Live data from Hacker News

Liquid Glass – WWDC25 [video]

developer.apple.com

101–110 of 306 posts

Re: Liquid Glass – WWDC25 [video]

#101
post #86
post #36

I think I know what happened. The A-squad design team left Apple 15 years ago. The B-squad left 5 years ago. What remains is a sea of Gen Z designers who weren't yet alive when the foggy glass of Windows Vista seemed like a good idea. Meanwhile, the talent wars are raging, with every AI company offering 7-figure salaries to the best of Apple's prodigies. Apple is now the old guard. They're no longer cool, and as a pu…

Alan Dye is the interface design lead at Apple, he's been there since 2006. One of the lead designers on Liquid Glass is Chan Karunamuni, who's been at Apple since the early 2010s. If you search for more of the names of the design presenters at this WWDC, you'll find a lot of people with similarly long tenure. So the theory that it's all Gen Z designers with no experience or talent seems pretty weak.

Yeah, sure. But it's more fun to talk in hypotheticals and point fingers at straw people and those young kids that make a fetish of old Nokia phones and dumb tech.

So I'm sure there's 3 Gen Z folks in a trench coat approving the work of those other Gen Z designers.

All this is just delegating to flavor of the domain "higher powers" instead of trying to grapple with the complexity of reality.

We just have to wait for Gen Alpha to bring back flat design 10 or so years from today.

Re: Liquid Glass – WWDC25 [video]

#102
post #36

I think I know what happened. The A-squad design team left Apple 15 years ago. The B-squad left 5 years ago. What remains is a sea of Gen Z designers who weren't yet alive when the foggy glass of Windows Vista seemed like a good idea. Meanwhile, the talent wars are raging, with every AI company offering 7-figure salaries to the best of Apple's prodigies. Apple is now the old guard. They're no longer cool, and as a pu…

Siri to book a flight? I just want it to reliably tell me what time a specific meeting is tomorrow, know that when I ask for where Mount Etna is, I don’t mean a city in the USA, and stop just ignoring me randomly when I talk to it. Apple are much further behind with Siri than they realise.

> Apple are much further behind with Siri than they realise.

I think Apple realises it way better than you’re giving them credit for. They simply weren’t able to do anything about it yet, even though they’re clearly trying.

Re: Liquid Glass – WWDC25 [video]

#103

I am trying it out and aside from being unpolished it’s also slower. My phone used to be buttery smooth. No longer.

Early iOS betas are always very slow. On top of things just being unoptimized, they have a lot of extra diagnostic logging enabled.

Apple probably made a mistake by making the developer betas public. So many morons installing them now and crying that it’s buggy.

Re: Liquid Glass – WWDC25 [video]

#105
post #36

I think I know what happened. The A-squad design team left Apple 15 years ago. The B-squad left 5 years ago. What remains is a sea of Gen Z designers who weren't yet alive when the foggy glass of Windows Vista seemed like a good idea. Meanwhile, the talent wars are raging, with every AI company offering 7-figure salaries to the best of Apple's prodigies. Apple is now the old guard. They're no longer cool, and as a pu…

This view is very „hackernewsy“ and reveals a lot more about the mindset around here than the what is going on with apple. Firstly i don‘t think there is much fluctuation with the apple design team except when Ive left but i guess that was mainly due to the ceo change.

I remember a time when microsoft came around the corner with flat design on their phones and the iphone all of a sudden looked outdated. They adopted a flat look shortly after. They did that pretty well.

Thirdly and most important: noone does gaussian blurs, macro and micro transitions better than apple and it‘s a key part of their success. They are taking it one step further now. Even if it doesn‘t improve the experience for users it could help distinguish themselves visually. And there is nothing wrong with that.

Re: Liquid Glass – WWDC25 [video]

#106
The real question for me - what will my Qt-based Mac apps look like on macOS 26? Are existing controls going to be broken? Am I going to have to get every icon re-done? Apple are not exactly known for putting any effort into backward compatibility.

