> The goal is for the Vision Pro to be a complete device that can sit right alongside the Mac and the iPad in Apple’s ecosystem of devices and let you get real work done. You can use Excel and Webex and Slack in the Vision Pro, and you can also sit back and watch movies and TV shows on a gigantic virtual 4K HDR display. And you can mirror your Mac’s display and just use the Vision Pro to look at a huge monitor floati…
That's like when I visit a friend who is an accountant and they're working on a laptop in the kitchen 8 hours a day, and I just.. "that's your whole office? You aren't miserable? You can work like that?"
I would riot without my 49", mouse and kbs, and aeron.
Good points for sure. VR gaming has always had an edge because if you value physical immersion (the feeling of being in the game) then it DOES have a significant leg up over traditional gaming. Can the same be said for productivity and general computing yet? I don’t think so. Will I prefer a Vision Pro over 2 4K monitors? Highly unlikely. Will I grab my Vision Pro as I head out the door, rather than my laptop? No. Th…
> VR gaming has always had an edge because if you value physical immersion (the feeling of being in the game) then it DOES have a significant leg up over traditional gaming.
Good controls on a 2D screen are far more immersive than bad controls on a VR headset. VR makes good controls very hard to do.
This is a very in-depth, informative and factual review. My hats off to the Verge; great job. I have racked up hours upon hours of actual, productive work in my Quest 2 and 3, so to say that I am a big proponent of the ideas that Apple is trying to advance would be an understatement. This makes me all the more disheartened to read that, for all their efforts, this release is mired by the same drawbacks that I have en…
Out of curiosity, what are you using for work on your Quest? I also have a Q2 and have tried, maybe not too seriously, several of the screen sharing apps to do work but couldn't quite get past the resolution and lag. Perhaps that has gotten better since, it's been some time. Instead now I use it for entertainment and very much like it, but if I could make that next leap it would be great!
For that purpose, the difference between the Q2 and Q3 was so vast that I cannot oversell it. While it's still not perfect due to the resolution, the switch to pancake lenses made screencasting to the Q3 something I could do for many hours at a time and enjoy it, whereas on the Q2 with the limited sweet spot in the center, it was really only for very specific use cases. On the Q2, even slightly off center becomes unreadable; on the Q3, you can move your eyes right to the panel border and still read text at the edge. The main use case is heavy multitasking with Confluence, Jira and an IDE in full-sized windows.
This is a very in-depth, informative and factual review. My hats off to the Verge; great job. I have racked up hours upon hours of actual, productive work in my Quest 2 and 3, so to say that I am a big proponent of the ideas that Apple is trying to advance would be an understatement. This makes me all the more disheartened to read that, for all their efforts, this release is mired by the same drawbacks that I have en…
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
But it isn’t hard to see that people who are constantly glued to their phones scrolling wouldn’t want to just have the screen on their faces instead of holding it. To me it’s the natural evolution of the way we absorb digital info/entertainment
I feel like this will be a spectacular flop. It’s the first major new Apple product announcement that I completely forgot about (and I mean completely) in the time between announcement and ordering. Nobody I know is even talking about it, unlike when the Apple Watch came out, or the iPad. The experience needs to be as life-changing as the iPhone if you’re going to normalize people wearing ski goggles around the house… I’m not convinced that it is.
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
Good analysis. Part of it too is that Apple feels pressure to do something innovative. They made some big bets in the 2000s that paid off very well but a company that has a hit like the iPhone becomes profoundly conservative. The trouble is that there aren't many market opportunities bigger than smartphones, there's a possible iCar and an iHouse and that's about it. Apple's worst fear might be being successful as a n…
I wonder if an iTV would sell. All mondern smart tvs are covered in ads and spying. monitors of similar sizes cost 3x to 4x. so to me there might be a market for a non spying iTV with bultin Apple TV for say 1.5x. Or not, not sure enough people care about those issues.
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
No way will this tech destroy phones as you know them today. What is going to destroy phones is natural language. Maybe, maybe in the distant future this tech will be mature enough to provide the visual support to a natural language first device. xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole stra…
Natural language really sucks as a UI because a lot of things can be done faster than when you speak it. Like volume control as a tip of the iceberg example
This is a very in-depth, informative and factual review. My hats off to the Verge; great job. I have racked up hours upon hours of actual, productive work in my Quest 2 and 3, so to say that I am a big proponent of the ideas that Apple is trying to advance would be an understatement. This makes me all the more disheartened to read that, for all their efforts, this release is mired by the same drawbacks that I have en…
Out of curiosity, what are you using for work on your Quest? I also have a Q2 and have tried, maybe not too seriously, several of the screen sharing apps to do work but couldn't quite get past the resolution and lag. Perhaps that has gotten better since, it's been some time. Instead now I use it for entertainment and very much like it, but if I could make that next leap it would be great!
Same. I find it useless for work stuff. I have a large screen at home and in the office. I don't need to look at a large screen through a heavy headset on my face that I feel bad after wearing for more than 30 min. I also don't find the VR meeting experience better than a zoom call.
I could imagine that might have been why it came about originally but that line of thinking doesn't seem to justify the R&D spend alone. I'd imagine they have some belief in it being able to make new business of its own. If I'm not mistaken this is the first properly post-Steve product?
The Apple watch was 100% post-Steve, conception to delivery [0]. This is definitely the first post-Jony Ive product though. (Rumors are that Ive was against the idea of doing a headset from the start, so it happened either without him, or after he left, depending on when it started.) - [0] https://www.wired.com/2015/04/the-apple-watch/ > Ive began dreaming about an Apple watch just after CEO Steve Jobs’ death in Octo…
> This is definitely the first post-Jony Ive product though.
Ironic considering, if there is a product whose design arguably should be driven by an obsession with reducing weight and thickness, the AVP is it.
I stare at screens way too much already. I can't imagine strapping one on my face inches from my eyeballs as substitute for getting real work done on a laptop. My eyes would suffer more than they already do.
This really is an amazing tech "solution" looking for a problem to solve.