Earlier quoted context omitted.
> like other game companies (cough Nintendo) their old library is viewed as direct competition with their current set of games/subscription products. That's nothing special to game companies. All entertainment companies are the same way. That's why they push for longer and longer copyrights. Copyright is what protects Disney from having to compete with its own past work.
Microsoft in the XP era said their main competitors were windows 98 and office 97.
Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
101–110 of 193 posts
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#102Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#103Interesting how GOG is willing to take such a hard stand of this and fight Blizzard on it, when they immediately pulled the Taiwanese horror game Devotion for political reasons [1]. [1] https://www.theguardian.com/games/2020/dec/17/taiwanese-horr...
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#104Earlier quoted context omitted.
Blizzard started down the path to failure when they merged with Activision, though I'm not sure they would have lasted much longer outside of that. It's apparent to me the only way "make quality stuff" survives as a strategy long term is to stay private like Valve. Public ownership ruins companies. They grow into inefficient messes and lose any edge they had while alienating their customers in the interest of short t…
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
Activision Blizzard was 2008. Shutting Blizzard North was 2005.
So indeed it seems it was rotting before official Vivaldi-Activision merger.
I think, just like with Starcraft, you misread the situation with "hype of the genre was gone" about moba. I think Blizzard was very good at creating extremely polished products, but LoL already was polished and well established.
Project Titan's assets were used in Overwatch, but yeah, spending so much time on a big project to abandon it really shows poor management skills and overall bad design of the project.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#105If you only read the headline, GOG is still selling both games until December 13th. Now, I have to weigh the calculus: do I buy the games just because, knowing there is basically zero chance I boot them up? What if that was Blizzard's end game -to drive scarcity?
It might be the only way to legally "own" the game but if we want to blur that then it's pretty easy to get in possession of the files.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#106Earlier quoted context omitted.
They have another policy specifying that they maintain the games they sell. They don't sell as-is, they warrant that the game will run appropriately. But we know they don't honor that policy. What would you conclude?
Why the heck do you think it's the stores job to employ developers to maintain games for you forever? How do you think that actually works out? For games that are sold for usually less than 15 bucks?
I believe what _I_ said about it, personally, was "that's not worth much" (because they don't do it).
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#107Well that's $15 that are going to GOG instead of Blizzard.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#108Earlier quoted context omitted.
Tales of Monkey Island is not part of the GOG Preservation Program as far as I can tell[0]. This policy update is for games part of the program. https://www.gog.com/en/game/tales_of_monkey_island
They have another policy specifying that they maintain the games they sell. They don't sell as-is, they warrant that the game will run appropriately. But we know they don't honor that policy. What would you conclude?
Would be helpful if you've linked to that policy :)
They do update some of the classics, that's true. Expecting them to fix bugs in every single game on the store is madness. They do have tech support that you can reach out to and they refund games if they don't work for you. That's as much as one can expect.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#109Interesting how GOG is willing to take such a hard stand of this and fight Blizzard on it, when they immediately pulled the Taiwanese horror game Devotion for political reasons [1]. [1] https://www.theguardian.com/games/2020/dec/17/taiwanese-horr...
It's more interesting how y'all always find ways to tear into everyone that makes a stand - no true scotsman style while giving a pass to much worse actors. Companies like Activision, Ubisoft, EA and Microsoft can do outright horrible things and you'll be sitting by quitely, but god forbid someone like GoG shows up with an idea to fix something and you tear into them just because they didn't solve all the worlds poli…
Of course Microsoft is guilty of removing the Tiananmen Square massacre result from Bing on an anniversary of that event. Did they ever explain why that happened? I think not.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#110Well I bought WC2 already and have the files. That's the best part of GOG, you can just make your own backup. I think with hard copies going away, the ability to make backups of what you buy should be protected by law, at least for software that is no longer supported (of course one side effect is that all games become services, but there have been single player games recently that prove it's still a good business mo…