Earlier quoted context omitted.
Isn't it a 15% increase? I really don't consider any double digit percent increases to be small.
Actual IPC increase is 1-2%. The rest is from ramping the clockspeeds. This is a problem because power consumption goes up exponentially with frequency. Go up too high and they'll be doing what AMD or Intel does where a single core is using 50+ watts to hit those peak numbers.
M3 Macs: there's more to performance than counting cores
101–110 of 419 posts
Re: M3 Macs: there's more to performance than counting cores
#102is efficient cores just lower clock or how could 3 6 efficient and 6 performance be worse, is it possible it could be better as its more efficient while also faster and just calling it efficient cores? After all isn't that an arbitrary semantic term?
Which could be seen as an indication that those cores have less caching and less parts for prefetching and stuff like that.
The efficiency core would do less things per cycle but also use less power per cycle. The performance cores would do 3 instructions in a cycle but the efficiency core might only do half an instruction.
Re: M3 Macs: there's more to performance than counting cores
#103Earlier quoted context omitted.
And yet it's a dick move from Apple to artificially limit number of external screens supported.
They are not artificially limiting the number of external screens. To support more screens, they would have to reserve die area for an additional controller. That could mean a gpu less or something. This is about engineering tradeoffs.
They're selling a $1600 machine which can't drive two external displays, it's sad. Intel's HD Graphics have been doing better since 2012 and they're trash.
Re: M3 Macs: there's more to performance than counting cores
#104Earlier quoted context omitted.
High refresh rates aren't just for games, they make the entire interface smoother. Things like frame rate or latency are quality of life things that you don't need , but once you upgrade, the difference becomes clear. Sort of like going from a slowly accelerating station wagon to a Porsche/sports car even when (capped by the speed limit) if you've experienced that. Hopefully someone else has a better analogy.
IME, the difference is negligible. I went from a iPhone 12 to a Galaxy S21 Ultra and yes, there is a difference, but it's not something I notice, even when occasionally using my wife's iPhone 12. The bigger difference I notice is in loading times for apps.
Re: M3 Macs: there's more to performance than counting cores
#105Earlier quoted context omitted.
High refresh rates aren't just for games, they make the entire interface smoother. Things like frame rate or latency are quality of life things that you don't need , but once you upgrade, the difference becomes clear. Sort of like going from a slowly accelerating station wagon to a Porsche/sports car even when (capped by the speed limit) if you've experienced that. Hopefully someone else has a better analogy.
IME, the difference is negligible. I went from a iPhone 12 to a Galaxy S21 Ultra and yes, there is a difference, but it's not something I notice, even when occasionally using my wife's iPhone 12. The bigger difference I notice is in loading times for apps.
Anecdotally, I use the last gen pre-120hz iPad Pro as my daily driver and I notice the difference immediately when I switch from my phone to the iPad. It’s not annoying enough to force me to upgrade immediately, but it’ll absolutely be a requirement for me going forward.
Re: M3 Macs: there's more to performance than counting cores
#106Earlier quoted context omitted.
It sucks but at least DisplayLink works well enough. Driving 4 monitors this way with my M1 Mac Air with no issues.
Can you name or link any specific hardware or software you're using? Last time I looked into how to run 2 monitors on my M1 Air I gave up after seeing $400 docks that seemed to have performance issues for some people.
It uses the 6950 DisplayLink chip, which can do 4K@60Hz.
It's 90 dollars and drives 2 screens.
Software is less good. I had to enable Rosetta2 to get the pkg to install. Then you have to boot to recovery mode to allow signed 3rd party drivers. And you get a creepy notice that someone is watching your screen, which is how the display driver works.
Performance is pretty good, just a bit laggy on mouse movement.
Re: M3 Macs: there's more to performance than counting cores
#107Earlier quoted context omitted.
> Lots of compromises are made to get the Air to the size, weight, and most importantly, price point (ie sub-$1k) that it is. > IMO the $999 one (or $899 with education discount) is literally the best price:perf ratio of any computer available today or at any time in my recent memory. It’s astounding how good it is for that price. It is possible for your comment to be correct while the poster above is also correct. T…
Generally speaking, people don’t use the port on an iPhone for anything other than charging. The fact that it supports USB v-anything is mostly unnecessary cost. If you are thinking in any way whatsoever about the non-wireless data transfer speeds on your phone, you are not the market or user it was designed for. Same goes for external monitors on an MBA.
Re: M3 Macs: there's more to performance than counting cores
#108Re: M3 Macs: there's more to performance than counting cores
#109Earlier quoted context omitted.
Exactly, how are people overlooking this. Its like saying I am going to drop a near silent windows laptop, that is thin and cool, oh and has BETTER performance than last year's desktop windows machines.
I agree it's impressive, in the same way Ferrari announcing a new super car is impressive. But, I drive a hatchback, and was just hoping they'd cave on 8gb/256gb for ram/storage, or support for multiple monitors.
0. https://everymac.com/systems/apple/macbook-air/specs/macbook...
1. https://everymac.com/systems/apple/macbook-air/specs/macbook...
Re: M3 Macs: there's more to performance than counting cores
#110And yet the air can’t support more than one monitor. I know Apple is a small company with only a few engineers so it must have been too hard. Sarcasm obviously. As an Apple enthusiast it’s so annoying how they sniff farts.
- Monitor randomly resets/readjusts for no apparent reason. Like multiple times every hour.
- Windows disappear, become inaccessible after moving between monitors, even though it still open and active according to doc/task list.
- Why can't I move a window to a monitor/workspace that has a maximized window? Like, you can do it by un-maximizing the window in question, moving the other window over and then re-maximizing the window again. But why is this nonsense needed? What problem could this restriction possibly be solving?
- Lots of other monitor/workspace related problems (quick google will show dozens related problems without any obvious solutions or explanations for the completely nonsensical behaviour).
I really don't understand how people can say macos has good and consist overall UI? I mean, yeah - it's consistently buggy and un-intuitive:
- Doc constantly breaks/becomes inaccessible. This is a known problem for at least 5+ years - the solution is to manually kill and restart the process???
- Text cursor/caret randomly disappears when editing text, so you can't see where the cursor is, and you can't fix this unless you restart the app (happens to pretty much all apps).
- Was working with unicode characters recently, now whenever I press command+s to save something, it gives me a visual unicode character selector popup, with no apparent way to stop/cancel this behaviour from the popup itself.
- Bad defaults in terms of keypress repeat times and rate. No apparent way to change this from settings - need to run commands and re-login to test new behaviour.
Just an overall crap OS and UI imo.