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Windows 10 wallpaper was physically built and photographed (2015)

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Re: Windows 10 wallpaper was physically built and photographed (2015)

#101

This is so over-engineered, it tells you that when you have billions, you do the most whacky things. A 5-minute VFX job will yield the same results. But no, there's so much f*k you money, they had to do this.

I would love to see the results of your 5 minute VFX job.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#102

To me as a photographer and as computer vision expert, this sounds wayyyyyy over-engineered and -produced. I get that there's a big vision (and budget) involved, but c'mon!

Sometimes these things land and sometimes they don’t. XP’s grassy hill seems to have been universally loved but could easily have been seen as lazy. Granted, MS used to actually take theming seriously. XP had an excellent marketing campaign that tied in with the visual scheme of the product. Even the OS sounds tied in with the choice of music for their commercials, “Ray of Light” by Madonna. Now we just get the wallp…

It was lazy in the sense that photo had not been taken specifically for XP. It was a pro photographer seeing a nice thing to take a picture of with not specific project in mind, snapping it, then having it sold through a stock photo agency.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#103

Although this is great somehow in my opinion this was the best windoze wallpaper It somehow captures my soul, perhaps because i was very young when i saw it https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd....

Is there a name for this visual style?

I also wonder this. It's a recurring style from '90s software.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#104

Shame MS don’t spend this much time on effort on… every other part of their design for everything.

They don't need to because you can't argue with success. They continue to have the dominant product in the space for several decades.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#105
post #82

I've been spending a lot of time on photography (though mostly w/ film cameras) during recent years, and only recently realized this is actually photographed. (It took long because I'm a long-time Linux user, so I barely seen the image.) Many people say this would've been easier with VFX, but I disagree. The image has highly convincing details that would take a long time even for highly talented VFX artists to nail.…

Which details are you thinking of? I was under the impression that with ray tracing, physically based materials, and fluid dynamics our computers wouldn't be hard-pressed to realistically render a static scene with light (of varying coherence and other properties) going through a piece of plastic and hitting swirling fog.

The parameters of the scene need to be set up, yes, but then it would be just as easy to generate a few thousand frames from it. Also it's easier to version control for experimentation.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#108

As impressive as this looks (and is), the effort strikes me as monumentally oversized. This particular picture, with its straight lines and everything artificial, could have just as well come out of a renderer. For substantially less cost, the result would have been the same. Doesn't mean you don't need to have the creative vision first. But executing it with a camera and a light/laser/fog set and all the effort that…

The final image is shaped by a variety of people observing live changes to the scene and giving inputs. You can't iterate as quickly when you're interrupted constantly by the artist having to modify the scene and then render it. I'm sure you would have made a nice looking image using a digital scene, but I don't think you can duplicate the experience. It would not have been the same creative atmosphere.
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