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Nearly 90% of Windows Games Now Run on Linux

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Re: Nearly 90% of Windows Games Now Run on Linux

#101
post #53

I've gone over to Linux after using Windows for 25 years. As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows. I can run some 16-bit games on a 64-bit OS! Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't alw…

OTVDM (based on Wine) allows you to run 16-bit programs on 64-bit Windows, so it's not just a Linux thing.

Re: Nearly 90% of Windows Games Now Run on Linux

#102
post #87
post #84

Earlier quoted context omitted.

Can you elaborate on Unity wasting disk space on gigabytes of zeroes? How did you discover that? Is it intentional on Unity's part? Percentage-wise, are we talking 2% of a 100GB game, or 50% of a 4GB game? I can't find anything about it online.

I suppose that is an issue how a specific game was made, not inherent to Unity. I like to look inside game files and a .zip archive of 1GB unpacking to ~10GB game made me suspicious.

My first guess would be it has lots of uncompressed images or badly compressed videos as artifacts.

Re: Nearly 90% of Windows Games Now Run on Linux

#103
Dual-boot user here, while this is definitely good to hear, but I think it's even more important that how many players could ditch Windows and switch to Linux for their games.

Suppose I play one of the 10% games that wouldn't work on Linux, I'd still need to keep my Windows installation around, right?

Re: Nearly 90% of Windows Games Now Run on Linux

#104

Earlier quoted context omitted.

Anti-cheat will be basically impossible to overcome until studios specifically cater to linux. I'm not sure to what extent this is even possible given how hackable linux is, and how many variants there are, but it's plausible a blessed distro with a signed kernel (somehow? Not sure if this is a thing) might support it.

With a signed kernel and secure boot it should in principle be similiar to Windows 11? But with DMA based hacks on the rise I'm not sure it matters either way.

Anywhere I could read more about the DMA attacks?

Re: Nearly 90% of Windows Games Now Run on Linux

#105
post #53

I've gone over to Linux after using Windows for 25 years. As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows. I can run some 16-bit games on a 64-bit OS! Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't alw…

Neat. I am in the habit of using the kernel squashfs with privileges. TIL about squashfuse.

Re: Nearly 90% of Windows Games Now Run on Linux

#106

I've been full-time Linux again for about 12 months, gaming isn't my main problem anymore. I think the only thing I'm having a bit of difficulty with is trying to get Jedi Knight working without crashing my entire computer. Biggest problem I'm running into now is replacing all my music mixing tools. It's getting there, but it's a whole process.

> Biggest problem I'm running into now is replacing all my music mixing tools.

What are you finding that works for this? I know there's a couple decent DAWs, but running Windows-only plugins was a nightmare last time I tried.

Re: Nearly 90% of Windows Games Now Run on Linux

#107
post #55

I have a pc I built when the 2080 TI came out. How is Linux support for the supporting drivers for those cards today? The machine is still more than powerful enough for my needs but I haven't used it in a couple years because Windows really is just complete garbage. I'd like to be able to take advantage of new to moderately old hardware without dealing with Windows.

You will be absolutely fine

Re: Nearly 90% of Windows Games Now Run on Linux

#108

There's really not many reasons left to not use Linux. With windows 11 it's only going to get better as more refugees switch

If Adobe apps worked on Linux, I'd switch in a heartbeat.

Honestly I feel like this is the last big wall for a lot of creative pros. Affinity Photo is closing in on Photoshop-level capability, and things like Bottles + Wine can actually run older versions of Creative Cloud surprisingly well now.

The real issue isn’t capability but just adoption (IMO): most studios and agencies are chained to Adobe’s ecosystem. If even one major studio publicly switched pipelines to Linux, the floodgates would probably open to actually allow this.

Re: Nearly 90% of Windows Games Now Run on Linux

#109
post #100
post #53

I've gone over to Linux after using Windows for 25 years. As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows. I can run some 16-bit games on a 64-bit OS! Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't alw…

> Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't always work. Maybe Wine could be ported to Windows :-)

There will be a day when Microsoft ships a "Windows" that cuts all legacy compatibility except for an included distribution of Wine.

Re: Nearly 90% of Windows Games Now Run on Linux

#110
post #15

That means 10% of windows games use invasive anti-cheat?

Yea, all the really popular online games are gonna be in that 10%. All i want is rocket league :( At least tf2 works

Perhaps there is an opportunity for an open source reimplementation like OpenMW or OpenRA?
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