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The real reason we’re upset about Sparrow’s acquisition

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Re: The real reason we’re upset about Sparrow’s acquisition

#101

Earlier quoted context omitted.

This makes me wonder if you could open source a project like this and still sell it through the App Store. Then there would be a paid version (that's easy to acquire and pay for) as well as the code being shared with the community. Anyone could still get the app for free, but I'd be willing to bet most people would financially support the project if given such an easy and integrated means to do so.

Isnt GPL banned on iOS AppStore?

There are other licenses.

Re: The real reason we’re upset about Sparrow’s acquisition

#102

Earlier quoted context omitted.

I guess they are meaning "free as in freedom" which is something that comes up time and time again thanks to the FSFs insistence on using poor wording. I don't think that developers don't "value" software. It would be a push to suggest that people who use Linux,Apache or Emacs don't see any "value" to them. I'm sure if they though about it they could probably assign a high dollar amount that would reflect the utility…

> I guess they are meaning "free as in freedom" Not necessarily. Most of the software developers use - from IDEs/editors, through version control, synchronization, web stack, to server software and even the basic but important tools like ls or grep - is free. Free as in "free beer". We are used to get tremendous value for free. We are used to give away value for free. And I'm not surprised that many developers (mysel…

Open source is a sustainable way of making software a zero money cost though. The contract is basically that they allow you to use the software on the basis that you might give some value back in the form of patches, bug reports or even just asking intelligent questions on their forum or paying for commercial support. Even if you don't they don't really lose anything.

A huge amount of OSS is fairly "developer facing" too, with possible exceptions of stuff like firefox of VLC (few people would imagine paying for a media player or browser today).

I agree though that bad FOSS evangelism may be partly to blame, if you tell everyone to "use Linux because it is free, all software should be free!" without explaining that price not the important part of the equation and you are a software developer yourself then I guess you can't be too surprised if people see that as endorsement to pirate Photoshop.

Re: The real reason we’re upset about Sparrow’s acquisition

#103
post #8

Perhaps we should only pay for development of open-source software, so we actually own what we're paying for.

I don't believe that changes the situation at all. An example of this is Quicksilver on the Mac. It's considered to be one of the best Mac apps ever and the developer who made it, decided to open source it after he decided to take a job at Google. Quicksilver development fell apart afterwards. My point is that people who used the app did so because of the talent of the developer. A community can't always make up for…

Another example was VisualHub, a Mac front-end for ffmpeg video conversion. The author, Techspansion, EOL'd it in 2008 and released a "code dump" as open source. Someone tried to pick up the pieces and form an open-source version called FilmRedux, but it was last updated in 2009.

Techspansion, however, was a good citizen and when a Mac OS X Lion broke VisualHub, he released a patched binary, so I'm still able to use VisualHub four years after it was EOL'd! :)

http://www.isquint.org/

Re: The real reason we’re upset about Sparrow’s acquisition

#104

Unfortunately, this is what you get when you pay $10 for an app. There is a huge disparity when it comes to the cost of apps these days vs the salaries required to sustain the engineers who make those apps. Even at $10/pop, you need to sell a lot of apps just to sustain the salaries of very good engineers, and THIS is what makes great products vulnerable to acqui-hires. The problem is that the $0.99 model of the App…

This is very very true. Their overall top grossing US rank (on iPhone) was stabilizing in the 500-700 range (after generally declining for months[1]), which equates to tens of thousands of dollars per month from my understanding. I'm sure they made some from their Mac app as well. This is GOOD MONEY, don't get me wrong. But you'd have to really love self-employment to take this over a $2M payout and a $200k comp pack…

Mac app had a run rate of over $1m its first six months, per this interview: http://articles.businessinsider.com/2011-08-26/tech/30036420...

Who knows what was happening internally, but on the surface: strong team of 5, $1-1.5m revenue their first year, tremendous reputation and another product in the pipeline. What more could you ask for to make a long term go of it?

Re: The real reason we’re upset about Sparrow’s acquisition

#105
post #88

Unfortunately, this is what you get when you pay $10 for an app. There is a huge disparity when it comes to the cost of apps these days vs the salaries required to sustain the engineers who make those apps. Even at $10/pop, you need to sell a lot of apps just to sustain the salaries of very good engineers, and THIS is what makes great products vulnerable to acqui-hires. The problem is that the $0.99 model of the App…

Many users actually think everything should be free. And they even claim they are 'ripped off' because the free version of software does not do 'X'. And they post bad reviews and send hate emails. (First hand experience). Somehow, thanks for Facebook and Google, people feel entitled to free software and service.

In a support email, someone demanded that we refund his money because our app was a piece of crap. The app has always been free. I told him this and he retorted that he had jail broken his phone, and doesn't pay for apps.

Re: The real reason we’re upset about Sparrow’s acquisition

#106
Actually, I don't quite get why users are so upset about this. They said they would keep releasing maintenance and security updates, so hopefully, I will be able to keep using this app for quite a while.

Because the thing is, I think this app is quite wonderful the way it is right now. I don't need any more features. As long as I can keep using it, I will keep being happy with it.

Re: The real reason we’re upset about Sparrow’s acquisition

#107

Unfortunately, this is what you get when you pay $10 for an app. There is a huge disparity when it comes to the cost of apps these days vs the salaries required to sustain the engineers who make those apps. Even at $10/pop, you need to sell a lot of apps just to sustain the salaries of very good engineers, and THIS is what makes great products vulnerable to acqui-hires. The problem is that the $0.99 model of the App…

The funny thing is, they probably should have priced lower. If you look at their rank history on Mac and iOS, they saw big grossing rank bumps the few times they dropped the price.

Maybe that's just a short-term effect (yay, sale!), but based on the week they sold Sparrow for $4.99, there's a good chance they would have made more long term.

App store economics are weird.

Re: The real reason we’re upset about Sparrow’s acquisition

#109
post #88

Earlier quoted context omitted.

Many users actually think everything should be free. And they even claim they are 'ripped off' because the free version of software does not do 'X'. And they post bad reviews and send hate emails. (First hand experience). Somehow, thanks for Facebook and Google, people feel entitled to free software and service.

I actually think we have Piracy to thank for this and perhaps to a lesser extent Open Source. There seems to exist a group of people who feel that piracy isn't just something that you do because you can't afford product X and feel marginally guilty about doing but something that is somehow a fundamental human right in a "people who pay for software are mugs" sort of way.

Tell me about it - several of my friends who aren't very tech-savvy would nevertheless go to great lengths in order to have someone jailbreak their iPhones - not to escape the walled garden or other greater reasons, but simply because they heard there's free stuff to get. Of course this isn't limited to software as those are the same people that haven't bought an album in years.

Re: The real reason we’re upset about Sparrow’s acquisition

#110
> I paid full price for every version of the Sparrow app I could find. I told everyone who would listen to buy it. I couldn’t have given them more money even if I wanted to. So, as a customer, what more could I have done to keep them running independently?

This could have been avoided if their software were open source, or if they committed to open sourcing it should they cease development on it.

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