Earlier quoted context omitted.
But isn't that out of sync with reality? If I have to maintain software and put in more hours but only get paid once, I have to grow and grow and grow to keep getting paid. I'm actually developing a screen recording app for macos that's gonna be paid once, but will only have updates for a year. You can use it until apple changes APIs and whatever, but otherwise it wouldn't be a sustainable business model for me. I th…
This was solved before subscriptions took over everything by having to pay for new major versions. You pay once and have a limited duration of updates, after that you stick with the current version or pay again for the upgrade. The benefit of doing it this way was that the user had a choice in upgrading which aligned incentives between users and developers. The developer had to deliver tangible improvements in order…
Re: Slow software for a burning world
#101Yeah the "update for a year"/major version thing is the only way it can work. But only if there are no ongoing costs. I'm working on something like that: https://easyscreencap.com/ for the very reason that I don't see that I need to pay for such a thing monthly. However: the "updates for a year" vs yearly subscription difference feels so minimal at times tbh.