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Paint.net

getpaint.net

101–110 of 112 posts

Re: Paint.net

#101

I've been using paint.net for years now and it does have some pros. - Sufficient even for mid-complexity art tasks - Nice, simple interface - Plenty of plugins I don't mind the proprietary format -- since I'm usually just doing quick tasks in it, I'm either saving as jpg or png, or don't expect to need to open the pdn file at some later time or in other software. However for anyone looking to start with something new…

Yep. Pdn UI is most intuitive and is comfortably my 80/20 go-to tool.

Re: Paint.net

#102
post #41

Earlier quoted context omitted.

For Linux there is Pinta, which is a very similar UI to pdn. It works well enough much of the time but I've found it way more unstable than pdn (and without the plugin ecosystem).

I'm not sure what it is on my machine(s), but I've found Pinta to be very unstable. It'll crash to desktop without warning in the middle of random operations. If it would just work reliably it's the paint app I want to use.

There have been issues with the packaging of the app. I can't remember precisely, but I do remember some crashes due to mismatches of some expected library version in Debian family. I'm using the version on Flathub which seems to work, and while I dislike some of the recent UI decisions like the ColorPicker is now worse (apparently enforced on them via GTK changes), I do still like Pinta.

Re: Paint.net

#103
post #70

Earlier quoted context omitted.

yes, and it's the same for foobar2000 some software can't be replaced and don't have good enough alternatives, and prevent me from switch to linux windows is getting worse, but not bad enough to justify me switching to linux, exactly because of those softwares it's odd in a way, because the free software for windows is generally higher in quality that the one I find on linux. And Gimp will never replace paint.net. In…

I agree that Paint.NET and Foobar2k are the two things I miss when I moved away from Windows. Amarok is a nice iTunes replacement for Linux, but it's no Foobar.

People use foorbar in different ways, but when I moved (foorbar works well in Wine btw), I discovered that Quodlibet is actually a better version of what I was using foobar for.

Re: Paint.net

#104
post #102

Earlier quoted context omitted.

I'm not sure what it is on my machine(s), but I've found Pinta to be very unstable. It'll crash to desktop without warning in the middle of random operations. If it would just work reliably it's the paint app I want to use.

There have been issues with the packaging of the app. I can't remember precisely, but I do remember some crashes due to mismatches of some expected library version in Debian family. I'm using the version on Flathub which seems to work, and while I dislike some of the recent UI decisions like the ColorPicker is now worse (apparently enforced on them via GTK changes), I do still like Pinta.

I'll try that out, thanks!

Re: Paint.net

#105
post #41

Earlier quoted context omitted.

I have tried all but pdn is the best software for quick editing. In the time it takes for Krita or GIMP to launch, I'm already halfway in pdn. I really miss it when using Linux.

For Linux there is Pinta, which is a very similar UI to pdn. It works well enough much of the time but I've found it way more unstable than pdn (and without the plugin ecosystem).

Pinta actually uses an older version of the paint.net image manipulation functionality from when Paint.net was open source, with a rewritten UI (in gtk# if I recall correctly, compared to WPF for Paint.net). However, that new UI is significantly inferior to Paint.net's. One example - last time I tried it, the "marching arts" to highlight selections was sized in terms of pixels in the source image. It was always 1 source image pixel wide, rather than 1 screen pixel. This significantly hurt its usefulness for pixel art type situations.

Re: Paint.net

#106

Earlier quoted context omitted.

Paint.Net is by far the best non-pro graphics editor ever. So practical and intuitive. To me lack of Paint.Net seems the biggest problem of desktop Linux, also of Mac. Sadly Pinta appears buggy. But it still is tolerable and has no real alternative. Both Photoshop and GIMP feel too unintuitive and this way take too much time to do simple things when you are not a graphics pro. GIMP also arguably looks ugly. Paint.Net…

This is a vague memory so I might be wrong, but I think it's WinForms, not WPF, and it makes calls into Windows directly using P/Invoke so it's not trivially portable.

Both WPF and WinForms, additionally at least DirectWrite and Direct2D and by now a bunch of shader code for the various effects. I guess there's a lot of things that can go wrong when trying to run it via Wine.

Re: Paint.net

#107
post #70

Paint.net is the one thing I missed when I switched from Windows to Mac when M1 came out. It's a brilliant quick photo editor. People say to use Pinta on Mac but it's not the same. The closest I've found is Pixelmator Pro, which is also awesome, but is not free and quite a bit heavier than Paint.net.

yes, and it's the same for foobar2000 some software can't be replaced and don't have good enough alternatives, and prevent me from switch to linux windows is getting worse, but not bad enough to justify me switching to linux, exactly because of those softwares it's odd in a way, because the free software for windows is generally higher in quality that the one I find on linux. And Gimp will never replace paint.net. In…

foobar2000 for Mac now exists. It's relatively recent, I think, and only supports a few plugins.

https://www.foobar2000.org/mac

Re: Paint.net

#108
post #80

Earlier quoted context omitted.

I am not sure how it compares to recent versions of Paint.NET, but on my Apple desktop computer, I like to use Aseprite [0] (which is also not free). At the very least, Aseprite seems to have more features compared to the Paint.NET version that came with my Windows 10 installation ( I think ). It's more of a graphic program for game design, but still very good in my opinion. And multiplatform, so usable on Windows an…

Aseprite is free if you compile it yourself [0], and can still be used for commercial purposes if compiled this way [1]. But I recommend buying it anyway to support the project. [0]: https://github.com/aseprite/aseprite/ [1]: https://www.aseprite.org/faq/#can-i-sell-graphics-created-wi...

That was a no brainer. Great piece of software at an insanely low price.

Re: Paint.net

#109
post #70

Paint.net is the one thing I missed when I switched from Windows to Mac when M1 came out. It's a brilliant quick photo editor. People say to use Pinta on Mac but it's not the same. The closest I've found is Pixelmator Pro, which is also awesome, but is not free and quite a bit heavier than Paint.net.

yes, and it's the same for foobar2000 some software can't be replaced and don't have good enough alternatives, and prevent me from switch to linux windows is getting worse, but not bad enough to justify me switching to linux, exactly because of those softwares it's odd in a way, because the free software for windows is generally higher in quality that the one I find on linux. And Gimp will never replace paint.net. In…

The tooling back then was so good for windows desktop though. Before the recent mess. It enabled a lot of really nice apps. Good example of what great dev support can do for a platform.

Re: Paint.net

#110
post #50

Earlier quoted context omitted.

Pinta is a fork of an older version of Paint.NET and (as far as I know) doesn't aim to be a clone.

>Pinta is a fork of an older version of Paint.NET and (as far as I know) doesn't aim to be a clone. There was a Paint.net fork (called Paint mono), but it is not Pinta. Pinta is a clone. From the original Pinta author: https://jpobst.blogspot.com/2010/02/over-holiday-break-i-stu... "Pinta is a clone of Paint.NET."

Thank you for correcting me.
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