the world (2017)

#101
post #47

This "article" just rehashes the top submissions from the reddit thread and then adds some surface level musings about UX. It also blasts you with a full screen subscribe popup, ostensibly in case you want to see more rehashed content.

That popup is typical of blogs hosted on Medium. I don't know if the author even has control over if it pops up or now.

Re: The worst volume control UI in the world (2017)

#102

One of the worst volume controls I have run across is when the UI tries to simulate a physical knob. More often than not I see this on VST Plugins and I have yet to find one that I actually like - they are all equally terrible. They appear to fall into 3 buckets: 1) Worst: Direction of the cursor has move in a circular pattern as if dragging a physical knob with a cursor. 2) Annoying, but least common: You have to mo…

Yeah, your 1 option is actually worse than some of parody submissions. What makes it truly horrific is that it works just enough to get you to put your thumb into muscle spasms trying to do it.

Re: The worst volume control UI in the world (2017)

#103
post #47

This "article" just rehashes the top submissions from the reddit thread and then adds some surface level musings about UX. It also blasts you with a full screen subscribe popup, ostensibly in case you want to see more rehashed content.

It works fine with javascript blocked, thankfully.

Re: The worst volume control UI in the world (2017)

#104

One of the worst volume controls I have run across is when the UI tries to simulate a physical knob. More often than not I see this on VST Plugins and I have yet to find one that I actually like - they are all equally terrible. They appear to fall into 3 buckets: 1) Worst: Direction of the cursor has move in a circular pattern as if dragging a physical knob with a cursor. 2) Annoying, but least common: You have to mo…

Common in desktop software for controlling measurement gear like oscilloscopes. Those have actual knobs on the equipment, so the software does the same thing and it's the worst thing ever.

Re: The worst volume control UI in the world (2017)

#105

I think the one with 100 checkboxes with each for a given volume gives direct access to the level of volume you want. Mad, but usable.

It should make you manually check and uncheck every checkbox between 0 and the target volume. Miss one and it silently dismisses the dialog without changing the volume.

Re: The worst volume control UI in the world (2017)

#106

I get it's not the same thing but I wish iOS had lower volume settings. As it is, if 100% is max volume then the difference between 0 and unit above 0 on iPhones is about 30% volume. Like, in the middle of the night when everything is quiet, if I was the set it on the lowest setting and make some game sounds I could hear it 2 rooms away with doors open. But, Apple decided you don't need to set it below 30%. Maybe the…

This is an issue in many audio players. Maybe not as bad as in iOS (I don't know, can't compare), but the steps when the volume is low are nearly always too large. I like to play audio on low volumes, especially in quiet environments, and it seems designers/developers don't cater to that use case. One step is too low are even complete silent, one step louder is too loud.

Yeah, the default Android volume control had (has?) the same problem. I remember when I got an early Pixel model that I thought there wasn't a low enough volume - this issue was filed in 2015 and is still marked as open: https://issuetracker.google.com/issues/37035441

Re: The worst volume control UI in the world (2017)

#107

I get it's not the same thing but I wish iOS had lower volume settings. As it is, if 100% is max volume then the difference between 0 and unit above 0 on iPhones is about 30% volume. Like, in the middle of the night when everything is quiet, if I was the set it on the lowest setting and make some game sounds I could hear it 2 rooms away with doors open. But, Apple decided you don't need to set it below 30%. Maybe the…

I upvoted you - at least, I hope I did. HN's vote buttons have such poor UX that a) it's difficult to hit the right button b) it's impossible to know, after doing so, whether you even hit the right button!

On my phone I always zoom in on the vote buttons as far as it will let me so each is as big as my thumb.

Re: The worst volume control UI in the world (2017)

#108

I get it's not the same thing but I wish iOS had lower volume settings. As it is, if 100% is max volume then the difference between 0 and unit above 0 on iPhones is about 30% volume. Like, in the middle of the night when everything is quiet, if I was the set it on the lowest setting and make some game sounds I could hear it 2 rooms away with doors open. But, Apple decided you don't need to set it below 30%. Maybe the…

The same with brightness. I have a shortcut to lower the white point because the lowest brightness level is still far to bright in complete darkness.

There’s an accessibility option in iOS to reduce white point that can be mapped

Re: The worst volume control UI in the world (2017)

#109
post #47

This "article" just rehashes the top submissions from the reddit thread and then adds some surface level musings about UX. It also blasts you with a full screen subscribe popup, ostensibly in case you want to see more rehashed content.

Also, the post is on Medium.

Re: The worst volume control UI in the world (2017)

#110
post #57

Earlier quoted context omitted.

There is either an unvote or undown option once you’ve hit one

Ah, thanks. That confirms I upvoted, but I think "vote" is a silly verb to use to convey the opposite of "down"!

I agree, but I struggle to think of a cleaner way without sacrificing the minimalist and mostly accessible theme.

I love that there are no images, not even Unicode emojis, no ads, no side bars, etc.

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