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1D Conway's Life glider found, 3.7B cells long

conwaylife.com

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Re: 1D Conway's Life glider found, 3.7B cells long

#101
post #78

Earlier quoted context omitted.

Once a year or so I find myself on those forums and I'm always astounded how many people there are that dedicate massive amounts of time and brain power to this.

I think it appeals to the same itch that languages like Brainfuck scratch. There's something exceedingly interesting about how you can model complexity with something extremely simple. Brainfuck is fun because it forces you to think extremely low level, because ultimately it is basically just a raw implementation of a Turing machine. I wouldn't want to write a big program in it, but it is fun to think about how you m…

for those who think brainfuck is too pedestrian, have a browse through the esolang wiki:

https://esolangs.org/wiki/Language_list

Re: 1D Conway's Life glider found, 3.7B cells long

#102
post #54

Earlier quoted context omitted.

Why do you think it would not be possible?

To make a new cell "live" it must be neighbored by three live cells. And in 2d, a cell only has two neighbors.

A 1d row of cells also affects nearby cells above and below the line. Consider a row of three cells:

https://parkscomputing.com/page/conways-game-of-life?boardSi...;

That produces a spinner, because the empty cells above and below the 1d row have three live cells nearby.

Re: 1D Conway's Life glider found, 3.7B cells long

#104
post #78

Earlier quoted context omitted.

I think it appeals to the same itch that languages like Brainfuck scratch. There's something exceedingly interesting about how you can model complexity with something extremely simple. Brainfuck is fun because it forces you to think extremely low level, because ultimately it is basically just a raw implementation of a Turing machine. I wouldn't want to write a big program in it, but it is fun to think about how you m…

for those who think brainfuck is too pedestrian, have a browse through the esolang wiki: https://esolangs.org/wiki/Language_list

I have no idea how I'd be able to pitch this to a university (or even who I could pitch it to), but I would absolutely love to teach a computability course using Brainfuck as the language, just to really show students how low-level logic can be.

I would probably need to find a similar language with a different name though.

Re: 1D Conway's Life glider found, 3.7B cells long

#105
post #78

Earlier quoted context omitted.

I think it appeals to the same itch that languages like Brainfuck scratch. There's something exceedingly interesting about how you can model complexity with something extremely simple. Brainfuck is fun because it forces you to think extremely low level, because ultimately it is basically just a raw implementation of a Turing machine. I wouldn't want to write a big program in it, but it is fun to think about how you m…

for those who think brainfuck is too pedestrian, have a browse through the esolang wiki: https://esolangs.org/wiki/Language_list

StupidStackLanguage is by far my favorite:

https://esolangs.org/wiki/StupidStackLanguage

Re: 1D Conway's Life glider found, 3.7B cells long

#106
post #61

Earlier quoted context omitted.

As Mark Twain also said, "A lie can travel halfway around the world before the truth can get its boots on." Of course he didn't say that one either: https://quoteinvestigator.com/2014/07/13/truth/

But he did call Mae West "my little chickadee", right?

I'm pretty sure Mark Twain wasn't around to say anything about internet exchanges.

Re: 1D Conway's Life glider found, 3.7B cells long

#110

Earlier quoted context omitted.

for those who think brainfuck is too pedestrian, have a browse through the esolang wiki: https://esolangs.org/wiki/Language_list

I have no idea how I'd be able to pitch this to a university (or even who I could pitch it to), but I would absolutely love to teach a computability course using Brainfuck as the language, just to really show students how low-level logic can be. I would probably need to find a similar language with a different name though.

How about Assembly?
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