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All Delisted Steam Games

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101–110 of 144 posts

Re: All Delisted Steam Games

#101

About one of my favorite racing games of all time: "The game could have been removed for a number of reasons, including the closure of developer Bizarre Creations in early 2011, but the most likely cause was expired licensing of the real-world cars featured in the game."[1] To me this is one of the most egregious examples of how licensing massively hurts consumers. The game is fully playable offline (and online with…

The same is currently happening with Forza games (at least Horizon ones, not sure about original Motorsport series). You can only buy the latest game, others have been delisted. You can still get physical copies, but the DLCs have been delisted as well, so you can't get the full version, at least not officially. And more than that, the online servers have been shut down as well.

It baffles me that this is still an issue, publishers are not concerned with implementing some sort of "kill switch" for expired content to keep getting money for the games. GTA also suffered from this.

Re: All Delisted Steam Games

#102
post #13

death stranding is in there I remember that many games I had in my wishlist became "blank" or removed, and I was unable to know what games were those

>I was unable to know what games were those

You can check by copying the url of the blank game and pasting it into SteamDB's search field.

Re: All Delisted Steam Games

#103
post #29

Great resource. I have a fair number of them purchased. -- Back to the Future: The Game -- Blur -- Crysis -- Dark Souls -- Dirt 2 -- Dirt 3 -- Dirt Showdown -- F1 2010 - 2015 -- F1 Race Stars -- Grand Theft Auto 1, 2, 3, San Andreas, Vice City -- Grid (2019) -- Metro 2033 -- Prey (2006) -- Project CARS -- ToCA Race Driver 3 -- Transformers: War for Cybertron -- Transformers: Fall of Cybertron In most cases the games…

Do all of these still work? Is Steam obligated to continue to support old games until they no longer exist to support them, or can they stop supporting them at any time?

Depends on what you mean by "still work". If you bought them, you can download and play them. If you mean "Do they work on modern OS", it depends entirely on the game. You also have games that are still being sold but don't properly work on modern OSes without community patches (one example is Max Payne 1).

Re: All Delisted Steam Games

#104

About one of my favorite racing games of all time: "The game could have been removed for a number of reasons, including the closure of developer Bizarre Creations in early 2011, but the most likely cause was expired licensing of the real-world cars featured in the game."[1] To me this is one of the most egregious examples of how licensing massively hurts consumers. The game is fully playable offline (and online with…

You may appreciate the game Split/Second, its in a similar vein.

Re: All Delisted Steam Games

#105
post #88

Earlier quoted context omitted.

I despise that licensing is a thing in video games. They're an art form and you should be able to depict whatever you want. I don't care if Porsche, John Deere or Sig Sauer get their feelings hurt because someone made art.

If you call something a Porsche, John Deere, or a Sig Sauer and inaccurately represent it you're doing brand damage especially in the modern era where it could become a toxic meme on TikTok or whatever. That's no good and should be prevented. Developers could pony up for perpetual licenses if they cared but they don't.

I was under the impression that most gameplay scenarios are positive exposure for real-world brands. The kid who spends 500 hours of his childhood driving around specific cars in games is developing brand preferences before he ever steps foot in a dealership.

A smart brand would be eager to undercut their competitors for licensing-- even to the point of giving them away free, assuming the negotiate positive brand exposure.

Re: All Delisted Steam Games

#106

Prey (2006) https://delistedgames.com/prey/ Great game, with some innovative level design involving portals and gravity manipulation. Delisted back in 2009 and impossible to acquire legally to this day on PC.

Amazing game.

I remember a level where I went through a portal that led to the surface of a miniature moon, encased in a glass case inside the room that I entered through. Inside the case and miniaturized, I watched the enemy aliens scatter around to look for me. They found me and barged through that portal, so I went back out and smashed them through the case. Alien pussies on the wall, the whole artwork and design of the game was utterly unfettered.

The ending made me feel so… powerful. David and Goliath -core, heavy metal native american going through the spirit land to save the human race from aliens. I didn’t know it was delisted. What a shame.

Re: All Delisted Steam Games

#107
post #93

Earlier quoted context omitted.

There are only 1,038 delisted games out of 100,000+ games on Steam, so there are willing licensors. Some may offer perpetual licenses, but want a royalty. It might be easier to delist a game than to manage the ongoing paperwork.

Most games don't have that sort of licensed content to start with, so comparing to the total population of games isn't meaningful. Offering a perpetual license would limit the licensor's options (e.g. they could never offer someone else an exclusive license, nor could they adjust the rates if the brand becomes more popular, nor could they terminate if the developer/publisher becomes toxic), so I guess while it's theo…

It is meaningful if the claim that perpetual licenses don't exist. They do. The terminology is often mocked, but comes in handy in case like this: "in perpetuity, throughout the universe".

Re: All Delisted Steam Games

#108
post #80

Earlier quoted context omitted.

This is the double edged sword of copyright, sometimes you want the artist to have control, sometimes you don't.

People generally always want the artist to have control. What people don't want, as in this case, is for a corporation to have control of the artist's work, and exercise that control mercilessly, thus actually reducing the reach and impact of the artist's work. (Often, unknowingly to the corporation's own detriment. Having your cars appear in a game is literally free marketing, why refuse that?)

Probably copyright needs to be amended to belong to an individual or a team that comprises not more of 5 people. No corpos can hold copyright or if they do, they must upfront declare the individual/team that holds it.

Re: All Delisted Steam Games

#109

Prey (2006) https://delistedgames.com/prey/ Great game, with some innovative level design involving portals and gravity manipulation. Delisted back in 2009 and impossible to acquire legally to this day on PC.

One of the most creative and original games ever made.

Re: All Delisted Steam Games

#110
post #77
post #46

Earlier quoted context omitted.

+1 for Blur, great game, it's like Super Mario Kart for grown-ups. Too bad the only way to get it is by pirating it. But in these situations, doesn't piracy become morally acceptable?

Wow this looks pretty rad, I wish I knew about it before! Having real cars in the game really makes it more fun to me. I dunno why, but playing racing games with a bunch of fake cars isn't as exciting (Super Mario Kart being an exception). It's especially fun when you see one of your cars, or a friend's car in the game.

Yes, I think it's super funny to race with a Ford Transit in Blur!
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