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Xbox will block third-party controllers to "preserve the console experience"

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101–110 of 371 posts

Re: Xbox will block third-party controllers to "preserve the console experience"

#101

Earlier quoted context omitted.

That's the problem though: pampering to competitive gamers ruins the experience for the vast majority of people, who just want to, you know, enjoy a game . Unfortunately, competitive gamers are the only ones that matter - they're the cash cows of this part of the industry, which now focuses on creating as many such players as they can, and milking them for all they're worth. Consider how cheating was handled back bef…

This reminds me of Wildstar. The MMO was intentionally dedicated to hardcore players, making progression nearly impossible for casuals. They were pretty smug about it as I recall. It eventually died, as there weren't enough players paying micro-transactions to keep the servers online.

It declined remarkably quickly on release, as was completely predictable. Unfortunately, it had multiple problems, so difficulty fetishists could always point to the other problems.

Re: Xbox will block third-party controllers to "preserve the console experience"

#102
post #81
post #56

Earlier quoted context omitted.

>They are most definitely doing this to combat cheaters. I tried out Cronus + KBM on my friend's Xbox S and it was comical. I have sold a half-dozen Cronus Zen adapters in person via Craigslist/OfferUp. Every single buyer claimed that it was for a friend, brother, etc.

> I have sold a half-dozen Cronus Zen adapters Don't do that, please. Sell drugs or something, less damaging to society.

How is cheating in video games hurting society? I would assume it drives people off playing multiplayer games, but I fail to see how this would be bad for society.

Re: Xbox will block third-party controllers to "preserve the console experience"

#104
post #68

This is one reason the Steam Deck model of being an open console system is the future. Some dinosaurs wants to preserve the old locked-down console experience, where you have exclusive games, controllers and digital stores. But its just worse for the customer in every way.

Not every way; you have more control over quality and experience in a closed system. I mean yeah it sucks, but so does spending money on a controller that isn't good enough. edit: I'm reading somewhere else it's to stop cheat enabled controllers. Wouldn't want to play multiplayer games if someone has an unfair advantage like that.

> you have more control over quality and experience

> I'm reading somewhere else it's to stop cheat enabled controllers

No, it's always been about revenue.

I never understand why people take company's word and run with it. Are they actually fooled? Of course, the company won't be blunt and say to the consumer: honestly, we force you to buy from us because it make us more money.

This is really weird "solution". They likely worked backward. Spotted a market opportunity, then brainstormed plausible justifications.

This remind of Apple claiming its anti-repair policy is there to fight theft. Repeat that enough times and you start to believe it.

Re: Xbox will block third-party controllers to "preserve the console experience"

#105

> players have been encountering error “0x82d60002” OT: Microsoft should be banned by decree from showing naked error codes to people, I've been fighting them for decades now

I would rather get naked error codes than nothing at all.

Re: Xbox will block third-party controllers to "preserve the console experience"

#106
post #99
post #97

Earlier quoted context omitted.

Microsoft still releases majority of games for Windows. Sony buying them would be much larger problem.

Many of Windows games block Steam Deck linux distro to "preserve experience" and "prevent cheating".

Afaik this isn't true.

What some games have is a particularly invasive anti-cheat that's not supported on Proton. But it's not targeting Steam Deck in particular, it's just a side-effect.

Re: Xbox will block third-party controllers to "preserve the console experience"

#107

> players have been encountering error “0x82d60002” OT: Microsoft should be banned by decree from showing naked error codes to people, I've been fighting them for decades now

At least you can google for the error code, instead of having to search for a textual phrase and wade through countless pages of not-at-all-related crap.

> At least you can google for the error code

And find what information? Try turning it off and on again, update & reboot, then clean the registry?

Re: Xbox will block third-party controllers to "preserve the console experience"

#108

> players have been encountering error “0x82d60002” OT: Microsoft should be banned by decree from showing naked error codes to people, I've been fighting them for decades now

At least you can google for the error code, instead of having to search for a textual phrase and wade through countless pages of not-at-all-related crap.

It really should be both. Code for more information/short hand and text so you know a little bit about why, right now since the issue may be quick to resolve.

Re: Xbox will block third-party controllers to "preserve the console experience"

#109

Damn, won't be able to give my little bro the MadCatz every time. What's the world coming to? Seriously though, this is awful. Hopefully we see more regulation of this sort of thing EU usb-c/removable battery style. I mean ideally we'd be breaking these companies up, but regulating them is a good step.

They'll still work fine. MadCatz is licensed. There are tons of licensed accessory vendors for Xbox.

Re: Xbox will block third-party controllers to "preserve the console experience"

#110

Earlier quoted context omitted.

At least you can google for the error code, instead of having to search for a textual phrase and wade through countless pages of not-at-all-related crap.

Or even worse, localized error messages. Good luck trying to 1:1 translate it back to English while remotely troubleshooting issues on your parents' computer.

Just write clear and explicit error message (like “Not a valid Microsoft controller”), you shouldn't need to Google it in the first place!

You should still add an error code, so that people can look for additional documentation about the error on your official doc, but having obscure errors and assuming people will look on Google to see if someone on reddit or stackoverflow has more idea about what the problem could be is criminal laziness.

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