Re: Liquid Glass – WWDC25 [video]

#107
post #62
post #25

Earlier quoted context omitted.

How is this wrong? Our visual system is optimized, rather extremely, for understanding 3d scenes under the simple perspective model that our eyes are based on: x' = (x * f) / z Outside of that 99.999% experience norm, that are brains are so used to, is disconnect and discomfort. If you've ever put on a new pair of glasses, with a different prescription, you'll understand exactly what he's talking about: depth offset…

I wonder if this is linked to the reason that so many people become nauseous with 3D glasses. When we see 3d movements that don't correlate with what our inner ears, the response is that our body assumes something is wrong, we have ingested a toxin, and a nausea / vomit response is created. There is something visually jarring about this Liquid Glass UI, and it's possible it's related to movements not correlating with…

I get car sick quite easily, same with VR, but I actually like the design language of Liquid Glass over the first iteration of Material (I like the new updates to Material too). I think people should watch from minute 13 onward if they're short on time and want the gist of it.

I guess I'm a weird outlier and that's fine.

Re: Liquid Glass – WWDC25 [video]

#108
post #86

Earlier quoted context omitted.

Alan Dye is the interface design lead at Apple, he's been there since 2006. One of the lead designers on Liquid Glass is Chan Karunamuni, who's been at Apple since the early 2010s. If you search for more of the names of the design presenters at this WWDC, you'll find a lot of people with similarly long tenure. So the theory that it's all Gen Z designers with no experience or talent seems pretty weak.

Yeah, sure. But it's more fun to talk in hypotheticals and point fingers at straw people and those young kids that make a fetish of old Nokia phones and dumb tech. So I'm sure there's 3 Gen Z folks in a trench coat approving the work of those other Gen Z designers. All this is just delegating to flavor of the domain "higher powers" instead of trying to grapple with the complexity of reality. We just have to wait for…

And to think this is the same field that has an issue with ageism as indicated by this post yesterday. I take serious issue with people over 40 being protected while discrimination against young people "just doesn't exist". It's a clear case of the law being constructed to advantage the already advantaged. It's politically expedient because old people have wealth and influence and young people don't. Could you hire someone who can't demonstrate competence in an interview to do the job? Why does it matter if they're 20 or 100? Yet the two cases are treated very differently. You can say you won't hire a 20 year old because they don't know what they're doing, but can you not hire the 100 year old because their mental faculties have deteriorated?

https://news.ycombinator.com/item?id=44269225

Edit: this appears to be a hot take, so I challenge others to take a step back and consider other protected classes and anti-discrimination laws. They don't call out one race or sex, they say they're all protected and the very act of discriminating is not allowed during hiring. They don't say "you can't discriminate against white people or men but others are fine". That's what the ADEA does.

Re: Liquid Glass – WWDC25 [video]

#109
post #71

Earlier quoted context omitted.

Occam's razor. Maybe they just made a bad UI/UX change.

My computer company would never do such a thing.

Im not an Apple fan boy but Apple has been at the forefront of alot of design decisions that other companies later follow. So whilst I don’t agree with the liquid design. I suspect there’s more to it than meets the eye.

Re: Liquid Glass – WWDC25 [video]

#110
post #36

I think I know what happened. The A-squad design team left Apple 15 years ago. The B-squad left 5 years ago. What remains is a sea of Gen Z designers who weren't yet alive when the foggy glass of Windows Vista seemed like a good idea. Meanwhile, the talent wars are raging, with every AI company offering 7-figure salaries to the best of Apple's prodigies. Apple is now the old guard. They're no longer cool, and as a pu…

That sounds more like a false good idea that should have been stopped at some point.

When I read "liquid glass" and saw a thumbnail of it I thought I was going to be impressed. Well, no.

Also that Finder screenshot is hilarious, I'm not even sure it's real.

Post reply on HN