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Counter-Strike's player economy is in a freefall

polygon.com

101–110 of 617 posts

Re: Counter-Strike's player economy is in a freefall

#101
post #76

Earlier quoted context omitted.

> wasted hours of time playing it What would you dictate that humans do instead to not be wasteful with their time? Comment on threads about games?

Wasted is a rather strong word and yes, the whole argument is a slippery slope _but_ I can imagine sports that are less about glorifying deadly violence in a very realistic manner - the loot box and real money part is just the bitter cherry on top.

Glorify? This seems way too serious a take on a game that young males play because of a common, innate fascination with guns and soldiers. 99.9999% of them do not turn into manic killers who just love to kill and glorify it.

Re: Counter-Strike's player economy is in a freefall

#102
post #57
post #47

Earlier quoted context omitted.

Remember back in the day when we just downloaded skin packs from some random Geocities website with obnoxious red text on black background and after going through the install.txt written in broken English/Italian, lo and behold your AK47 now had a proper arctic camo skin and it was so much cooler? What was wrong with that? Doesn’t gaben have enough money for his super yachts and sword collections?

Its about showing off to other players. You can still do local game mods just fine but that's not what people are after.

> You can still do local game mods just fine

'sv_pure' exists and says no for the official servers, sorry

Community servers are a thing, so is a worse experience. The well-maintained community days passed. We wanted curation and we got it: matchmaking and even our customization/spending.

Re: Counter-Strike's player economy is in a freefall

#103
post #81
post #36

Earlier quoted context omitted.

it's not a fake supply CSGO knifes actually currency run by shadow banks providing RMB USD convertion. Google for "挂刀"

Can you explain the shadow banking / conversion angle? All I found was that selling knives was used to get a discount on steam balance thanks to price arbitrage. > "Selling Knives" (挂刀) refers to the technique of buying in-game items from 3rd-party (Chinese) trading sites like NetEase BUFF, C5, IGXE, and UUYP, and then selling them on the Steam Market to obtain a discounted Steam Wallet balance by capitalizing on pri…

Both US and CN have a massive player base, they all need to buy games in their own currency

You can buy games with Steam Wallet

You can also buy/sell in-game items with Steam Wallet

Now only if someone invents a commodity with a stable price. Hmm what could that be?

Re: Counter-Strike's player economy is in a freefall

#104
post #57

Earlier quoted context omitted.

Its about showing off to other players. You can still do local game mods just fine but that's not what people are after.

So-called skin changers (which modify what skins you yourself see in-game) are actually considered bannable cheats.

That's sad. I remember a time before sv_pure. Sure, people installed transparent wall textures, but there was also a lot of cool customization to be done. And it was just your game, before streaming.

Re: Counter-Strike's player economy is in a freefall

#105
post #25

Interesting that a whole economy is based on fake supply constraint. Or is making butterfly knife really hard? It seems like NFT before NFT.

All this froth on the ocean surface is only possible in an economy where household net worth has been inflated to 150 Trillion.

Yeah the measly peasants should have never gotten their hands on such luxuries as game knives skins.

Re: Counter-Strike's player economy is in a freefall

#106
post #73

Earlier quoted context omitted.

Probably the biggest possible investment for quantum computing today is all the abandoned bitcoins wallets ripe for taking

I weep for humanity if that's the best use we can think of for quantum computing.

Isn't most of our technology based on technologies invented to maximize killing in world war 2, or alternatively as a way to maximize monetization in sleazy ways?

Re: Counter-Strike's player economy is in a freefall

#107
post #83
post #57

Earlier quoted context omitted.

Its about showing off to other players. You can still do local game mods just fine but that's not what people are after.

Which is an easy technical problem to solve, but the liability of abuse when sharing user content with other users is not palatable. It is also not impressive to others, not a status symbol, and that's actually the purpose of skins in the modern day. No one grinds 1000hrs of warframe for a skin just because they think it looks cool, they think it makes THEM look cool. They want people to be impressed that they had $2…

And making it cheaper wouldn't fix anything, I guess?

Re: Counter-Strike's player economy is in a freefall

#108
post #68
post #64

Earlier quoted context omitted.

It's a consistent viewpoint to think that those things are more or less equally nuts. The only difference with the designer bag is that there is scarcity, but that's about it.

They are both about signaling wealth and status. What I don’t understand about the digital items is that the people who own them are often anonymous so why signal? Signaling wealth and status IRL can also carry other benefits that don’t seem to carry over digitally.

They are not anonymous but pseudonymus. I assume for many people building up their pseudonyms status is as intriguing as their AFK one.

Re: Counter-Strike's player economy is in a freefall

#109

So high prices induce new supply in a market to relieve shortages and the “economy is in free fall”? Sounds like it is working as it should. Those with oversight fixing supply in response to price signals when the private system is unable to. Wouldn’t it be nice if those in charge of the economy in the real world made the same sort of intervention.

The supply of digital knife skins is infinite and free. The only reason they hold any value at all is because a company artificially restricts them. Doesn’t really tie in to actual markets involving physical item.

So a knife-themed cryptocurrency then?

Re: Counter-Strike's player economy is in a freefall

#110
post #73

Earlier quoted context omitted.

Probably the biggest possible investment for quantum computing today is all the abandoned bitcoins wallets ripe for taking

I weep for humanity if that's the best use we can think of for quantum computing.

There's not actually that many things quantum computers are expected to be good at. Material science perhaps?
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