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An open letter to our community

blog.unity.com

101–110 of 223 posts

Re: An open letter to our community

#102
post #99
post #93

Earlier quoted context omitted.

I have no skin in this game, but I read this article: https://gameworldobserver.com/2023/09/14/unity-license-terms... ETA: You updated your post with the TOS, but from what I read the concern was that the new TOS said it applied to any new distribution of the Unity Runtime, without specifying versions and the like.

I have never seen a Unity TOS that specified versions as seen in the screenshot of the link you shared. Where did they get that screenshot from? They need to share their source. For all we know this is a change from 2020 (latest version referred to in their screenshot). In which case I think you will agree that is plenty of notice and most likely unrelated to be maliciously related to what's being announced now. They…

Well Unity is being accused of some dishonesty with updating things and not disclosing it [1]. If that's true, then it's possible that it's been somewhat purged to make themselves look better.

That said, that's a big "if", I'm just regurgitating what I read in news articles.

[1] https://news.ycombinator.com/item?id=37615183

Re: An open letter to our community

#103

"We should have spoken with more of you and we should have incorporated more of your feedback before announcing our new Runtime Fee policy. Our goal with this policy is to ensure we can continue to support you today and tomorrow, and keep deeply investing in our game engine." It is hard to think of a diplomatic response to this specific framing. Of course the first substantive paragraph was this. It's inevitable, and…

I’m curious, what would you recommend they should have said instead?

Re: An open letter to our community

#104
got to love the Meta-esque “I am sorry” opener. At least they made changes to the program though.

I feel Unity violated trust of community. No going back. Today it’s a claw back. Tomorrow (future) it’s back to f’ing over the community once the heat wears off. Or a new CEO is appointed.

Re: An open letter to our community

#105
post #38

While a good portion of developers will still be switching engines and staying there, as an AR developer, there isn't really anywhere else for me to go aside from developing with WebXR. Because of this, I am glad to see these changes.

What prevents you from using Unreal Engine? It has AR, and it seems fairly mature, though I've never tried it. Is it technical limitation/pricing?

Apple won't even release an Unreal SDK for Vision Pro, since they are still fighting over Fortnite.

Unity has a major lock on the VR/AR/MR space.

Re: An open letter to our community

#106
post #68

Earlier quoted context omitted.

Oh they didn't walk it back. It's now one of two ways for them to get a percent of your revenue - that did change. (It also was only going to kick in once your revenue hit a certain point.) The CEO John R. didn't chime in here, and that would have meant him being accountable for this decision and its effect on Unity. His mask slipped here.

They did walk back charging per download/install. There was no way they couldn't. Its literally not practical.

You misunderstand, I think.

ACCOUNTABILITY would not be practical.

Them charging for whatever they can make up and claim to be true, is neither walked back or not walked back. It's waiting to happen again, in whatever way they dream up. You're assuming they wouldn't simply make stuff up and that there would be a chain of accountability, so the process would make sense.

Such things are for making money, not sense. You have not seen the last of them.

Re: An open letter to our community

#107
post #16

People are going to continue to complain, but I honestly think this is a pretty good walk back. It addresses all of the more legitimate things people were upset about: - $1,000,000 income floor for a trailing 12 months - Doesn't apply to old versions - Billed a lesser amount of 2.5% revenue if available, so low-cost indie games don't get destroyed Not to mention, removing the requirement to have "Made with Unity" on…

> - Doesn't apply to old versions It's not beyond the realm of reasonable belief to assume they can or will roll out some breaking change eventually that forces upgrades.

The old version of Unity can be used offline. Truly offline. How are they going to force you to upgrade? Hakc into your PC?

Re: An open letter to our community

#108
post #99

Earlier quoted context omitted.

I have never seen a Unity TOS that specified versions as seen in the screenshot of the link you shared. Where did they get that screenshot from? They need to share their source. For all we know this is a change from 2020 (latest version referred to in their screenshot). In which case I think you will agree that is plenty of notice and most likely unrelated to be maliciously related to what's being announced now. They…

Well Unity is being accused of some dishonesty with updating things and not disclosing it [1]. If that's true, then it's possible that it's been somewhat purged to make themselves look better. That said, that's a big "if", I'm just regurgitating what I read in news articles. [1] https://news.ycombinator.com/item?id=37615183

Jan '22 TOS does not have such a clause either (from archive.org):

https://web.archive.org/web/20220716041837/https://unity.com...

At this point I'm pretty sure this is a dishonest attempt to dig up a 2020 change (if this clause even ever existed, which I've seen zero proof of) and correlate it to a 2023 announcement as if these things were done in tandem.

Downvote me all you want. I don't think Godot et al will survive with these scummy tactics.

Re: An open letter to our community

#109
post #58

I'm out of the loop but used to use Unity as a hobbyist. What's been going on? The letter and comments hint at an out-of-the-blue policy change? Who was affected?

I skimmed this but it seems like a fine explanation: https://www.theverge.com/2023/9/12/23870547/unit-price-chang...

Basically policy changes that were absolutely abysmal and pretty much killed the entire Unity engine for most people. Now walk-back but trust is broken forever.

Re: An open letter to our community

#110
post #4

I think it might be too little too late. I do wonder if this was always the plan with classic door-in-the-face technique, but I can't imagine they would have anticipated the absolute magnitude of backlash. Their product certainly isn't as special as they clearly think it is, and the fact that they attempted to unilaterally change the contract in as egregious as way as they did is unacceptable and not behaviour I woul…

Show some respect and let the CEO go.
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